Player Matchup

Nox
Nox
Aquawoody
Nox
Level 75
God Stats
2W - 1L
1,328 SR
Queue Stats
298W - 275L
1,549 Elo+
Party 2
Artio
Artio
DPham176
Artio
Level 17
God Stats
1W - 5L
1,222 SR
Queue Stats
25W - 28L
1,483 Elo+
Party 2
Chernobog
Chernobog
Damianiac
Chernobog
Level 88
God Stats
27W - 12L
1,689 SR
Queue Stats
597W - 559L
1,578 Elo+
Party 2
Vamana
Vamana
HokageBrock
Vamana
Level 41
God Stats
5W - 6L
1,410 SR
Queue Stats
728W - 693L
1,396 Elo+
Solo
Fenrir
Fenrir
bemble
Fenrir
Level 87
God Stats
142W - 113L
1,626 SR
Queue Stats
455W - 418L
1,555 Elo+
Party 2
Team Averages
Level 62
1,455 SR
1,512 Elo+

VS

Team Averages
Level 80
1,484 SR
1,642 Elo+
Hera
Hera
Elementalarmy
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Roussellio
Guan Yu
Level 95
God Stats
1W - 3L
1,275 SR
Queue Stats
103W - 57L
1,743 Elo+
Party 1
Ravana
Ravana
SquilliamK
Ravana
Level 102
God Stats
1W - 1L
1,580 SR
Queue Stats
159W - 104L
1,684 Elo+
Party 1
Ymir
Ymir
WillyyBoyy
Ymir
Level 29
God Stats
2W - 4L
1,565 SR
Queue Stats
156W - 88L
1,653 Elo+
Party 1
Vamana
Vamana
coolkidsrus
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 133L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
12,262
557
4,927
9,313
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
DPham176
Artio
15
1 / 3 / 8
10,604
482
8,229
17,802
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Damianiac
Chernobog
19
6 / 8 / 8
13,113
596
14,781
19,271
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
19
1 / 5 / 9
12,427
565
11,088
18,279
12,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
bemble
Fenrir
20
16 / 4 / 2
13,584
617
18,642
21,736
11,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
10,730
488
9,396
10,126
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Roussellio
Guan Yu
15
3 / 6 / 4
10,254
466
10,319
20,486
19,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
SquilliamK
Ravana
17
8 / 6 / 5
11,357
516
16,587
15,529
14,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 7
8,236
374
5,756
14,496
7,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
20
10 / 4 / 5
13,560
616
17,575
21,563
12,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
28
Kills
22
22
Deaths
28
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Artio
DPham176
Artio
1
3
8
1.67
W
Chernobog
Damianiac
Chernobog
6
8
8
1.25
L
0
6
6
0.5
W
Vamana
1
5
9
1.1
L
Guan Yu
Roussellio
Guan Yu
3
6
4
0.83
L
Ravana
SquilliamK
Ravana
8
6
5
1.75
L
1
6
7
0.75
W
Fenrir
bemble
Fenrir
16
4
2
4.25
L
Vamana
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,667
Damage
59,633
86,401
Taken
82,200
50,805
Mitigated
56,410
29,945
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,927
183
0
1,916
9,313
3,652
552
2,659
6,510
72,122
0
W
Artio
DPham176
Artio
8,229
744
1,487
3,585
17,802
16,029
797
5,378
12,308
28,165
0
W
Chernobog
Damianiac
Chernobog
14,781
11,441
0
6,215
19,271
6,904
5,960
3,739
15,490
0
106,786
L
9,396
3,167
0
1,930
10,126
3,121
1,089
3,211
6,915
74,998
0
W
Vamana
11,088
5,857
0
7,241
18,279
12,754
2,352
810
17,453
0
83,753
L
Guan Yu
Roussellio
Guan Yu
10,319
2,080
458
4,602
20,486
19,236
345
1,483
19,003
242
51,019
L
Ravana
SquilliamK
Ravana
16,587
6,166
0
1,700
15,529
14,393
0
2,517
13,012
0
62,145
L
5,756
1,066
0
2,457
14,496
7,355
0
2,184
12,312
28,955
0
W
Fenrir
bemble
Fenrir
18,642
4,018
0
9,501
21,736
11,466
0
2,431
19,199
0
98,586
L
Vamana
17,575
11,007
0
5,232
21,563
12,305
0
3,761
17,802
78
102,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,990
Gold Earned
54,137
619
Minions Killed
558
0
Camps Cleared
0
2,115,276
Distance Traveled
1,870,676
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,262
557
148
7
0
432,728
3
W
Artio
10,604
482
37
2
0
416,889
3
W
Chernobog
13,113
596
166
8
0
375,661
4
L
Hera
10,730
488
175
8
0
397,370
1
W
Vamana
12,427
565
143
7
0
422,379
2
L
Guan Yu
10,254
466
93
4
0
368,159
4
L
Ravana
11,357
516
92
4
0
380,881
5
L
Ymir
8,236
374
53
2
0
288,649
0
W
Fenrir
13,584
617
125
6
0
467,619
3
L
Vamana
13,560
616
145
7
0
435,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role