Player Matchup

Yemoja
Yemoja
Dakidaki1
Yemoja
Level 30
God Stats
56W - 65L
1,516 SR
Queue Stats
349W - 421L
1,408 Elo+
Solo
Vamana
Vamana
Trovel1
Vamana
Level 28
God Stats
8W - 4L
1,531 SR
Queue Stats
17W - 9L
1,233 Elo+
Solo
Skadi
Skadi
Viwario
Skadi
Level 14
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 12L
1,386 Elo+
Solo
Mercury
Mercury
kanniquanjia
Mercury
Level 28
God Stats
22W - 16L
1,709 SR
Queue Stats
75W - 86L
1,597 Elo+
Solo
Poseidon
Poseidon
thelarg
Poseidon
Level 29
God Stats
14W - 13L
1,424 SR
Queue Stats
435W - 403L
1,465 Elo+
Solo
Team Averages
Level 26
1,579 SR
1,418 Elo+

VS

Team Averages
Level 12
1,405 SR
1,247 Elo+
Baron Samedi
Baron Samedi
Crezik
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Da Ji
Da Ji
Sarberz
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Neith
Neith
Tarvis Quil
Neith
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Gilgamesh
Gilgamesh
ThirdEqual
Gilgamesh
Level 14
God Stats
3W - 2L
1,247 SR
Queue Stats
20W - 20L
1,534 Elo+
Solo
Ra
Ra
queumose
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakidaki1
Yemoja
16
1 / 5 / 12
10,865
472
6,638
17,717
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Trovel1
Vamana
20
14 / 2 / 6
14,843
645
20,806
18,967
20,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Viwario
Skadi
17
4 / 8 / 11
11,356
494
10,168
15,684
7,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
kanniquanjia
Mercury
20
15 / 5 / 8
13,737
597
13,261
17,680
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
thelarg
Poseidon
19
12 / 4 / 14
13,387
582
18,844
16,936
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crezik
Baron Samedi
16
8 / 9 / 8
11,690
508
15,077
16,654
11,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Sarberz
Da Ji
15
1 / 12 / 9
9,902
431
8,476
22,018
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 7 / 9
11,088
482
12,128
16,125
5,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ThirdEqual
Gilgamesh
18
3 / 9 / 2
11,143
484
13,484
21,216
13,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 9 / 8
12,142
528
10,301
12,711
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
60
46
Kills
24
24
Deaths
46
51
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crezik
Baron Samedi
8
9
8
1.33
W
Yemoja
Dakidaki1
Yemoja
1
5
12
1.4
L
Da Ji
Sarberz
Da Ji
1
12
9
0.46
L
8
7
9
1.79
L
Gilgamesh
ThirdEqual
Gilgamesh
3
9
2
0.44
W
Vamana
Trovel1
Vamana
14
2
6
8.5
W
Skadi
Viwario
Skadi
4
8
11
1.19
W
Mercury
kanniquanjia
Mercury
15
5
8
3.8
L
4
9
8
0.89
W
Poseidon
thelarg
Poseidon
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,717
Damage
59,466
86,984
Taken
88,724
56,764
Mitigated
44,074
20,469
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crezik
Baron Samedi
15,077
2,704
1,073
2,867
16,654
11,827
0
6,610
9,818
54,583
0
W
Yemoja
Dakidaki1
Yemoja
6,638
1,529
2,042
1,466
17,717
13,789
1,456
7,905
9,347
49,386
0
L
Da Ji
Sarberz
Da Ji
8,476
2,068
0
4,832
22,018
7,664
0
5,470
16,264
129
49,314
L
12,128
5,991
0
2,128
16,125
5,462
722
7,519
8,438
0
34,509
L
Gilgamesh
ThirdEqual
Gilgamesh
13,484
2,803
0
3,551
21,216
13,903
0
1,903
19,235
1,090
57,515
W
Vamana
Trovel1
Vamana
20,806
12,932
0
6,646
18,967
20,688
0
2,285
16,443
81
96,686
W
Skadi
Viwario
Skadi
10,168
5,519
0
1,250
15,684
7,194
3,742
4,546
10,765
0
44,106
W
Mercury
kanniquanjia
Mercury
13,261
8,632
0
4,706
17,680
8,312
2,010
4,361
12,951
0
85,566
L
10,301
947
854
1,923
12,711
5,218
384
2,989
9,406
57,087
0
W
Poseidon
thelarg
Poseidon
18,844
2,218
0
4,359
16,936
6,781
599
5,532
10,980
81,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
55,965
598
Minions Killed
421
0
Camps Cleared
0
2,122,655
Distance Traveled
1,873,243
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,690
508
60
3
0
325,824
4
W
Yemoja
10,865
472
69
3
0
388,728
1
L
Da Ji
9,902
431
72
3
0
361,704
3
L
Neith
11,088
482
61
3
0
351,632
0
L
Gilgamesh
11,143
484
113
5
0
419,437
6
W
Vamana
14,843
645
171
7
0
434,033
2
W
Skadi
11,356
494
85
4
0
378,377
6
W
Mercury
13,737
597
128
6
0
477,285
0
L
Ra
12,142
528
115
5
0
414,646
2
W
Poseidon
13,387
582
145
6
0
444,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role