Player Matchup

King Arthur
King Arthur
Curgle
King Arthur
Level 86
God Stats
8W - 13L
1,438 SR
Queue Stats
349W - 461L
1,454 Elo+
Party 2
Medusa
Medusa
ObeseVoonta
Medusa
Level 92
God Stats
65W - 63L
1,493 SR
Queue Stats
664W - 721L
1,537 Elo+
Party 2
Skadi
Skadi
Skippermcgipper
Skadi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SugarOrtega
Nemesis
Level 106
God Stats
7W - 7L
1,367 SR
Queue Stats
916W - 1,027L
1,474 Elo+
Party 2
Yemoja
Yemoja
berrybrick
Yemoja
Level 18
God Stats
24W - 13L
1,664 SR
Queue Stats
43W - 27L
1,582 Elo+
Party 2
Team Averages
Level 75
1,492 SR
1,510 Elo+

VS

Team Averages
Level 106
1,476 SR
1,393 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DarkGlacierFox
Pele
Level 136
God Stats
9W - 11L
1,565 SR
Queue Stats
454W - 474L
1,450 Elo+
Party 1
Yemoja
Yemoja
Seester416
Yemoja
Level 54
God Stats
2W - 3L
1,447 SR
Queue Stats
8W - 18L
1,294 Elo+
Party 1
Artemis
Artemis
Xx-Dakiva-xX
Artemis
Level 159
God Stats
5W - 4L
1,420 SR
Queue Stats
401W - 411L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
bowtieboyz85
Baron Samedi
Level 22
God Stats
5W - 4L
1,447 SR
Queue Stats
16W - 26L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Curgle
King Arthur
17
8 / 4 / 11
12,545
627
11,207
18,170
14,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
24 / 0 / 10
14,599
730
26,250
14,782
7,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 12
14,060
703
15,689
15,081
6,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SugarOrtega
Nemesis
20
11 / 1 / 17
13,562
678
15,493
18,051
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
berrybrick
Yemoja
17
6 / 1 / 21
12,553
628
8,641
23,965
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 8 / 2
9,001
450
11,637
18,222
15,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 14 / 0
8,588
429
6,702
23,660
8,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Seester416
Yemoja
12
1 / 14 / 0
8,055
403
8,495
22,074
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Xx-Dakiva-xX
Artemis
12
0 / 10 / 0
7,488
374
6,168
14,341
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
bowtieboyz85
Baron Samedi
12
0 / 14 / 0
7,356
368
6,858
15,645
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
7
60
Kills
5
6
Deaths
60
71
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
8
2
0.5
W
King Arthur
Curgle
King Arthur
8
4
11
3.38
L
1
14
0
0.07
W
Medusa
24
0
10
29
L
Yemoja
Seester416
Yemoja
1
14
0
0.07
W
11
0
12
17
W
Nemesis
SugarOrtega
Nemesis
11
1
17
19.5
L
Artemis
Xx-Dakiva-xX
Artemis
0
10
0
0
W
Yemoja
berrybrick
Yemoja
6
1
21
16.5
L
Baron Samedi
bowtieboyz85
Baron Samedi
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,280
Damage
39,860
90,049
Taken
93,942
63,226
Mitigated
49,076
36,813
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,637
5,469
0
2,236
18,222
15,592
480
2,357
15,865
0
49,656
W
King Arthur
Curgle
King Arthur
11,207
641
0
6,492
18,170
14,983
900
3,058
15,039
0
67,013
L
6,702
948
0
2,273
23,660
8,449
0
638
23,022
0
55,674
W
Medusa
26,250
16,023
0
3,816
14,782
7,907
7,524
3,554
10,952
0
112,930
L
Yemoja
Seester416
Yemoja
8,495
1,453
399
1,946
22,074
11,696
0
3,491
18,583
28,243
0
W
15,689
8,645
0
7,342
15,081
6,081
5,056
2,400
12,671
0
112,874
W
Nemesis
SugarOrtega
Nemesis
15,493
9,226
0
6,252
18,051
7,935
2,710
4,008
13,979
0
117,802
L
Artemis
Xx-Dakiva-xX
Artemis
6,168
2,530
0
978
14,341
5,511
0
987
13,354
0
45,253
W
Yemoja
berrybrick
Yemoja
8,641
2,200
3,762
9,149
23,965
26,320
3,155
6,852
16,924
34,426
0
L
Baron Samedi
bowtieboyz85
Baron Samedi
6,858
965
0
1,104
15,645
7,828
0
1,168
14,477
38,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,319
Gold Earned
40,488
652
Minions Killed
372
0
Camps Cleared
0
1,918,627
Distance Traveled
1,460,014
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,001
450
88
4
0
282,524
1
W
King Arthur
12,545
627
112
6
0
389,298
3
L
Pele
8,588
429
90
5
0
316,457
3
W
Medusa
14,599
730
174
9
0
392,181
1
L
Yemoja
8,055
403
47
2
0
285,506
0
W
Skadi
14,060
703
155
8
0
366,704
1
W
Nemesis
13,562
678
148
7
0
430,390
4
L
Artemis
7,488
374
83
4
0
287,446
7
W
Yemoja
12,553
628
63
3
0
340,054
3
L
Baron Samedi
7,356
368
64
3
0
288,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role