Player Matchup

Fenrir
Fenrir
Reveriealpha
Fenrir
Level 24
God Stats
7W - 8L
1,404 SR
Queue Stats
84W - 90L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperSall
Sun Wukong
Level 14
God Stats
11W - 8L
1,664 SR
Queue Stats
101W - 74L
1,513 Elo+
Solo
Guan Yu
Guan Yu
TangSlaya
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
kRazYkid744
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
twinslayers
Danzaburou
Level 23
God Stats
1W - 6L
1,217 SR
Queue Stats
78W - 89L
1,309 Elo+
Party 3
Team Averages
Level 16
1,457 SR
1,372 Elo+

VS

Team Averages
Level 18
1,335 SR
1,329 Elo+
Nike
Nike
DisarayRose
Nike
Level 26
God Stats
12W - 12L
1,444 SR
Queue Stats
108W - 92L
1,426 Elo+
Solo
The Morrigan
The Morrigan
ResentedRobin29
The Morrigan
Level 23
God Stats
50W - 39L
1,537 SR
Queue Stats
170W - 169L
1,484 Elo+
Solo
Ra
Ra
kirtap92
Ra
Level 6
God Stats
1W - 1L
1,195 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Neith
Neith
morticianjohn
Neith
Level 13
God Stats
1W - 1L
1,245 SR
Queue Stats
6W - 14L
1,015 Elo+
Party 1
Scylla
Scylla
mr_height11
Scylla
Level 24
God Stats
1W - 0L
1,253 SR
Queue Stats
7W - 11L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 6 / 3
11,968
855
11,733
25,063
12,923
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SuperSall
Sun Wukong
19
6 / 1 / 4
13,771
984
17,446
34,733
22,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
TangSlaya
Guan Yu
18
1 / 12 / 4
12,923
923
13,383
24,149
21,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
kRazYkid744
Kukulkan
18
1 / 9 / 3
11,684
835
13,003
20,120
9,262
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
twinslayers
Danzaburou
18
3 / 6 / 5
12,837
917
22,053
21,488
8,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 24
12,654
904
15,298
21,557
21,090
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

The Morrigan
ResentedRobin29
The Morrigan
20
17 / 3 / 10
14,767
1,055
30,514
15,848
9,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
4 / 3 / 17
13,111
937
18,272
16,124
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 4 / 18
14,006
1,000
28,118
15,870
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
5 / 3 / 16
12,732
909
22,451
12,844
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
119
13
Kills
34
34
Deaths
13
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
1
0
24
13
W
The Morrigan
ResentedRobin29
The Morrigan
17
3
10
7.33
L
Fenrir
2
6
3
0.58
L
Sun Wukong
SuperSall
Sun Wukong
6
1
4
8
L
Guan Yu
TangSlaya
Guan Yu
1
12
4
0.25
L
Kukulkan
kRazYkid744
Kukulkan
1
9
3
0.28
W
4
3
17
4.17
W
7
4
18
4
W
Scylla
5
3
16
4.33
L
Danzaburou
twinslayers
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,618
Damage
114,653
125,553
Taken
82,243
75,388
Mitigated
49,221
9,474
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,298
2,717
0
2,873
21,557
21,090
0
3,608
17,949
0
30,784
W
The Morrigan
ResentedRobin29
The Morrigan
30,514
9,664
0
1,639
15,848
9,658
0
3,176
12,631
50,242
2,235
L
Fenrir
11,733
2,794
0
1,973
25,063
12,923
0
15,922
9,141
0
28,170
L
Sun Wukong
SuperSall
Sun Wukong
17,446
4,093
0
363
34,733
22,951
0
21,835
12,898
104
38,598
L
Guan Yu
TangSlaya
Guan Yu
13,383
2,565
1,286
1,665
24,149
21,816
0
14,708
9,441
0
30,502
L
Kukulkan
kRazYkid744
Kukulkan
13,003
4,093
0
63
20,120
9,262
0
8,655
11,465
36,433
0
W
18,272
4,474
5,919
3,453
16,124
6,833
0
1,810
14,314
38,551
0
W
28,118
15,800
0
3,526
15,870
7,421
0
3,087
12,783
0
63,273
W
Scylla
22,451
3,347
0
0
12,844
4,219
0
1,417
11,427
33,122
0
L
Danzaburou
twinslayers
Danzaburou
22,053
8,371
0
4,124
21,488
8,436
0
7,882
13,606
0
57,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,183
Gold Earned
67,270
219
Minions Killed
239
5
Camps Cleared
3
1,090,025
Distance Traveled
1,136,452
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,654
904
29
2
2
315,054
0
W
The Morrigan
14,767
1,055
35
3
0
201,709
0
L
Fenrir
11,968
855
32
2
1
248,304
0
L
Sun Wukong
13,771
984
45
3
0
286,019
2
L
Guan Yu
12,923
923
33
2
0
142,243
2
L
Kukulkan
11,684
835
48
3
0
182,908
0
W
Ra
13,111
937
45
3
1
228,401
0
W
Neith
14,006
1,000
98
7
0
176,898
0
W
Scylla
12,732
909
32
2
0
214,390
0
L
Danzaburou
12,837
917
61
4
4
230,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role