Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Mister Die Die
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
VenusNUranus972
Medusa
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 4L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
fishinman14
Gilgamesh
Level 63
God Stats
1W - 2L
1,445 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
volitivegoblinz
Cthulhu
Level 148
God Stats
3W - 4L
1,431 SR
Queue Stats
57W - 62L
1,395 Elo+
Party 2
Team Averages
Level 111
1,524 SR
1,483 Elo+

VS

Team Averages
Level 85
1,486 SR
1,596 Elo+
Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GoldMantis78083
Fenrir
Level 146
God Stats
2W - 1L
1,417 SR
Queue Stats
143W - 123L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
JayIsTheName_
Cthulhu
Level 68
God Stats
11W - 6L
1,648 SR
Queue Stats
89W - 84L
1,537 Elo+
Solo
Neith
Neith
Yunglnjun
Neith
Level 137
God Stats
1W - 0L
1,533 SR
Queue Stats
11W - 14L
1,588 Elo+
Party 3
Thor
Thor
angeleytor25
Thor
Level 20
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 5 / 2
6,498
650
3,681
7,769
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Mister Die Die
Persephone
11
0 / 4 / 2
5,993
599
4,875
8,583
2,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
6,648
665
4,154
7,119
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
fishinman14
Gilgamesh
11
2 / 5 / 1
6,945
695
7,276
10,318
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 4 / 2
6,825
683
5,776
9,696
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 2 / 11
9,455
946
7,065
7,360
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 6
8,545
855
7,911
7,799
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
13
3 / 0 / 13
8,003
800
6,858
9,685
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Yunglnjun
Neith
14
2 / 1 / 13
8,142
814
5,631
6,360
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 9
8,721
872
5,791
5,097
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
22
22
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
2
0.2
W
Ra
 
Ra
7
2
11
6.25
W
4
1
6
7
W
Cthulhu
3
0
13
9.5
L
Persephone
Mister Die Die
Persephone
0
4
2
0.25
L
1
4
2
0.5
W
Neith
Yunglnjun
Neith
2
1
13
8.5
W
6
0
9
10.5
L
Gilgamesh
fishinman14
Gilgamesh
2
5
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
33,256
43,485
Taken
36,301
19,084
Mitigated
18,257
2,461
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,681
105
0
380
7,769
2,590
0
1,606
5,992
0
19,549
W
Ra
 
Ra
7,065
310
2,350
2,747
7,360
2,948
570
2,446
4,914
20,163
0
W
7,911
1,408
0
986
7,799
3,565
0
2,017
5,782
0
27,038
W
Cthulhu
6,858
192
0
3,567
9,685
7,147
272
3,405
6,280
26,007
0
L
Persephone
Mister Die Die
Persephone
4,875
979
237
906
8,583
2,570
0
2,091
6,356
16,020
0
L
4,154
1,058
0
367
7,119
2,521
0
3,442
3,526
0
18,120
W
Neith
Yunglnjun
Neith
5,631
1,979
0
1,532
6,360
2,761
3,235
1,910
4,450
0
23,528
W
5,791
880
0
360
5,097
1,836
484
1,197
3,900
0
11,291
L
Gilgamesh
fishinman14
Gilgamesh
7,276
1,434
0
113
10,318
4,296
0
3,422
6,698
0
12,872
L
5,776
167
0
458
9,696
7,107
0
2,714
6,773
17,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
42,866
159
Minions Killed
204
3
Camps Cleared
10
808,960
Distance Traveled
919,320
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,498
650
46
5
2
157,268
1
W
Ra
9,455
946
50
5
1
187,351
1
W
Fenrir
8,545
855
41
4
4
181,826
2
W
Cthulhu
8,003
800
34
3
0
209,396
4
L
Persephone
5,993
599
38
4
0
149,803
0
L
Medusa
6,648
665
42
4
0
144,039
0
W
Neith
8,142
814
62
6
3
143,392
3
W
Thor
8,721
872
17
2
2
197,355
4
L
Gilgamesh
6,945
695
10
1
1
186,205
0
L
Cthulhu
6,825
683
23
2
0
171,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role