Player Matchup

Cthulhu
Cthulhu
MurderOne1313
Cthulhu
Level 18
God Stats
6W - 4L
1,540 SR
Queue Stats
144W - 164L
1,330 Elo+
Party 1
Tiamat
Tiamat
Set197405
Tiamat
Level 18
God Stats
7W - 5L
1,553 SR
Queue Stats
45W - 44L
1,441 Elo+
Solo
Set
Set
TrueDragonSlayer
Set
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,650 Elo+
Party 2
Neith
Neith
Wallriver
Neith
Level 15
God Stats
1W - 1L
1,250 SR
Queue Stats
104W - 117L
1,261 Elo+
Party 1
Bellona
Bellona
dima32
Bellona
Level 26
God Stats
32W - 21L
1,640 SR
Queue Stats
37W - 36L
1,538 Elo+
Party 2
Team Averages
Level 19
1,497 SR
1,444 Elo+

VS

Team Averages
Level 22
1,550 SR
1,339 Elo+
Thanatos
Thanatos
AclonGamer
Thanatos
Level 22
God Stats
12W - 15L
1,407 SR
Queue Stats
28W - 44L
1,335 Elo+
Solo
Sol
Sol
Dakidaki1
Sol
Level 30
God Stats
92W - 110L
1,718 SR
Queue Stats
349W - 421L
1,419 Elo+
Solo
Hachiman
Hachiman
IRONMANMATTB33
Hachiman
Level 25
God Stats
34W - 48L
1,371 SR
Queue Stats
43W - 63L
1,311 Elo+
Party 3
King Arthur
King Arthur
QAQTVT
King Arthur
Level 8
God Stats
5W - 3L
1,752 SR
Queue Stats
25W - 38L
1,343 Elo+
Solo
Sylvanus
Sylvanus
TheNoodDood
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 81L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 5
6,886
492
4,198
7,399
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Set197405
Tiamat
14
2 / 1 / 3
8,102
579
4,173
6,948
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 3
6,672
477
1,284
4,886
1,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Wallriver
Neith
12
6 / 0 / 1
7,349
525
6,100
3,475
1,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
dima32
Bellona
14
1 / 1 / 1
7,934
567
4,978
8,067
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AclonGamer
Thanatos
11
2 / 4 / 2
6,913
494
5,624
10,567
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 0
7,060
504
3,289
6,643
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
10
0 / 2 / 0
5,618
401
3,124
4,358
1,228
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
QAQTVT
King Arthur
13
1 / 0 / 0
7,432
531
2,875
6,699
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TheNoodDood
Sylvanus
10
0 / 3 / 0
5,636
403
3,812
6,908
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
5
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AclonGamer
Thanatos
2
4
2
0.75
L
2
3
0
0.67
L
Hachiman
0
2
0
0
W
Cthulhu
2
0
5
4.5
L
King Arthur
QAQTVT
King Arthur
1
0
0
1
W
Tiamat
Set197405
Tiamat
2
1
3
3.5
L
Sylvanus
TheNoodDood
Sylvanus
0
3
0
0
W
1
3
3
0.83
W
Neith
Wallriver
Neith
6
0
1
6.5
W
Bellona
dima32
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
18,724
30,775
Taken
35,175
15,668
Mitigated
17,209
10,219
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AclonGamer
Thanatos
5,624
1,503
0
8,253
10,567
3,749
156
1,279
9,103
0
37,991
L
3,289
754
0
1,028
6,643
2,490
200
2,890
3,292
38,660
1,586
L
Hachiman
3,124
827
0
1,373
4,358
1,228
0
1,581
2,552
0
20,241
W
Cthulhu
4,198
82
147
665
7,399
4,661
0
2,460
4,939
19,577
0
L
King Arthur
QAQTVT
King Arthur
2,875
151
0
1,025
6,699
5,596
0
0
6,699
0
38,265
W
Tiamat
Set197405
Tiamat
4,173
287
0
3,266
6,948
2,854
690
2,117
4,831
39,954
0
L
Sylvanus
TheNoodDood
Sylvanus
3,812
1,387
296
1,030
6,908
4,146
0
1,600
5,158
22,845
4,385
W
1,284
960
0
0
4,886
1,618
0
1,041
3,845
0
28,625
W
Neith
Wallriver
Neith
6,100
3,492
0
1,648
3,475
1,137
514
1,107
2,368
0
38,941
W
Bellona
dima32
Bellona
4,978
2,498
0
4,493
8,067
5,398
676
0
7,817
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
32,659
381
Minions Killed
375
0
Camps Cleared
0
1,297,513
Distance Traveled
1,243,539
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,913
494
78
6
0
252,236
1
L
Sol
7,060
504
94
7
0
267,600
0
L
Hachiman
5,618
401
41
3
0
223,589
0
W
Cthulhu
6,886
492
31
2
0
282,021
4
L
King Arthur
7,432
531
103
7
0
282,758
0
W
Tiamat
8,102
579
87
6
0
269,943
1
L
Sylvanus
5,636
403
59
4
0
217,356
0
W
Set
6,672
477
73
5
0
237,173
0
W
Neith
7,349
525
80
6
0
249,272
6
W
Bellona
7,934
567
110
8
0
259,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role