Player Matchup

Sobek
Sobek
Silver I
Ajmartinez53
Sobek
Silver I
Level 149
God Stats
1W - 4L
1,508 SR
Queue Stats
44W - 75L
1,473 MMR
Party 2
Thoth
Thoth
Bronze III
Formertexan
Thoth
Bronze III
Level 89
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 3L
1,512 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
JOEYBUGGY
Heimdallr
Bronze III
Level 125
God Stats
0W - 1L
1,646 SR
Queue Stats
34W - 56L
1,466 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,437 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,684 SR
1,553 MMR
King Arthur
King Arthur
Silver I
Deniier
King Arthur
Silver I
Level 147
God Stats
3W - 2L
1,712 SR
Queue Stats
6W - 5L
1,614 MMR
Party 1
Chang'e
Chang'e
Bronze III
DimLoyalty
Chang'e
Bronze III
Level 66
God Stats
1W - 0L
1,582 SR
Queue Stats
3W - 5L
1,430 MMR
Solo
Anhur
Anhur
Silver I
Hiclclen
Anhur
Silver I
Level 125
God Stats
2W - 0L
1,757 SR
Queue Stats
6W - 5L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
11,236
562
9,503
20,739
28,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 6 / 1
12,380
619
15,685
14,907
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JOEYBUGGY
Heimdallr
15
0 / 6 / 4
11,691
585
10,254
17,295
8,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BacchusSetAphroditeTsukuyomiHercules

VS

Bans
ScyllaJanusAthenaTiamatArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deniier
King Arthur
19
13 / 0 / 0
14,374
719
22,947
18,835
17,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
DimLoyalty
Chang'e
15
0 / 2 / 10
12,059
603
9,031
15,167
7,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Hiclclen
Anhur
15
1 / 4 / 10
12,291
615
12,193
16,893
9,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
King Arthur
Deniier
King Arthur
13
0
0
13
W
Chang'e
DimLoyalty
Chang'e
0
2
10
2.5
L
4
6
1
0.75
W
Anhur
Hiclclen
Anhur
1
4
10
1.5
L
Heimdallr
JOEYBUGGY
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,442
Damage
44,171
52,941
Taken
50,895
41,672
Mitigated
34,655
7,786
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,503
708
0
3,367
20,739
28,232
0
4,575
16,164
24,358
0
W
King Arthur
Deniier
King Arthur
22,947
3,181
0
4,271
18,835
17,487
224
5,311
13,245
388
80,990
W
Chang'e
DimLoyalty
Chang'e
9,031
488
3,826
9,011
15,167
7,996
1,077
7,049
7,480
57,826
0
L
15,685
471
164
2,525
14,907
5,239
52
2,359
12,548
69,217
0
W
Anhur
Hiclclen
Anhur
12,193
5,107
0
3,660
16,893
9,172
2,027
11,457
4,826
0
61,477
L
Heimdallr
JOEYBUGGY
Heimdallr
10,254
6,374
0
1,730
17,295
8,201
1,547
2,237
15,058
0
76,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
38,724
234
Minions Killed
247
0
Camps Cleared
0
1,064,488
Distance Traveled
1,258,793
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,236
562
31
2
0
384,670
3
W
King Arthur
14,374
719
82
4
0
455,797
4
W
Chang'e
12,059
603
80
4
0
429,516
7
L
Thoth
12,380
619
95
5
0
342,477
3
W
Anhur
12,291
615
85
4
0
373,480
6
L
Heimdallr
11,691
585
108
5
0
337,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role