Player Matchup

Sobek
Sobek
Distinct Atomic
Sobek
Level 8
God Stats
0W - 3L
1,334 SR
Queue Stats
10W - 13L
1,295 Elo+
Party 2
Chernobog
Chernobog
I iSharp I
Chernobog
Level 47
God Stats
16W - 14L
1,541 SR
Queue Stats
243W - 246L
1,522 Elo+
Party 2
Olorun
Olorun
LK01MATRE
Olorun
Level 11
God Stats
1W - 1L
1,675 SR
Queue Stats
26W - 33L
1,351 Elo+
Party 1
Bakasura
Bakasura
Phooqe
Bakasura
Level 23
God Stats
42W - 24L
1,567 SR
Queue Stats
96W - 115L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
TioTopland
Sun Wukong
Level 7
God Stats
4W - 6L
1,712 SR
Queue Stats
92W - 132L
1,464 Elo+
Party 1
Team Averages
Level 19
1,566 SR
1,417 Elo+

VS

Team Averages
Level 23
1,492 SR
1,495 Elo+
Apollo
Apollo
Prosasa972
Apollo
Level 18
God Stats
10W - 11L
1,701 SR
Queue Stats
190W - 197L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Suko620
Sun Wukong
Level 61
God Stats
10W - 2L
1,410 SR
Queue Stats
25W - 13L
1,558 Elo+
Party 3
Set
Set
WalrusGuy
Set
Level 14
God Stats
1W - 2L
1,216 SR
Queue Stats
17W - 14L
1,526 Elo+
Party 3
Ymir
Ymir
Z3ndicar
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Party 3
Ra
Ra
kuppajoe619
Ra
Level 17
God Stats
2W - 0L
1,635 SR
Queue Stats
14W - 10L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
11,483
442
5,266
22,228
29,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
I iSharp I
Chernobog
18
5 / 7 / 9
12,230
470
13,318
23,010
9,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
LK01MATRE
Olorun
17
2 / 14 / 3
11,194
431
12,229
21,944
8,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Phooqe
Bakasura
18
10 / 9 / 3
12,584
484
19,478
25,469
12,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TioTopland
Sun Wukong
18
3 / 6 / 8
11,872
457
8,315
18,616
18,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Prosasa972
Apollo
19
7 / 6 / 16
13,659
525
18,348
18,191
7,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Suko620
Sun Wukong
20
16 / 3 / 14
15,282
588
23,225
17,984
20,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 7 / 8
13,437
517
15,047
24,998
14,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
3 / 4 / 19
12,294
473
8,992
14,867
15,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 2 / 22
15,873
611
25,027
16,478
7,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
22
Kills
42
42
Deaths
22
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Chernobog
I iSharp I
Chernobog
5
7
9
1.36
L
Olorun
LK01MATRE
Olorun
2
14
3
0.25
L
Bakasura
Phooqe
Bakasura
10
9
3
1.28
W
Apollo
Prosasa972
Apollo
7
6
16
2.5
W
Sun Wukong
Suko620
Sun Wukong
16
3
14
7.67
L
Sun Wukong
TioTopland
Sun Wukong
3
6
8
1.17
W
8
7
8
1.71
W
Ymir
3
4
19
3.13
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,606
Damage
90,639
111,267
Taken
92,518
78,887
Mitigated
66,352
19,223
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,266
415
0
2,966
22,228
29,537
482
7,277
14,834
31,328
0
L
Chernobog
I iSharp I
Chernobog
13,318
8,511
0
5,408
23,010
9,908
742
7,379
15,391
0
73,005
L
Olorun
LK01MATRE
Olorun
12,229
7,086
864
3,870
21,944
8,955
2,258
6,829
14,939
67,428
0
L
Bakasura
Phooqe
Bakasura
19,478
13,731
0
5,963
25,469
12,176
924
7,908
17,341
0
66,424
W
Apollo
Prosasa972
Apollo
18,348
9,189
0
1,510
18,191
7,912
1,567
2,592
15,081
0
97,601
W
Sun Wukong
Suko620
Sun Wukong
23,225
5,792
0
1,789
17,984
20,982
3,322
4,557
12,210
0
75,211
L
Sun Wukong
TioTopland
Sun Wukong
8,315
2,168
0
152
18,616
18,311
780
3,668
14,743
0
49,689
W
15,047
7,944
0
7,103
24,998
14,467
864
2,862
21,527
0
89,520
W
Ymir
8,992
1,566
0
945
14,867
15,574
1,545
4,516
10,217
32,002
0
W
25,027
3,173
6,799
10,727
16,478
7,417
5,102
2,968
12,331
125,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,363
Gold Earned
70,545
457
Minions Killed
624
0
Camps Cleared
0
2,293,367
Distance Traveled
2,345,224
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,483
442
43
2
0
464,753
0
L
Chernobog
12,230
470
108
4
0
443,911
0
L
Olorun
11,194
431
101
4
0
395,556
2
L
Bakasura
12,584
484
121
5
0
487,927
1
W
Apollo
13,659
525
121
5
0
434,727
5
W
Sun Wukong
15,282
588
122
5
0
508,962
4
L
Sun Wukong
11,872
457
84
3
0
501,220
2
W
Set
13,437
517
115
4
0
449,659
7
W
Ymir
12,294
473
54
2
0
432,325
0
W
Ra
15,873
611
212
8
0
519,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role