Player Matchup

Khepri
Khepri
Marcelb62
Khepri
Level 27
God Stats
12W - 14L
1,627 SR
Queue Stats
128W - 138L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReAWAda
Tsukuyomi
Level 28
God Stats
3W - 1L
1,763 SR
Queue Stats
34W - 14L
1,719 Elo+
Party 1
Discordia
Discordia
SynthRose
Discordia
Level 29
God Stats
3W - 5L
1,839 SR
Queue Stats
253W - 296L
1,487 Elo+
Party 1
Osiris
Osiris
ninja_cheif358
Osiris
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 181L
1,628 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
proforgod
Ah Muzen Cab
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 2L
1,743 Elo+
Solo
Team Averages
Level 23
1,694 SR
1,610 Elo+

VS

Team Averages
Level 18
1,541 SR
1,531 Elo+
Kuzenbo
Kuzenbo
CL30PYRM
Kuzenbo
Level 10
God Stats
8W - 1L
1,652 SR
Queue Stats
27W - 15L
1,564 Elo+
Solo
Nemesis
Nemesis
MonkeyDTrevy
Nemesis
Level 16
God Stats
6W - 4L
1,603 SR
Queue Stats
87W - 110L
1,510 Elo+
Party 2
Apollo
Apollo
Mr_Itadori
Apollo
Level 28
God Stats
12W - 9L
1,465 SR
Queue Stats
220W - 207L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
Nju r6
Sun Wukong
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
439W - 465L
1,519 Elo+
Solo
Ra
Ra
PawningShawn
Ra
Level 6
God Stats
4W - 3L
1,485 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Marcelb62
Khepri
8
0 / 5 / 6
5,965
459
2,895
7,147
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ReAWAda
Tsukuyomi
11
5 / 4 / 4
6,724
517
8,777
9,391
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SynthRose
Discordia
11
4 / 3 / 2
6,703
516
8,215
5,892
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 1
8,169
628
9,556
12,742
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
proforgod
Ah Muzen Cab
2
0 / 11 / 0
4,215
324
238
6,251
818

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CL30PYRM
Kuzenbo
11
2 / 2 / 12
7,753
596
5,547
11,524
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
MonkeyDTrevy
Nemesis
14
7 / 3 / 7
8,448
650
6,765
11,186
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mr_Itadori
Apollo
12
5 / 3 / 5
7,779
598
4,228
9,235
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nju r6
Sun Wukong
14
5 / 2 / 4
8,137
626
6,784
10,512
4,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 3
6,187
476
2,998
8,234
2,435
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
15
Kills
19
26
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CL30PYRM
Kuzenbo
2
2
12
4
L
Khepri
Marcelb62
Khepri
0
5
6
0.6
W
Nemesis
MonkeyDTrevy
Nemesis
7
3
7
3.5
W
Apollo
Mr_Itadori
Apollo
5
3
5
2.5
W
Sun Wukong
Nju r6
Sun Wukong
5
2
4
3.5
W
0
5
3
0.3
L
Tsukuyomi
ReAWAda
Tsukuyomi
5
4
4
1.75
L
Discordia
SynthRose
Discordia
4
3
2
1.67
L
6
3
1
2.17
L
Ah Muzen Cab
proforgod
Ah Muzen Cab
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
26,322
41,423
Taken
50,691
17,287
Mitigated
23,812
9,155
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CL30PYRM
Kuzenbo
5,547
1,793
1,307
4,012
11,524
9,148
616
4,085
7,163
16,412
0
L
Khepri
Marcelb62
Khepri
2,895
171
0
766
7,147
3,482
0
2,101
5,046
11,089
0
W
Nemesis
MonkeyDTrevy
Nemesis
6,765
2,988
0
1,057
11,186
4,279
237
1,430
9,638
0
48,993
W
Apollo
Mr_Itadori
Apollo
4,228
2,621
0
2,439
9,235
3,077
3,008
1,428
7,639
0
48,340
W
Sun Wukong
Nju r6
Sun Wukong
6,784
1,677
0
3,467
10,512
4,873
1,132
506
10,004
0
40,908
W
2,998
521
176
1,159
8,234
2,435
933
2,831
5,137
20,091
0
L
Tsukuyomi
ReAWAda
Tsukuyomi
8,777
2,945
0
1,595
9,391
3,011
0
3,160
6,231
0
28,001
L
Discordia
SynthRose
Discordia
8,215
909
0
534
5,892
1,650
0
1,834
4,058
30,269
0
L
9,556
4,531
0
6,260
12,742
8,326
0
1,450
11,292
0
48,310
L
Ah Muzen Cab
proforgod
Ah Muzen Cab
238
238
0
0
6,251
818
0
0
6,251
0
3,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
38,304
197
Minions Killed
324
0
Camps Cleared
0
1,143,592
Distance Traveled
1,258,463
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,753
596
13
1
0
274,557
1
L
Khepri
5,965
459
16
1
0
215,240
0
W
Nemesis
8,448
650
93
7
0
261,578
1
W
Apollo
7,779
598
97
7
0
222,266
2
W
Sun Wukong
8,137
626
82
6
0
284,148
2
W
Ra
6,187
476
39
3
0
215,914
1
L
Tsukuyomi
6,724
517
36
3
0
250,078
1
L
Discordia
6,703
516
48
4
0
244,244
0
L
Osiris
8,169
628
93
7
0
235,388
1
L
Ah Muzen Cab
4,215
324
4
0
0
198,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role