Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MARCELXRD
Danzaburou
Level 61
God Stats
60W - 66L
1,412 SR
Queue Stats
207W - 264L
1,407 Elo+
Party 1
Janus
Janus
NS BATE15HON
Janus
Level 75
God Stats
19W - 28L
1,402 SR
Queue Stats
220W - 235L
1,440 Elo+
Party 1
Da Ji
Da Ji
Sole 2D
Da Ji
Level 40
God Stats
32W - 28L
1,531 SR
Queue Stats
490W - 452L
1,498 Elo+
Solo
Neith
Neith
Yeti3103
Neith
Level 22
God Stats
39W - 44L
1,313 SR
Queue Stats
209W - 262L
1,375 Elo+
Party 1
Team Averages
Level 49
1,432 SR
1,444 Elo+

VS

Team Averages
Level 43
1,498 SR
1,388 Elo+
Terra
Terra
BoodyHolla69
Terra
Level 68
God Stats
148W - 160L
1,550 SR
Queue Stats
618W - 649L
1,412 Elo+
Party 2
Erlang Shen
Erlang Shen
Inferno-Narco
Erlang Shen
Level 38
God Stats
13W - 10L
1,683 SR
Queue Stats
413W - 438L
1,427 Elo+
Solo
Da Ji
Da Ji
Justin2847
Da Ji
Level 37
God Stats
0W - 1L
1,355 SR
Queue Stats
100W - 133L
1,342 Elo+
Solo
Izanami
Izanami
NeighbourlyRat
Izanami
Level 44
God Stats
26W - 21L
1,545 SR
Queue Stats
58W - 73L
1,390 Elo+
Party 2
Geb
Geb
extendozebra7
Geb
Level 27
God Stats
5W - 14L
1,358 SR
Queue Stats
22W - 42L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 10
7,288
561
4,827
6,695
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MARCELXRD
Danzaburou
14
9 / 1 / 5
9,121
702
9,799
8,784
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 5
7,987
614
8,212
4,262
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sole 2D
Da Ji
12
5 / 3 / 5
7,350
565
6,473
8,494
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Yeti3103
Neith
10
1 / 1 / 7
6,330
487
4,647
5,164
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,740
518
3,809
15,569
6,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Inferno-Narco
Erlang Shen
12
2 / 7 / 0
6,997
538
3,416
8,545
3,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
10
3 / 4 / 1
6,246
480
3,577
9,778
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 0
6,741
519
6,085
11,010
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,546
427
1,595
7,876
5,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
7
7
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
10
8
L
0
3
2
0.33
L
Erlang Shen
Inferno-Narco
Erlang Shen
2
7
0
0.29
L
Da Ji
3
4
1
0.88
W
Danzaburou
MARCELXRD
Danzaburou
9
1
5
11.5
W
4
2
5
3.25
L
2
6
0
0.33
W
Da Ji
Sole 2D
Da Ji
5
3
5
2.5
W
Neith
Yeti3103
Neith
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
18,482
33,399
Taken
52,778
13,212
Mitigated
20,990
9,070
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,827
258
144
1,918
6,695
4,711
487
1,366
5,329
17,071
0
L
3,809
429
1,327
6,094
15,569
6,168
0
4,830
10,630
23,176
0
L
Erlang Shen
Inferno-Narco
Erlang Shen
3,416
1,186
0
774
8,545
3,236
1,098
807
7,698
0
29,281
L
Da Ji
3,577
892
0
2,748
9,778
3,359
0
1,416
8,312
0
26,038
W
Danzaburou
MARCELXRD
Danzaburou
9,799
5,168
469
4,061
8,784
3,309
1,335
1,227
7,557
0
52,909
W
8,212
1,311
0
440
4,262
1,109
257
1,225
3,037
49,195
0
L
6,085
3,582
210
1,884
11,010
3,148
1,186
2,085
8,893
0
45,111
W
Da Ji
Sole 2D
Da Ji
6,473
2,195
0
0
8,494
2,796
102
691
7,803
0
37,735
W
Neith
Yeti3103
Neith
4,647
1,460
0
2,038
5,164
1,287
646
895
4,269
0
24,353
L
1,595
45
0
1,679
7,876
5,079
228
3,432
4,206
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
32,270
335
Minions Killed
242
0
Camps Cleared
0
1,315,357
Distance Traveled
1,296,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,288
561
22
2
0
306,483
2
L
Terra
6,740
518
40
3
0
274,424
0
L
Erlang Shen
6,997
538
58
4
0
262,757
1
L
Da Ji
6,246
480
49
4
0
232,374
0
W
Danzaburou
9,121
702
102
8
0
232,412
3
W
Janus
7,987
614
95
7
0
256,390
2
L
Izanami
6,741
519
74
6
0
228,804
0
W
Da Ji
7,350
565
71
5
0
280,214
0
W
Neith
6,330
487
45
3
0
239,858
0
L
Geb
5,546
427
21
2
0
297,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role