Player Matchup

Cerberus
Cerberus
ElMago03
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
cafer-izgigonul1
Tiamat
Level 24
God Stats
11W - 18L
1,012 SR
Queue Stats
55W - 81L
1,238 Elo+
Solo
Chernobog
Chernobog
nero_tigre7
Chernobog
Level 28
God Stats
48W - 27L
1,673 SR
Queue Stats
392W - 390L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
posterman127
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Thanatos
Thanatos
ustitch4
Thanatos
Level 28
God Stats
9W - 10L
1,503 SR
Queue Stats
48W - 59L
1,391 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,363 Elo+

VS

Team Averages
Level 21
1,498 SR
1,256 Elo+
Zeus
Zeus
Quatriplelfit
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,083 Elo+
Solo
Skadi
Skadi
RptrAfk
Skadi
Level 27
God Stats
61W - 59L
1,587 SR
Queue Stats
488W - 545L
1,303 Elo+
Party 1
Bellona
Bellona
WhiffyTuba379
Bellona
Level 27
God Stats
49W - 40L
1,576 SR
Queue Stats
197W - 262L
1,403 Elo+
Party 1
Thanatos
Thanatos
buck shot 04
Thanatos
Level 28
God Stats
22W - 20L
1,538 SR
Queue Stats
416W - 470L
1,375 Elo+
Party 1
Loki
Loki
marcos_xtv
Loki
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 11L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElMago03
Cerberus
16
15 / 3 / 10
11,811
562
11,790
14,962
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 5 / 15
9,430
449
10,179
10,576
6,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
nero_tigre7
Chernobog
18
11 / 1 / 14
11,790
561
12,987
13,970
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
posterman127
Sun Wukong
17
14 / 2 / 14
12,102
576
20,544
17,310
15,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
ustitch4
Thanatos
16
8 / 7 / 9
10,668
508
10,990
17,971
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 14 / 5
9,446
450
12,527
17,728
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
RptrAfk
Skadi
12
2 / 8 / 8
8,566
408
10,501
14,797
3,806
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
12
3 / 8 / 3
8,329
397
8,757
15,551
7,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
buck shot 04
Thanatos
14
6 / 11 / 4
9,298
443
10,019
21,702
7,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 11 / 5
7,576
361
1,751
13,589
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
52
Kills
16
18
Deaths
52
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ElMago03
Cerberus
15
3
10
6.67
L
4
14
5
0.46
L
Skadi
RptrAfk
Skadi
2
8
8
0.75
L
Bellona
3
8
3
0.56
L
Thanatos
buck shot 04
Thanatos
6
11
4
0.73
W
4
5
15
2.3
L
1
11
5
0.32
W
Chernobog
nero_tigre7
Chernobog
11
1
14
18
W
Sun Wukong
posterman127
Sun Wukong
14
2
14
10.5
W
Thanatos
ustitch4
Thanatos
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,490
Damage
43,555
74,789
Taken
83,367
48,999
Mitigated
26,594
33,441
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ElMago03
Cerberus
11,790
558
1,095
5,721
14,962
15,100
1,296
2,329
12,457
41,168
0
L
12,527
2,335
0
1,420
17,728
5,173
185
2,253
15,475
30,092
0
L
Skadi
RptrAfk
Skadi
10,501
5,141
282
1,491
14,797
3,806
0
5,097
9,700
0
32,095
L
Bellona
8,757
4,206
0
1,296
15,551
7,073
1,344
5,437
10,114
0
33,454
L
Thanatos
buck shot 04
Thanatos
10,019
4,324
699
10,750
21,702
7,134
0
5,356
16,346
0
40,352
W
10,179
2,089
40
1,930
10,576
6,357
568
2,540
7,855
32,756
0
L
1,751
778
0
414
13,589
3,408
0
3,826
9,763
0
19,248
W
Chernobog
nero_tigre7
Chernobog
12,987
10,262
0
4,895
13,970
5,281
7,957
1,907
11,972
0
73,087
W
Sun Wukong
posterman127
Sun Wukong
20,544
2,922
0
7,054
17,310
15,189
1,240
2,139
14,967
0
84,517
W
Thanatos
ustitch4
Thanatos
10,990
2,295
267
12,439
17,971
7,072
1,291
2,858
15,011
0
47,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
43,215
466
Minions Killed
257
0
Camps Cleared
0
1,909,844
Distance Traveled
1,613,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,811
562
74
4
0
360,928
2
L
Zeus
9,446
450
57
3
0
293,110
0
L
Skadi
8,566
408
49
2
0
347,790
4
L
Bellona
8,329
397
58
3
0
344,716
2
L
Thanatos
9,298
443
50
2
0
370,751
0
W
Tiamat
9,430
449
46
2
0
341,110
1
L
Loki
7,576
361
43
2
0
257,511
0
W
Chernobog
11,790
561
133
6
0
397,848
1
W
Sun Wukong
12,102
576
133
6
0
398,760
1
W
Thanatos
10,668
508
80
4
0
411,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role