Player Matchup

Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BadBoy23779677
King Arthur
Level 40
God Stats
10W - 6L
1,712 SR
Queue Stats
87W - 122L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
BlazingWizard
Baron Samedi
Level 87
God Stats
9W - 8L
1,581 SR
Queue Stats
349W - 406L
1,520 Elo+
Party 3
Skadi
Skadi
HeresyChan8049
Skadi
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 229L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Magstar1670
Cthulhu
Level 29
God Stats
31W - 37L
1,459 SR
Queue Stats
226W - 276L
1,334 Elo+
Party 2
Team Averages
Level 58
1,550 SR
1,449 Elo+

VS

Team Averages
Level 47
1,432 SR
1,396 Elo+
Hachiman
Hachiman
Doctor_Strange41
Hachiman
Level 29
God Stats
13W - 9L
1,470 SR
Queue Stats
547W - 526L
1,407 Elo+
Party 1
Arachne
Arachne
Kamau0719067
Arachne
Level 68
God Stats
3W - 3L
1,610 SR
Queue Stats
32W - 40L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonkeyDLuffykun_
Tsukuyomi
Level 50
God Stats
35W - 39L
1,397 SR
Queue Stats
731W - 729L
1,354 Elo+
Party 1
Chang'e
Chang'e
ashpop88
Chang'e
Level 48
God Stats
96W - 76L
1,343 SR
Queue Stats
658W - 617L
1,384 Elo+
Party 1
Yemoja
Yemoja
im-just-your-bae
Yemoja
Level 42
God Stats
7W - 15L
1,340 SR
Queue Stats
173W - 193L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 1
6,807
619
5,628
6,412
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
BadBoy23779677
King Arthur
11
0 / 2 / 2
5,675
516
2,262
6,434
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
BlazingWizard
Baron Samedi
13
5 / 0 / 2
7,491
681
4,384
4,802
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,152
468
4,811
5,453
1,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Magstar1670
Cthulhu
9
3 / 1 / 2
6,067
552
3,133
5,548
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,062
460
4,104
7,319
1,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Kamau0719067
Arachne
7
0 / 4 / 0
4,479
407
519
5,095
2,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
9
2 / 3 / 1
5,555
505
3,050
6,251
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
ashpop88
Chang'e
10
1 / 1 / 1
5,837
531
4,579
6,293
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
4,276
389
1,969
5,475
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
1
5.5
W
King Arthur
BadBoy23779677
King Arthur
0
2
2
0.5
W
Baron Samedi
BlazingWizard
Baron Samedi
5
0
2
6
L
2
3
1
0.83
W
1
2
1
0.75
L
Arachne
Kamau0719067
Arachne
0
4
0
0
W
Cthulhu
Magstar1670
Cthulhu
3
1
2
4
L
Tsukuyomi
2
3
1
0.83
L
Chang'e
ashpop88
Chang'e
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
14,221
28,649
Taken
30,433
11,753
Mitigated
10,854
10,602
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,628
2,244
0
3,046
6,412
1,918
0
695
5,585
0
39,320
W
King Arthur
BadBoy23779677
King Arthur
2,262
301
99
732
6,434
3,459
0
3,492
2,594
0
24,855
W
Baron Samedi
BlazingWizard
Baron Samedi
4,384
328
248
3,667
4,802
2,175
402
236
4,566
45,028
0
L
4,104
2,537
0
691
7,319
1,729
0
2,153
5,166
0
16,165
W
4,811
1,692
0
1,841
5,453
1,532
364
745
4,708
0
30,349
L
Arachne
Kamau0719067
Arachne
519
431
0
354
5,095
2,692
0
1,915
3,130
0
7,981
W
Cthulhu
Magstar1670
Cthulhu
3,133
62
0
969
5,548
2,669
146
900
4,648
18,801
0
L
Tsukuyomi
3,050
808
0
1,353
6,251
1,978
0
1,688
4,538
0
20,252
L
Chang'e
ashpop88
Chang'e
4,579
398
78
3,282
6,293
1,676
212
0
6,068
28,712
0
L
1,969
451
1,159
340
5,475
2,779
0
1,761
3,714
13,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
25,209
303
Minions Killed
153
0
Camps Cleared
0
1,147,377
Distance Traveled
983,212
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,807
619
87
8
0
276,614
0
W
King Arthur
5,675
516
42
4
0
226,415
1
W
Baron Samedi
7,491
681
96
9
0
197,667
2
L
Hachiman
5,062
460
23
2
0
204,983
2
W
Skadi
5,152
468
46
4
0
201,810
0
L
Arachne
4,479
407
20
2
0
199,434
0
W
Cthulhu
6,067
552
32
3
0
244,871
0
L
Tsukuyomi
5,555
505
44
4
0
224,274
0
L
Chang'e
5,837
531
52
5
0
185,362
0
L
Yemoja
4,276
389
14
1
0
169,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role