Player Matchup

Ra
Ra
Anguishhhhh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Dopeyxo
Neith
Level 7
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
H3ctorruvas017
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
SatuUntukSemua
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
jesusinthebacc
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,433 SR
1,475 Elo+

VS

Team Averages
Level 29
1,551 SR
1,391 Elo+
Vamana
Vamana
Dadsofall
Vamana
Level 10
God Stats
4W - 2L
1,447 SR
Queue Stats
6W - 6L
1,197 Elo+
Party 1
Hachiman
Hachiman
bananajoe672004
Hachiman
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Sobek
Sobek
glazed454
Sobek
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,197 Elo+
Party 1
Arachne
Arachne
quagller
Arachne
Level 84
God Stats
7W - 4L
1,806 SR
Queue Stats
38W - 41L
1,474 Elo+
Party 1
Ra
Ra
seriousgamer44
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,946
595
2,033
5,398
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Dopeyxo
Neith
7
1 / 3 / 1
4,530
453
1,460
4,182
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 1
4,998
500
2,953
5,165
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Sun Wukong
SatuUntukSemua
Sun Wukong
9
0 / 3 / 0
5,018
502
1,589
5,425
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 4 / 2
4,197
420
135
5,322
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dadsofall
Vamana
11
3 / 0 / 0
6,181
618
2,326
5,262
1,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
9
5 / 0 / 5
5,837
584
4,144
2,283
491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
glazed454
Sobek
8
0 / 3 / 7
5,265
527
352
6,595
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
quagller
Arachne
10
9 / 0 / 4
6,586
659
4,818
4,854
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 3
5,186
519
2,359
3,929
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Vamana
Dadsofall
Vamana
3
0
0
3
L
Neith
Dopeyxo
Neith
1
3
1
0.5
L
1
5
1
0.3
L
Sun Wukong
SatuUntukSemua
Sun Wukong
0
3
0
0
W
Hachiman
5
0
5
7.5
W
Sobek
glazed454
Sobek
0
3
7
1.17
L
0
4
2
0.25
W
Arachne
quagller
Arachne
9
0
4
11
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,170
Damage
13,999
25,492
Taken
22,923
8,909
Mitigated
9,708
3,769
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,033
482
0
1,967
5,398
1,614
0
1,306
4,092
34,159
0
W
Vamana
Dadsofall
Vamana
2,326
1,162
0
2,430
5,262
1,869
684
0
5,262
0
28,123
L
Neith
Dopeyxo
Neith
1,460
613
0
710
4,182
1,123
22
962
3,220
0
11,052
L
2,953
1,802
0
0
5,165
1,338
203
258
4,907
0
20,302
L
Sun Wukong
SatuUntukSemua
Sun Wukong
1,589
877
0
916
5,425
2,325
0
0
5,425
0
21,095
W
Hachiman
4,144
1,029
0
992
2,283
491
343
0
2,283
0
22,058
W
Sobek
glazed454
Sobek
352
75
0
1,357
6,595
4,308
84
51
6,544
10,060
0
L
135
40
0
176
5,322
2,509
393
185
5,137
8,244
0
W
Arachne
quagller
Arachne
4,818
3,336
0
2,382
4,854
1,809
0
199
4,653
0
24,973
W
2,359
290
53
62
3,929
1,231
688
1,776
2,013
20,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
29,055
227
Minions Killed
189
0
Camps Cleared
0
877,637
Distance Traveled
918,352
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,946
595
80
8
0
188,456
0
W
Vamana
6,181
618
56
6
0
193,335
2
L
Neith
4,530
453
30
3
0
187,857
0
L
Medusa
4,998
500
46
5
0
161,638
0
L
Sun Wukong
5,018
502
57
6
0
191,217
1
W
Hachiman
5,837
584
34
3
0
164,602
4
W
Sobek
5,265
527
23
2
0
156,283
0
L
Ares
4,197
420
14
1
0
148,469
0
W
Arachne
6,586
659
43
4
0
232,630
1
W
Ra
5,186
519
33
3
0
171,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role