Player Matchup

Kukulkan
Kukulkan
Gold IV
AcHUsaurio
Kukulkan
Gold IV
Level 143
God Stats
34W - 27L
1,575 SR
Queue Stats
170W - 166L
1,574 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
KendrixMsk
Sun Wukong
Gold IV
Level 160
God Stats
3W - 2L
1,837 SR
Queue Stats
212W - 209L
1,499 MMR
Party 2
Ares
Ares
Silver II
natuzap
Ares
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
v7yy
Fenrir
Gold V
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
470W - 475L
1,334 MMR
Solo
Anhur
Anhur
Gold III
Đaиº
Anhur
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,582 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,568 SR
1,356 MMR
Ymir
Ymir
Silver I
AgusKlos
Ymir
Silver I
Level 67
God Stats
2W - 1L
1,611 SR
Queue Stats
25W - 28L
1,247 MMR
Party 1
Chiron
Chiron
Platinum III
Calyupe
Chiron
Platinum III
Level 136
God Stats
8W - 10L
1,541 SR
Queue Stats
178W - 161L
1,740 MMR
Party 3
Ra
Ra
Gold IV
ChrysGordo
Ra
Gold IV
Level 156
God Stats
16W - 16L
1,627 SR
Queue Stats
549W - 539L
1,302 MMR
Party 3
Ne Zha
Ne Zha
Gold IV
Lekli
Ne Zha
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
martulucio1
Osiris
Silver II
Level 103
God Stats
4W - 4L
1,561 SR
Queue Stats
61W - 67L
992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcHUsaurio
Kukulkan
9
0 / 3 / 1
5,266
527
3,313
4,666
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
KendrixMsk
Sun Wukong
9
1 / 2 / 2
5,182
518
4,168
7,562
4,401
Boots

Boots

+6%
Movement Speed

Ares
natuzap
Ares
8
3 / 3 / 1
5,412
541
1,297
6,935
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
v7yy
Fenrir
9
2 / 2 / 0
5,399
540
2,608
7,455
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Đaиº
Anhur
8
1 / 4 / 1
4,853
485
2,584
5,965
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiTiamatApolloSetDanzaburou

VS

Bans
AthenaGuan YuGebSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 7
5,538
554
3,104
7,243
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Calyupe
Chiron
10
3 / 2 / 1
5,871
587
5,078
7,696
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,130
613
3,977
4,289
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Lekli
Ne Zha
10
3 / 1 / 3
6,004
600
6,452
6,570
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
11
3 / 1 / 1
6,339
634
5,097
6,744
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AcHUsaurio
Kukulkan
0
3
1
0.17
W
Ymir
1
2
7
2.25
W
Chiron
Calyupe
Chiron
3
2
1
1.75
W
4
1
2
5
L
Sun Wukong
KendrixMsk
Sun Wukong
1
2
2
1
W
Ne Zha
Lekli
Ne Zha
3
1
3
4.5
W
Osiris
3
1
1
3.5
L
Ares
natuzap
Ares
3
3
1
1.17
L
Fenrir
v7yy
Fenrir
2
2
0
1
L
Anhur
Đaиº
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
23,708
32,583
Taken
32,542
12,989
Mitigated
14,093
6,452
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AcHUsaurio
Kukulkan
3,313
319
0
679
4,666
1,528
43
923
3,737
30,304
0
W
Ymir
3,104
919
0
1,568
7,243
3,651
0
1,075
6,102
10,144
0
W
Chiron
Calyupe
Chiron
5,078
2,323
225
3,440
7,696
1,787
214
202
7,494
0
34,466
W
3,977
615
476
1,858
4,289
1,484
0
872
3,389
27,158
0
L
Sun Wukong
KendrixMsk
Sun Wukong
4,168
920
0
628
7,562
4,401
0
1,201
6,333
0
21,051
W
Ne Zha
Lekli
Ne Zha
6,452
3,117
0
1,638
6,570
2,583
0
1,808
4,635
0
33,195
W
Osiris
5,097
2,016
0
3,367
6,744
4,588
0
420
6,312
1,982
35,422
L
Ares
natuzap
Ares
1,297
64
0
1,304
6,935
3,292
0
2,912
3,911
6,420
0
L
Fenrir
v7yy
Fenrir
2,608
1,052
0
2,572
7,455
2,437
0
1,616
5,797
0
19,739
L
Anhur
Đaиº
Anhur
2,584
521
0
1,269
5,965
1,331
0
386
5,579
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
29,882
233
Minions Killed
251
0
Camps Cleared
0
867,502
Distance Traveled
891,412
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,266
527
75
8
0
167,214
1
W
Ymir
5,538
554
17
2
0
188,094
1
W
Chiron
5,871
587
51
5
0
174,208
2
W
Ra
6,130
613
51
5
0
150,303
3
L
Sun Wukong
5,182
518
54
5
0
185,508
0
W
Ne Zha
6,004
600
60
6
0
197,277
2
W
Osiris
6,339
634
72
7
0
181,530
2
L
Ares
5,412
541
16
2
0
185,172
3
L
Fenrir
5,399
540
48
5
0
191,889
2
L
Anhur
4,853
485
40
4
0
137,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role