Player Matchup

Jormungandr
Jormungandr
ImmoralDarkStar
Jormungandr
Level 125
God Stats
0W - 3L
1,610 SR
Queue Stats
137W - 134L
1,475 Elo+
Solo
Serqet
Serqet
JsMxxn
Serqet
Level 121
God Stats
10W - 10L
1,273 SR
Queue Stats
401W - 366L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Moosealien90
Sun Wukong
Level 128
God Stats
12W - 8L
1,668 SR
Queue Stats
327W - 303L
1,538 Elo+
Party 2
Chronos
Chronos
SsMxxn
Chronos
Level 101
God Stats
1W - 1L
1,448 SR
Queue Stats
274W - 229L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kill hippies572
Ah Muzen Cab
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 183L
1,510 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,637 SR
1,733 Elo+
Anhur
Anhur
Melodaze
Anhur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,727 Elo+
Party 3
Hera
Hera
Riley_Readabook
Hera
Level 89
God Stats
68W - 48L
1,577 SR
Queue Stats
726W - 697L
1,526 Elo+
Solo
King Arthur
King Arthur
SkiIIfuIIy
King Arthur
Level 124
God Stats
11W - 4L
1,903 SR
Queue Stats
194W - 128L
1,815 Elo+
Party 3
Cerberus
Cerberus
Zanh
Cerberus
Level 146
God Stats
5W - 3L
1,706 SR
Queue Stats
347W - 283L
1,789 Elo+
Party 3
Ares
Ares
rnatt
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImmoralDarkStar
Jormungandr
17
3 / 8 / 5
10,890
419
15,774
23,517
22,527
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
JsMxxn
Serqet
18
7 / 7 / 4
12,886
496
15,883
21,924
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Moosealien90
Sun Wukong
18
3 / 7 / 0
11,759
452
17,971
28,454
30,915
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SsMxxn
Chronos
19
1 / 9 / 4
12,843
494
15,165
29,073
9,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
kill hippies572
Ah Muzen Cab
16
2 / 12 / 4
10,868
418
15,431
22,756
6,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Melodaze
Anhur
20
21 / 5 / 7
16,849
648
31,941
29,738
15,116
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 14
13,938
536
16,732
14,744
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SkiIIfuIIy
King Arthur
20
7 / 2 / 11
16,371
630
25,001
28,873
33,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Zanh
Cerberus
20
8 / 0 / 14
15,167
583
22,425
30,250
27,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
rnatt
Ares
17
4 / 3 / 16
12,713
489
6,580
17,794
17,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
16
Kills
42
43
Deaths
16
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ImmoralDarkStar
Jormungandr
3
8
5
0.69
L
Serqet
JsMxxn
Serqet
7
7
4
1.29
W
Anhur
Melodaze
Anhur
21
5
7
4.9
L
Sun Wukong
Moosealien90
Sun Wukong
3
7
0
0.43
W
2
6
14
1.5
W
King Arthur
SkiIIfuIIy
King Arthur
7
2
11
6.25
L
Chronos
SsMxxn
Chronos
1
9
4
0.33
W
Cerberus
Zanh
Cerberus
8
0
14
15
L
Ah Muzen Cab
kill hippies572
Ah Muzen Cab
2
12
4
0.33
W
Ares
rnatt
Ares
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,224
Damage
102,679
125,724
Taken
121,399
79,288
Mitigated
100,621
15,740
Healing
45,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ImmoralDarkStar
Jormungandr
15,774
2,720
219
1,082
23,517
22,527
155
7,992
15,309
66,123
0
L
Serqet
JsMxxn
Serqet
15,883
2,290
0
65
21,924
10,048
0
7,894
13,892
0
63,475
W
Anhur
Melodaze
Anhur
31,941
21,591
0
13,423
29,738
15,116
7,439
7,115
22,121
0
136,707
L
Sun Wukong
Moosealien90
Sun Wukong
17,971
4,529
297
3,148
28,454
30,915
622
6,959
21,301
0
75,775
W
16,732
4,442
124
2,768
14,744
7,142
2,768
5,712
8,791
90,721
0
W
King Arthur
SkiIIfuIIy
King Arthur
25,001
3,339
426
9,068
28,873
33,276
31
5,313
23,230
14,404
122,793
L
Chronos
SsMxxn
Chronos
15,165
4,649
0
6,458
29,073
9,294
1,193
17,017
11,460
103,966
0
W
Cerberus
Zanh
Cerberus
22,425
1,605
0
14,280
30,250
27,990
471
9,435
19,999
137,455
0
L
Ah Muzen Cab
kill hippies572
Ah Muzen Cab
15,431
6,153
0
4,471
22,756
6,504
46
7,979
14,627
0
55,936
W
Ares
rnatt
Ares
6,580
481
0
5,740
17,794
17,097
478
5,522
11,804
28,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,246
Gold Earned
75,038
609
Minions Killed
854
0
Camps Cleared
0
2,098,911
Distance Traveled
2,466,757
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,890
419
91
4
0
430,615
1
L
Serqet
12,886
496
98
4
0
494,787
5
W
Anhur
16,849
648
191
7
0
457,674
11
L
Sun Wukong
11,759
452
148
6
0
359,877
4
W
Hera
13,938
536
173
7
0
418,853
3
W
King Arthur
16,371
630
245
9
0
551,861
6
L
Chronos
12,843
494
179
7
0
422,349
0
W
Cerberus
15,167
583
212
8
0
562,620
4
L
Ah Muzen Cab
10,868
418
93
4
0
391,283
2
W
Ares
12,713
489
33
1
0
475,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role