Player Matchup

Aphrodite
Aphrodite
Calm Relaxed
Aphrodite
Level 30
God Stats
0W - 2L
1,463 SR
Queue Stats
49W - 38L
1,423 Elo+
Party 2
Bacchus
Bacchus
YougeneKrabs
Bacchus
Level 27
God Stats
1W - 3L
1,318 SR
Queue Stats
28W - 16L
1,497 Elo+
Party 2
Skadi
Skadi
justicierochilud
Skadi
Level 28
God Stats
35W - 37L
1,614 SR
Queue Stats
210W - 244L
1,406 Elo+
Solo
Team Averages
Level 28
1,465 SR
1,442 Elo+

VS

Team Averages
Level 76
1,532 SR
1,621 Elo+
Nu Wa
Nu Wa
CelestialBerry
Nu Wa
Level 27
God Stats
35W - 13L
1,504 SR
Queue Stats
140W - 103L
1,623 Elo+
Party 1
Set
Set
Notime4shells
Set
Level 101
God Stats
8W - 8L
1,549 SR
Queue Stats
357W - 314L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
POWERWOLF23
Gilgamesh
Level 99
God Stats
11W - 3L
1,542 SR
Queue Stats
261W - 201L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calm Relaxed
Aphrodite
14
1 / 9 / 5
10,522
585
7,369
19,539
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
YougeneKrabs
Bacchus
15
3 / 1 / 5
10,991
611
7,183
16,584
24,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 9 / 3
12,200
678
11,426
16,392
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
11,501
639
6,937
4,503
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 5 / 9
13,216
734
17,615
19,304
8,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
POWERWOLF23
Gilgamesh
16
9 / 2 / 9
12,962
720
22,378
16,473
16,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Calm Relaxed
Aphrodite
1
9
5
0.39
W
1
1
15
8.5
W
9
5
9
2.7
W
Gilgamesh
POWERWOLF23
Gilgamesh
9
2
9
6.75
L
Bacchus
YougeneKrabs
Bacchus
3
1
5
5.5
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
46,930
52,515
Taken
40,280
36,992
Mitigated
26,273
12,076
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Calm Relaxed
Aphrodite
7,369
644
4,037
5,020
19,539
8,455
100
2,591
16,642
56,846
0
W
6,937
1,334
426
233
4,503
1,408
1,199
1,688
2,815
22,689
0
W
17,615
5,787
0
4,195
19,304
8,362
1,465
6,864
12,440
0
80,240
W
Gilgamesh
POWERWOLF23
Gilgamesh
22,378
5,792
0
1,443
16,473
16,503
308
6,597
9,876
443
50,633
L
Bacchus
YougeneKrabs
Bacchus
7,183
349
814
840
16,584
24,099
0
2,089
14,163
25,980
0
L
11,426
4,961
734
631
16,392
4,438
0
1,657
14,497
0
43,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
37,679
184
Minions Killed
185
0
Camps Cleared
0
866,647
Distance Traveled
993,712
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,522
585
94
5
0
262,362
2
W
Nu Wa
11,501
639
41
2
0
322,988
0
W
Set
13,216
734
105
6
0
325,486
1
W
Gilgamesh
12,962
720
39
2
0
345,238
5
L
Bacchus
10,991
611
26
1
0
353,679
2
L
Skadi
12,200
678
64
4
0
250,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role