Player Matchup

Tiamat
Tiamat
Mxxk15
Tiamat
Level 24
God Stats
3W - 3L
1,400 SR
Queue Stats
38W - 39L
1,364 Elo+
Party 1
Set
Set
NihonDa
Set
Level 24
God Stats
14W - 8L
1,881 SR
Queue Stats
71W - 60L
1,355 Elo+
Party 1
Khepri
Khepri
ShadowDemon6928
Khepri
Level 19
God Stats
14W - 12L
1,473 SR
Queue Stats
37W - 44L
1,422 Elo+
Party 4
Gilgamesh
Gilgamesh
tony9987
Gilgamesh
Level 62
God Stats
28W - 16L
1,550 SR
Queue Stats
227W - 214L
1,394 Elo+
Party 4
Anhur
Anhur
xSkY-MiDniGhT-
Anhur
Level 49
God Stats
3W - 0L
1,390 SR
Queue Stats
41W - 48L
1,354 Elo+
Party 1
Team Averages
Level 36
1,539 SR
1,378 Elo+

VS

Team Averages
Level 57
1,494 SR
1,333 Elo+
Raijin
Raijin
Derek 615
Raijin
Level 48
God Stats
4W - 7L
1,228 SR
Queue Stats
143W - 188L
1,286 Elo+
Party 2
Ravana
Ravana
Earthlion669683
Ravana
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
51W - 46L
1,272 Elo+
Party 3
Vamana
Vamana
Eskeddit
Vamana
Level 26
God Stats
10W - 13L
1,147 SR
Queue Stats
55W - 71L
1,296 Elo+
Party 2
Artemis
Artemis
RougeSpeedster8
Artemis
Level 68
God Stats
0W - 2L
1,700 SR
Queue Stats
18W - 29L
1,428 Elo+
Party 3
Baron Samedi
Baron Samedi
SpecificFaun141
Baron Samedi
Level 114
God Stats
1W - 2L
1,665 SR
Queue Stats
51W - 60L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mxxk15
Tiamat
15
2 / 8 / 4
10,023
456
6,116
13,233
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
19
7 / 5 / 10
12,166
553
17,670
19,686
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 7
10,244
466
2,831
14,294
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
tony9987
Gilgamesh
20
12 / 0 / 2
13,975
635
17,076
14,266
13,473
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 7
9,941
452
6,168
16,291
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Derek 615
Raijin
18
12 / 5 / 4
12,214
555
15,933
13,863
5,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 3 / 4
10,231
465
4,375
11,833
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Eskeddit
Vamana
6
0 / 5 / 0
6,498
295
2,324
7,957
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
10 / 7 / 8
10,868
494
13,819
15,541
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SpecificFaun141
Baron Samedi
16
1 / 4 / 16
10,605
482
13,482
18,922
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
24
Kills
26
26
Deaths
24
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
Derek 615
Raijin
12
5
4
2.8
L
3
3
4
1.67
L
Vamana
Eskeddit
Vamana
0
5
0
0
W
Tiamat
Mxxk15
Tiamat
2
8
4
0.5
W
Set
7
5
10
2.4
L
10
7
8
2
W
1
6
7
0.75
L
Baron Samedi
SpecificFaun141
Baron Samedi
1
4
16
2.25
W
Gilgamesh
tony9987
Gilgamesh
12
0
2
13
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,861
Damage
49,933
77,770
Taken
68,116
49,247
Mitigated
35,147
17,643
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Derek 615
Raijin
15,933
1,437
0
1,097
13,863
5,392
75
2,829
10,832
71,724
0
L
4,375
1,372
320
4,244
11,833
5,655
0
801
10,924
0
62,434
L
Vamana
Eskeddit
Vamana
2,324
1,163
0
207
7,957
2,697
0
43
7,874
0
12,858
W
Tiamat
Mxxk15
Tiamat
6,116
735
0
3,107
13,233
5,585
300
5,936
7,297
47,138
0
W
Set
17,670
8,627
0
5,979
19,686
9,510
594
5,049
14,637
0
93,167
L
13,819
7,336
0
451
15,541
5,389
1,176
1,531
13,898
0
62,919
W
2,831
49
1,080
2,872
14,294
14,971
26
7,142
7,152
22,420
0
L
Baron Samedi
SpecificFaun141
Baron Samedi
13,482
2,139
1,305
6,184
18,922
16,014
0
3,129
15,641
54,353
0
W
Gilgamesh
tony9987
Gilgamesh
17,076
5,354
554
1,746
14,266
13,473
2,246
4,359
9,907
0
99,084
W
6,168
1,630
0
2,305
16,291
5,708
833
6,929
9,362
0
50,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
50,416
510
Minions Killed
445
0
Camps Cleared
0
2,034,319
Distance Traveled
1,780,631
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,214
555
126
6
0
368,429
2
L
Ravana
10,231
465
116
5
0
482,649
0
L
Vamana
6,498
295
25
1
0
240,065
3
W
Tiamat
10,023
456
83
4
0
371,912
1
W
Set
12,166
553
140
6
0
433,972
1
L
Artemis
10,868
494
92
4
0
328,325
0
W
Khepri
10,244
466
33
2
0
400,937
2
L
Baron Samedi
10,605
482
86
4
0
361,163
4
W
Gilgamesh
13,975
635
169
8
0
450,378
3
W
Anhur
9,941
452
85
4
0
377,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role