Player Matchup

Neith
Neith
ContigoPipiUnU
Neith
Level 28
God Stats
4W - 1L
1,799 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
ElSesnei
Anubis
Level 22
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
GRyforius
Fenrir
Level 21
God Stats
5W - 0L
1,325 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
YUUSYA_Slime
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,491 Elo+
Solo
Cerberus
Cerberus
cronos2017
Cerberus
Level 46
God Stats
2W - 1L
1,573 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Team Averages
Level 29
1,587 SR
1,498 Elo+

VS

Team Averages
Level 20
1,530 SR
1,415 Elo+
Artemis
Artemis
Grumpbeard
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Bacchus
Bacchus
LOLOTOMMY
Bacchus
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
182W - 209L
1,462 Elo+
Solo
Neith
Neith
Zaiira
Neith
Level 27
God Stats
81W - 97L
1,598 SR
Queue Stats
308W - 369L
1,433 Elo+
Solo
Kukulkan
Kukulkan
prime_event0
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,474 Elo+
Solo
Fenrir
Fenrir
ptv4eva
Fenrir
Level 29
God Stats
10W - 16L
1,313 SR
Queue Stats
61W - 95L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,446
586
3,857
3,635
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ElSesnei
Anubis
10
4 / 1 / 1
6,552
596
3,586
4,854
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
GRyforius
Fenrir
10
1 / 0 / 4
6,318
574
1,343
4,922
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 1
7,436
676
1,292
5,327
2,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
cronos2017
Cerberus
11
4 / 0 / 1
7,094
645
3,945
5,758
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grumpbeard
Artemis
3
0 / 2 / 0
4,132
376
550
1,468
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
LOLOTOMMY
Bacchus
8
0 / 0 / 1
5,170
470
2,433
5,279
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zaiira
Neith
11
1 / 2 / 1
6,077
552
3,495
6,368
1,773
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
prime_event0
Kukulkan
6
0 / 3 / 0
4,679
425
272
2,523
491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ptv4eva
Fenrir
8
1 / 5 / 0
5,465
497
2,143
7,895
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Anubis
ElSesnei
Anubis
4
1
1
4.5
W
Fenrir
GRyforius
Fenrir
1
0
4
3
L
Artemis
Grumpbeard
Artemis
0
2
0
0
L
Bacchus
LOLOTOMMY
Bacchus
0
0
1
0.5
W
1
1
1
1.5
L
Neith
Zaiira
Neith
1
2
1
0.75
W
Cerberus
cronos2017
Cerberus
4
0
1
4.5
L
Kukulkan
prime_event0
Kukulkan
0
3
0
0
L
Fenrir
ptv4eva
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
8,893
24,496
Taken
23,533
9,712
Mitigated
6,833
9,008
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,857
1,213
0
1,761
3,635
1,055
2,002
661
2,974
0
33,733
W
Anubis
ElSesnei
Anubis
3,586
152
0
2,192
4,854
2,065
398
792
4,062
22,194
0
W
Fenrir
GRyforius
Fenrir
1,343
341
0
2,863
4,922
1,692
0
332
4,590
0
24,238
L
Artemis
Grumpbeard
Artemis
550
165
0
30
1,468
333
0
551
917
0
3,341
L
Bacchus
LOLOTOMMY
Bacchus
2,433
123
0
424
5,279
2,316
220
1,585
3,601
16,249
0
W
1,292
425
0
845
5,327
2,115
2,022
42
5,285
0
39,005
L
Neith
Zaiira
Neith
3,495
1,484
0
2,543
6,368
1,773
1,564
1,334
4,960
0
28,066
W
Cerberus
cronos2017
Cerberus
3,945
601
0
1,347
5,758
2,785
112
878
4,880
28,149
0
L
Kukulkan
prime_event0
Kukulkan
272
272
0
250
2,523
491
10
1,155
1,270
8,632
0
L
Fenrir
ptv4eva
Fenrir
2,143
347
25
2,261
7,895
1,920
0
2,567
5,254
0
21,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
25,523
324
Minions Killed
166
0
Camps Cleared
0
1,098,703
Distance Traveled
730,204
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,446
586
68
6
0
199,527
0
W
Anubis
6,552
596
59
5
0
186,495
0
W
Fenrir
6,318
574
58
5
0
216,384
1
L
Artemis
4,132
376
9
1
0
64,333
0
L
Bacchus
5,170
470
27
2
0
237,667
3
W
Tyr
7,436
676
102
9
0
236,934
2
L
Neith
6,077
552
65
6
0
179,013
0
W
Cerberus
7,094
645
37
3
0
259,363
4
L
Kukulkan
4,679
425
18
2
0
91,271
0
L
Fenrir
5,465
497
47
4
0
157,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role