Player Matchup

Zeus
Zeus
 
Zeus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gr33nme93
Neith
Level 5
God Stats
8W - 6L
1,464 SR
Queue Stats
59W - 61L
1,321 Elo+
Solo
Bellona
Bellona
Mad_Patzyh-
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,593 Elo+
Solo
Nemesis
Nemesis
Playmaker251
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,263 Elo+
Solo
Merlin
Merlin
iClapCheekz
Merlin
Level 8
God Stats
7W - 11L
1,476 SR
Queue Stats
25W - 29L
1,209 Elo+
Solo
Team Averages
Level 7
1,488 SR
1,377 Elo+

VS

Team Averages
Level 7
1,437 SR
1,410 Elo+
Loki
Loki
Gurdious
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,521 Elo+
Solo
Thor
Thor
SolarStorm7716
Thor
Level 5
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
djsnake23444
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
mvb10037
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
Крылито
Gilgamesh
Level 7
God Stats
1W - 2L
1,452 SR
Queue Stats
20W - 34L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
18 / 2 / 18
14,004
1,400
23,611
6,857
2,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Gr33nme93
Neith
20
10 / 1 / 22
12,438
1,244
13,272
5,419
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Mad_Patzyh-
Bellona
18
13 / 6 / 13
12,224
1,222
24,770
13,850
12,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Playmaker251
Nemesis
12
1 / 1 / 0
8,194
819
368
1,451
333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
18
3 / 2 / 22
10,581
1,058
5,296
5,440
2,395
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 9 / 2
12,998
1,300
16,109
16,062
5,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 12 / 3
9,594
959
3,026
15,586
5,917
14
0 / 12 / 3
8,600
860
4,097
15,503
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
mvb10037
Anhur
16
0 / 9 / 4
9,278
928
1,301
13,529
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Крылито
Gilgamesh
16
1 / 4 / 5
9,860
986
3,845
18,075
9,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
45
Kills
12
12
Deaths
46
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
18
2
18
13.5
W
Neith
Gr33nme93
Neith
10
1
22
21
L
Loki
10
9
2
1.22
W
Bellona
Mad_Patzyh-
Bellona
13
6
13
3.25
W
Nemesis
Playmaker251
Nemesis
1
1
0
1
L
1
12
3
0.21
L
0
12
3
0.13
W
Merlin
3
2
22
7
L
Anhur
mvb10037
Anhur
0
9
4
0.22
L
Gilgamesh
Крылито
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,317
Damage
28,378
33,017
Taken
78,755
20,565
Mitigated
31,171
4,258
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,611
3,566
0
858
6,857
2,595
0
0
6,857
52,453
0
W
Neith
Gr33nme93
Neith
13,272
7,575
0
1,056
5,419
2,565
0
0
5,419
0
34,630
L
Loki
16,109
6,927
0
67
16,062
5,421
0
7,419
8,643
0
37,531
W
Bellona
Mad_Patzyh-
Bellona
24,770
14,769
0
2,272
13,850
12,677
0
0
13,850
181
36,172
W
Nemesis
Playmaker251
Nemesis
368
206
0
72
1,451
333
0
0
1,451
0
646
L
3,026
1,017
0
8
15,586
5,917
0
6,421
9,165
0
9,450
L
4,097
3,725
0
700
15,503
5,509
0
5,800
9,703
0
10,607
W
Merlin
5,296
1,090
0
0
5,440
2,395
0
0
5,440
8,989
0
L
Anhur
mvb10037
Anhur
1,301
734
0
522
13,529
5,045
0
3,298
10,231
0
20,601
L
Gilgamesh
Крылито
Gilgamesh
3,845
1,310
0
827
18,075
9,279
0
6,114
11,961
0
21,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
50,330
159
Minions Killed
142
2
Camps Cleared
4
703,500
Distance Traveled
789,824
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,004
1,400
79
8
1
180,657
0
W
Neith
12,438
1,244
55
6
1
152,782
2
L
Loki
12,998
1,300
55
6
1
176,419
0
W
Bellona
12,224
1,222
24
2
0
180,628
0
W
Nemesis
8,194
819
0
0
0
39,228
0
L
Thor
9,594
959
7
1
2
136,642
0
L
Rama
8,600
860
5
1
0
126,076
0
W
Merlin
10,581
1,058
1
0
0
150,205
1
L
Anhur
9,278
928
37
4
1
144,668
1
L
Gilgamesh
9,860
986
38
4
0
206,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role