Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Moogle55
Jing Wei
Level 87
God Stats
18W - 14L
1,454 SR
Queue Stats
324W - 365L
1,424 Elo+
Party 2
Chang'e
Chang'e
PupLykan
Chang'e
Level 85
God Stats
15W - 39L
1,368 SR
Queue Stats
640W - 742L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
Rocky5476
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,450 Elo+
Party 2
Bellona
Bellona
TridentSystem
Bellona
Level 23
God Stats
23W - 21L
1,527 SR
Queue Stats
31W - 39L
1,382 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,430 Elo+

VS

Team Averages
Level 60
1,594 SR
1,509 Elo+
Odin
Odin
Malapathy
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
NormaJokes
Ao Kuang
Level 61
God Stats
8W - 4L
2,000 SR
Queue Stats
132W - 102L
1,626 Elo+
Party 3
Xbalanque
Xbalanque
Openlegs
Xbalanque
Level 71
God Stats
2W - 3L
1,309 SR
Queue Stats
172W - 185L
1,444 Elo+
Party 1
Discordia
Discordia
confusedburrito
Discordia
Level 23
God Stats
5W - 3L
1,696 SR
Queue Stats
10W - 11L
1,576 Elo+
Party 3
Cerberus
Cerberus
karayaa
Cerberus
Level 28
God Stats
19W - 27L
1,465 SR
Queue Stats
67W - 81L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 6 / 5
6,698
478
5,682
10,317
6,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Moogle55
Jing Wei
11
4 / 7 / 1
7,127
509
6,931
11,290
3,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
PupLykan
Chang'e
12
4 / 3 / 1
7,420
530
8,303
6,546
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Rocky5476
Ao Kuang
9
2 / 6 / 3
6,362
454
3,706
10,331
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
10
0 / 6 / 0
6,218
444
5,712
9,882
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 0 / 13
7,561
540
7,529
9,959
5,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
NormaJokes
Ao Kuang
13
2 / 0 / 5
7,628
545
1,641
8,868
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Openlegs
Xbalanque
13
14 / 5 / 4
8,859
633
12,427
10,042
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
confusedburrito
Discordia
11
0 / 5 / 5
6,297
450
2,510
7,671
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
karayaa
Cerberus
13
6 / 1 / 7
7,527
538
8,180
10,504
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
27
28
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
5
0.58
W
Odin
5
0
13
11.5
L
Jing Wei
Moogle55
Jing Wei
4
7
1
0.64
W
Ao Kuang
NormaJokes
Ao Kuang
2
0
5
4.5
W
Xbalanque
Openlegs
Xbalanque
14
5
4
3.2
L
Chang'e
PupLykan
Chang'e
4
3
1
1.5
L
Ao Kuang
Rocky5476
Ao Kuang
2
6
3
0.58
L
Bellona
0
6
0
0
W
Discordia
confusedburrito
Discordia
0
5
5
0.5
W
Cerberus
karayaa
Cerberus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
32,287
48,366
Taken
47,044
22,354
Mitigated
20,963
10,047
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,682
1,237
425
1,132
10,317
6,523
365
2,108
8,062
0
23,189
W
Odin
7,529
2,471
547
3,230
9,959
5,930
72
2,468
7,399
0
24,692
L
Jing Wei
Moogle55
Jing Wei
6,931
4,487
0
2,348
11,290
3,462
372
273
10,992
0
25,252
W
Ao Kuang
NormaJokes
Ao Kuang
1,641
383
0
3,273
8,868
3,039
0
2,889
5,757
46,164
0
W
Xbalanque
Openlegs
Xbalanque
12,427
7,928
0
2,373
10,042
3,076
1,219
1,331
8,687
0
39,981
L
Chang'e
PupLykan
Chang'e
8,303
822
630
2,155
6,546
2,274
328
2,052
4,213
38,211
0
L
Ao Kuang
Rocky5476
Ao Kuang
3,706
831
0
1,983
10,331
3,327
0
2,492
7,710
20,814
0
L
Bellona
5,712
2,242
0
1,374
9,882
6,768
596
4,474
5,058
0
28,035
W
Discordia
confusedburrito
Discordia
2,510
308
0
1,100
7,671
2,569
377
3,316
4,159
29,415
0
W
Cerberus
karayaa
Cerberus
8,180
1,342
0
3,418
10,504
6,349
312
1,409
9,033
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
37,872
240
Minions Killed
322
0
Camps Cleared
0
1,268,098
Distance Traveled
1,309,711
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,698
478
29
2
0
271,979
3
W
Odin
7,561
540
38
3
0
276,972
3
L
Jing Wei
7,127
509
37
3
0
252,456
1
W
Ao Kuang
7,628
545
99
7
0
294,854
4
W
Xbalanque
8,859
633
61
4
0
250,298
4
L
Chang'e
7,420
530
82
6
0
266,012
2
L
Ao Kuang
6,362
454
29
2
0
260,858
2
L
Bellona
6,218
444
63
5
0
216,793
0
W
Discordia
6,297
450
67
5
0
232,180
0
W
Cerberus
7,527
538
57
4
0
255,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role