Player Matchup

Athena
Athena
DannyHipHop
Athena
Level 28
God Stats
1W - 2L
1,568 SR
Queue Stats
68W - 43L
1,721 Elo+
Party 2
Scylla
Scylla
Gojou
Scylla
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
100W - 68L
1,690 Elo+
Party 2
Hachiman
Hachiman
JayvanIsCool
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 2
Ares
Ares
Sinicali
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
whispy16
Gilgamesh
Level 26
God Stats
13W - 23L
1,458 SR
Queue Stats
78W - 79L
1,640 Elo+
Solo
Team Averages
Level 30
1,548 SR
1,626 Elo+

VS

Team Averages
Level 47
1,446 SR
1,588 Elo+
Bakasura
Bakasura
AirSupportOg
Bakasura
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 93L
1,700 Elo+
Solo
Anhur
Anhur
Calculators
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,633 Elo+
Solo
Cabrakan
Cabrakan
CookieFBC
Cabrakan
Level 143
God Stats
8W - 1L
1,664 SR
Queue Stats
196W - 153L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
MCGetDizzy
Gilgamesh
Level 11
God Stats
1W - 0L
1,250 SR
Queue Stats
16W - 15L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
dherco
Zhong Kui
Level 28
God Stats
54W - 74L
1,314 SR
Queue Stats
452W - 437L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 2 / 2
6,387
456
3,850
9,468
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Gojou
Scylla
13
1 / 2 / 3
7,275
520
4,157
5,198
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
JayvanIsCool
Hachiman
10
2 / 4 / 1
6,365
455
3,149
5,965
876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
2 / 4 / 3
6,556
468
5,668
10,446
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
whispy16
Gilgamesh
11
1 / 6 / 0
6,852
489
5,434
11,519
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AirSupportOg
Bakasura
14
1 / 2 / 3
7,908
565
3,849
8,900
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 2 / 2
9,268
662
10,844
9,142
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
CookieFBC
Cabrakan
11
1 / 2 / 7
6,696
478
2,311
7,524
4,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MCGetDizzy
Gilgamesh
13
1 / 0 / 2
7,174
512
2,502
8,102
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
dherco
Zhong Kui
14
6 / 1 / 1
8,349
596
10,692
8,745
6,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
18
18
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AirSupportOg
Bakasura
1
2
3
1.25
W
9
2
2
5
W
Cabrakan
CookieFBC
Cabrakan
1
2
7
2.25
L
Athena
1
2
2
1
L
Scylla
Gojou
Scylla
1
2
3
1.25
L
Hachiman
JayvanIsCool
Hachiman
2
4
1
0.63
W
Gilgamesh
MCGetDizzy
Gilgamesh
1
0
2
2
L
Ares
2
4
3
0.88
W
Zhong Kui
dherco
Zhong Kui
6
1
1
6.5
L
Gilgamesh
whispy16
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
30,198
42,596
Taken
42,413
18,091
Mitigated
21,457
9,938
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AirSupportOg
Bakasura
3,849
2,094
0
3,399
8,900
3,956
0
4,058
4,726
0
46,458
W
10,844
6,698
0
4,701
9,142
3,020
2,312
3,803
5,315
0
60,312
W
Cabrakan
CookieFBC
Cabrakan
2,311
557
0
969
7,524
4,940
256
1,992
5,494
23,799
0
L
Athena
3,850
939
0
3,163
9,468
3,470
0
1,897
7,571
29,370
0
L
Scylla
Gojou
Scylla
4,157
1,380
0
1,208
5,198
1,321
222
390
4,783
51,469
0
L
Hachiman
JayvanIsCool
Hachiman
3,149
1,381
0
1,161
5,965
876
0
493
5,472
0
22,681
W
Gilgamesh
MCGetDizzy
Gilgamesh
2,502
159
0
4,266
8,102
2,929
243
1,638
6,388
0
39,266
L
Ares
5,668
394
0
2,222
10,446
6,410
36
2,773
7,663
20,634
0
W
Zhong Kui
dherco
Zhong Kui
10,692
1,886
0
2,765
8,745
6,612
778
1,930
6,815
45,575
0
L
Gilgamesh
whispy16
Gilgamesh
5,434
1,513
0
2,184
11,519
6,014
0
7,450
3,959
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
39,395
311
Minions Killed
455
0
Camps Cleared
0
1,292,873
Distance Traveled
1,349,118
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,908
565
123
9
0
305,053
4
W
Anhur
9,268
662
102
7
0
236,848
2
W
Cabrakan
6,696
478
46
3
0
269,936
2
L
Athena
6,387
456
63
5
0
287,961
2
L
Scylla
7,275
520
110
8
0
263,050
6
L
Hachiman
6,365
455
44
3
0
236,195
2
W
Gilgamesh
7,174
512
89
6
0
292,895
0
L
Ares
6,556
468
30
2
0
241,532
4
W
Zhong Kui
8,349
596
95
7
0
244,386
3
L
Gilgamesh
6,852
489
64
5
0
264,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role