Player Matchup

Hera
Hera
GoSoHardBobby
Hera
Level 81
God Stats
4W - 3L
1,585 SR
Queue Stats
143W - 127L
1,503 Elo+
Party 1
Hel
Hel
Tedy-_-Rose
Hel
Level 101
God Stats
26W - 55L
1,369 SR
Queue Stats
294W - 434L
1,366 Elo+
Solo
Cernunnos
Cernunnos
VEGETA-LAR
Cernunnos
Level 101
God Stats
18W - 18L
1,457 SR
Queue Stats
176W - 193L
1,397 Elo+
Party 2
Nemesis
Nemesis
Yotinaru
Nemesis
Level 65
God Stats
7W - 9L
1,449 SR
Queue Stats
88W - 83L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
jamilkobe
Kukulkan
Level 101
God Stats
12W - 10L
1,795 SR
Queue Stats
269W - 296L
1,425 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,434 Elo+

VS

Team Averages
Level 82
1,526 SR
1,459 Elo+
Fafnir
Fafnir
JPChakira2004
Fafnir
Level 88
God Stats
2W - 0L
1,732 SR
Queue Stats
130W - 127L
1,396 Elo+
Solo
Hades
Hades
Teleostcord1
Hades
Level 69
God Stats
87W - 55L
1,684 SR
Queue Stats
207W - 201L
1,485 Elo+
Party 3
Serqet
Serqet
Venom Punk
Serqet
Level 63
God Stats
9W - 14L
1,368 SR
Queue Stats
549W - 535L
1,486 Elo+
Party 3
Skadi
Skadi
W Echidna Re
Skadi
Level 75
God Stats
30W - 19L
1,380 SR
Queue Stats
688W - 648L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
ii-Break-u
Gilgamesh
Level 114
God Stats
13W - 10L
1,466 SR
Queue Stats
294W - 272L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,942
495
5,567
5,671
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,771
481
1,767
4,396
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
VEGETA-LAR
Cernunnos
8
0 / 2 / 0
4,763
397
1,160
4,367
1,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Yotinaru
Nemesis
10
2 / 3 / 1
6,142
512
3,629
8,134
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jamilkobe
Kukulkan
11
2 / 1 / 2
6,557
546
3,847
3,207
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,019
502
1,164
5,403
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 1
6,512
543
3,979
7,596
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
Venom Punk
Serqet
10
2 / 2 / 0
6,102
509
2,518
6,367
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 0
6,895
575
3,404
4,714
1,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ii-Break-u
Gilgamesh
10
2 / 2 / 0
6,324
527
4,855
10,007
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
8
8
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
0
1
1
0.5
L
0
1
1
0.5
W
0
1
1
0.5
L
Cernunnos
VEGETA-LAR
Cernunnos
0
2
0
0
W
Serqet
Venom Punk
Serqet
2
2
0
1
W
4
0
0
4
L
Nemesis
Yotinaru
Nemesis
2
3
1
0.83
W
Gilgamesh
ii-Break-u
Gilgamesh
2
2
0
1
L
Kukulkan
jamilkobe
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
15,920
25,775
Taken
34,087
7,408
Mitigated
15,026
10,239
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,567
1,223
0
1,932
5,671
1,540
102
0
5,524
24,385
0
W
1,164
256
0
2,427
5,403
3,508
0
907
4,454
16,760
0
L
1,767
136
1,721
1,979
4,396
1,377
0
550
3,692
24,353
0
W
3,979
78
216
3,825
7,596
3,428
0
2,752
4,547
40,877
0
L
Cernunnos
VEGETA-LAR
Cernunnos
1,160
279
114
642
4,367
1,076
208
505
3,862
0
14,592
W
Serqet
Venom Punk
Serqet
2,518
499
0
2,298
6,367
1,948
0
1,579
4,664
0
29,671
W
3,404
913
170
1,977
4,714
1,918
657
0
4,714
0
44,086
L
Nemesis
Yotinaru
Nemesis
3,629
1,689
0
2,709
8,134
2,326
0
2,221
5,853
46
33,238
W
Gilgamesh
ii-Break-u
Gilgamesh
4,855
808
0
2,620
10,007
4,224
350
4,969
4,516
0
30,714
L
Kukulkan
jamilkobe
Kukulkan
3,847
365
0
1,142
3,207
1,089
0
1,867
1,340
35,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
31,852
282
Minions Killed
340
0
Camps Cleared
0
1,071,822
Distance Traveled
1,070,248
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,942
495
48
4
0
232,593
4
W
Fafnir
6,019
502
25
2
0
226,726
0
L
Hel
5,771
481
60
5
0
218,366
5
W
Hades
6,512
543
101
8
0
189,823
1
L
Cernunnos
4,763
397
33
3
0
137,531
0
W
Serqet
6,102
509
66
6
0
238,723
2
W
Skadi
6,895
575
90
8
0
207,700
1
L
Nemesis
6,142
512
67
6
0
256,517
1
W
Gilgamesh
6,324
527
58
5
0
207,276
0
L
Kukulkan
6,557
546
74
6
0
226,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role