Player Matchup

Cupid
Cupid
Griffwin
Cupid
Level 159
God Stats
8W - 2L
1,851 SR
Queue Stats
544W - 269L
1,718 Elo+
Party 1
Tiamat
Tiamat
Obiex
Tiamat
Level 160
God Stats
17W - 10L
1,564 SR
Queue Stats
225W - 193L
1,663 Elo+
Party 1
Xing Tian
Xing Tian
RubenGR1405
Xing Tian
Level 105
God Stats
1W - 2L
1,670 SR
Queue Stats
61W - 56L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
Unaitxu53
Gilgamesh
Level 147
God Stats
3W - 3L
1,717 SR
Queue Stats
218W - 211L
1,553 Elo+
Solo
Awilix
Awilix
Δssa
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,560 Elo+
Solo
Team Averages
Level 143
1,661 SR
1,625 Elo+

VS

Team Averages
Level 131
1,449 SR
1,539 Elo+
Zhong Kui
Zhong Kui
Darkkiwolff
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Devilsreborn
Sol
Level 159
God Stats
17W - 11L
1,427 SR
Queue Stats
331W - 272L
1,594 Elo+
Solo
Bacchus
Bacchus
Nautilox
Bacchus
Level 109
God Stats
1W - 1L
1,318 SR
Queue Stats
51W - 57L
1,597 Elo+
Solo
Xbalanque
Xbalanque
TTtackle
Xbalanque
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 209L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
killedbyG
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Griffwin
Cupid
19
3 / 1 / 6
12,486
568
16,594
16,336
7,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Obiex
Tiamat
17
1 / 4 / 6
11,124
506
15,898
15,819
11,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
RubenGR1405
Xing Tian
14
1 / 4 / 8
10,569
480
8,997
22,866
18,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Unaitxu53
Gilgamesh
19
2 / 6 / 0
12,482
567
10,074
21,827
17,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Δssa
Awilix
19
8 / 5 / 2
12,272
558
11,120
18,120
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkkiwolff
Zhong Kui
20
7 / 2 / 3
13,800
627
17,868
17,051
18,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 2 / 3
13,055
593
18,819
19,735
7,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Nautilox
Bacchus
15
2 / 3 / 5
10,499
477
8,760
17,398
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TTtackle
Xbalanque
18
1 / 3 / 4
11,528
524
12,568
16,542
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
killedbyG
Erlang Shen
19
5 / 5 / 7
12,617
574
12,485
24,716
17,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
15
Kills
20
20
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Darkkiwolff
Zhong Kui
7
2
3
4.25
W
5
2
3
3.25
L
Cupid
Griffwin
Cupid
3
1
6
6
W
Bacchus
Nautilox
Bacchus
2
3
5
1.5
L
Tiamat
Obiex
Tiamat
1
4
6
1
L
Xing Tian
RubenGR1405
Xing Tian
1
4
8
1.25
W
Xbalanque
TTtackle
Xbalanque
1
3
4
1
L
Gilgamesh
Unaitxu53
Gilgamesh
2
6
0
0.33
W
Erlang Shen
killedbyG
Erlang Shen
5
5
7
1.7
L
Awilix
Δssa
Awilix
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
70,500
94,968
Taken
95,442
63,749
Mitigated
69,345
25,006
Healing
45,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Darkkiwolff
Zhong Kui
17,868
1,594
0
9,419
17,051
18,961
715
2,749
14,198
91,869
0
W
18,819
5,989
0
13,518
19,735
7,370
3,613
10,132
9,111
116,514
0
L
Cupid
Griffwin
Cupid
16,594
11,210
458
8,562
16,336
7,057
886
6,228
10,108
0
87,468
W
Bacchus
Nautilox
Bacchus
8,760
1,010
0
6,945
17,398
18,476
131
4,460
12,775
18,806
0
L
Tiamat
Obiex
Tiamat
15,898
1,536
0
3,872
15,819
11,753
294
7,106
8,713
78,498
0
L
Xing Tian
RubenGR1405
Xing Tian
8,997
241
0
4,026
22,866
18,944
0
13,687
9,179
20,455
0
W
Xbalanque
TTtackle
Xbalanque
12,568
5,353
0
8,720
16,542
6,698
998
4,129
12,339
0
80,772
L
Gilgamesh
Unaitxu53
Gilgamesh
10,074
2,124
0
2,984
21,827
17,930
806
11,738
10,089
169
92,101
W
Erlang Shen
killedbyG
Erlang Shen
12,485
6,359
0
7,069
24,716
17,840
1,453
3,902
20,701
0
95,199
L
Awilix
Δssa
Awilix
11,120
3,762
0
5,104
18,120
8,065
0
6,841
11,279
0
91,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,933
Gold Earned
61,499
645
Minions Killed
659
0
Camps Cleared
0
2,168,208
Distance Traveled
2,142,513
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,800
627
172
8
0
390,833
3
W
Sol
13,055
593
205
9
0
436,892
7
L
Cupid
12,486
568
169
8
0
415,517
6
W
Bacchus
10,499
477
19
1
0
445,416
7
L
Tiamat
11,124
506
161
7
0
412,482
6
L
Xing Tian
10,569
480
19
1
0
473,124
9
W
Xbalanque
11,528
524
134
6
0
413,625
5
L
Gilgamesh
12,482
567
164
7
0
407,860
4
W
Erlang Shen
12,617
574
129
6
0
455,747
9
L
Awilix
12,272
558
132
6
0
459,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role