Player Matchup

Gilgamesh
Gilgamesh
ArbiturAme
Gilgamesh
Level 69
God Stats
21W - 14L
1,476 SR
Queue Stats
157W - 155L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
Heeegs
Cernunnos
Level 24
God Stats
9W - 7L
1,662 SR
Queue Stats
57W - 63L
1,544 Elo+
Party 1
Anubis
Anubis
VersaceVeins
Anubis
Level 27
God Stats
0W - 1L
1,755 SR
Queue Stats
70W - 81L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
jajaking
Cthulhu
Level 15
God Stats
3W - 4L
1,481 SR
Queue Stats
12W - 13L
1,522 Elo+
Party 1
Ares
Ares
ssjbrian69
Ares
Level 6
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Team Averages
Level 28
1,634 SR
1,535 Elo+

VS

Team Averages
Level 17
1,551 SR
1,540 Elo+
Mercury
Mercury
DavioAlva
Mercury
Level 18
God Stats
7W - 8L
1,505 SR
Queue Stats
51W - 46L
1,589 Elo+
Solo
Ares
Ares
Gyufun
Ares
Level 13
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 10L
1,593 Elo+
Solo
King Arthur
King Arthur
HOLO22
King Arthur
Level 25
God Stats
17W - 20L
1,540 SR
Queue Stats
151W - 185L
1,339 Elo+
Solo
Neith
Neith
HerpiesOutbreak
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jony15DGk
Nox
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 42L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArbiturAme
Gilgamesh
14
5 / 6 / 4
9,177
510
11,691
15,520
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Heeegs
Cernunnos
16
2 / 3 / 5
9,276
515
6,718
14,102
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 6 / 1
7,947
442
10,368
13,159
7,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jajaking
Cthulhu
14
3 / 6 / 4
8,793
489
5,898
13,011
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 3
7,100
394
3,639
14,601
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavioAlva
Mercury
19
3 / 1 / 3
11,089
616
3,821
11,848
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Gyufun
Ares
14
3 / 4 / 15
9,840
547
10,565
17,666
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
HOLO22
King Arthur
14
3 / 4 / 7
9,300
517
4,161
16,002
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 2 / 4
11,825
657
19,040
15,373
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 7
9,899
550
11,371
8,352
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
13
Kills
27
27
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArbiturAme
Gilgamesh
5
6
4
1.17
W
Mercury
DavioAlva
Mercury
3
1
3
4.5
W
Ares
Gyufun
Ares
3
4
15
2.63
W
King Arthur
HOLO22
King Arthur
3
4
7
1.63
L
Cernunnos
Heeegs
Cernunnos
2
3
5
1.5
W
12
2
4
7
W
6
3
7
3.17
L
Anubis
3
6
1
0.58
L
Cthulhu
jajaking
Cthulhu
3
6
4
0.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
48,958
70,393
Taken
69,241
41,835
Mitigated
37,848
13,315
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArbiturAme
Gilgamesh
11,691
3,062
0
3,156
15,520
7,527
0
5,077
10,443
0
52,046
W
Mercury
DavioAlva
Mercury
3,821
1,438
0
654
11,848
4,297
117
2,188
9,660
0
116,472
W
Ares
Gyufun
Ares
10,565
718
0
1,010
17,666
17,115
186
6,940
10,626
19,580
0
W
King Arthur
HOLO22
King Arthur
4,161
767
0
2,565
16,002
7,035
351
8,612
7,017
0
34,416
L
Cernunnos
Heeegs
Cernunnos
6,718
2,799
0
4,498
14,102
4,765
0
3,727
10,375
0
63,478
W
19,040
10,589
0
7,084
15,373
6,200
5,025
4,589
10,784
0
96,924
W
11,371
653
0
0
8,352
3,201
691
3,219
5,058
50,807
0
L
Anubis
10,368
224
0
3,988
13,159
7,396
0
6,363
6,796
41,930
0
L
Cthulhu
jajaking
Cthulhu
5,898
491
211
1,100
13,011
11,095
162
4,931
8,080
35,185
0
L
3,639
247
0
362
14,601
11,052
136
5,957
8,644
21,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
51,953
356
Minions Killed
488
0
Camps Cleared
0
1,595,868
Distance Traveled
1,815,550
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,177
510
82
5
0
340,403
2
W
Mercury
11,089
616
168
9
0
432,921
3
W
Ares
9,840
547
14
1
0
390,183
8
W
King Arthur
9,300
517
67
4
0
351,006
2
L
Cernunnos
9,276
515
104
6
0
328,469
5
W
Neith
11,825
657
162
9
0
312,250
5
W
Nox
9,899
550
77
4
0
329,190
9
L
Anubis
7,947
442
67
4
0
305,371
5
L
Cthulhu
8,793
489
73
4
0
302,260
2
L
Ares
7,100
394
30
2
0
319,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role