Player Matchup

King Arthur
King Arthur
Excalibur90703
King Arthur
Level 68
God Stats
12W - 16L
1,544 SR
Queue Stats
158W - 193L
1,546 Elo+
Party 2
Serqet
Serqet
Straygod90704
Serqet
Level 42
God Stats
1W - 8L
1,030 SR
Queue Stats
140W - 176L
1,401 Elo+
Party 2
He Bo
He Bo
Ttv_Htalyk
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 2
Team Averages
Level 52
1,358 SR
1,436 Elo+

VS

Team Averages
Level 63
1,777 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Peacekeeper627
Gilgamesh
Level 98
God Stats
20W - 10L
2,154 SR
Queue Stats
155W - 130L
1,586 Elo+
Party 1
Agni
Agni
SpecialHawk96
Agni
Level 66
God Stats
2W - 4L
1,578 SR
Queue Stats
211W - 183L
1,612 Elo+
Party 1
Medusa
Medusa
UplandYeti57009
Medusa
Level 25
God Stats
21W - 21L
1,600 SR
Queue Stats
76W - 100L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Excalibur90703
King Arthur
11
2 / 6 / 1
7,901
658
6,306
13,450
5,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
7,193
599
2,490
9,059
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
9
0 / 8 / 3
7,290
608
5,087
8,470
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Peacekeeper627
Gilgamesh
12
5 / 0 / 10
9,154
763
5,766
7,557
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 1 / 7
10,113
843
14,214
6,957
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 12
8,831
736
5,521
7,686
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
19
19
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Excalibur90703
King Arthur
2
6
1
0.42
W
Gilgamesh
Peacekeeper627
Gilgamesh
5
0
10
10
W
10
1
7
13.5
L
1
5
0
0.2
L
He Bo
0
8
3
0.19
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,883
Damage
25,501
30,979
Taken
22,200
10,890
Mitigated
9,393
4,554
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Excalibur90703
King Arthur
6,306
969
0
2,253
13,450
5,782
0
5,153
7,831
0
36,269
W
Gilgamesh
Peacekeeper627
Gilgamesh
5,766
845
0
1,749
7,557
4,542
942
1,185
6,210
0
29,936
W
14,214
1,236
0
1,694
6,957
2,301
883
1,787
4,946
49,209
0
L
2,490
769
0
1,639
9,059
2,692
0
3,464
5,228
0
15,355
L
He Bo
5,087
134
0
662
8,470
2,416
0
4,794
3,335
18,528
0
W
5,521
2,850
183
2,712
7,686
2,550
544
1,946
5,572
0
27,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
28,098
131
Minions Killed
154
0
Camps Cleared
0
665,484
Distance Traveled
703,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,901
658
61
5
0
217,918
3
W
Gilgamesh
9,154
763
37
3
0
240,030
2
W
Agni
10,113
843
82
7
0
233,159
1
L
Serqet
7,193
599
27
2
0
237,927
2
L
He Bo
7,290
608
43
4
0
209,639
2
W
Medusa
8,831
736
35
3
0
230,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role