Player Matchup

Anubis
Anubis
AngelSaab
Anubis
Level 9
God Stats
9W - 6L
1,561 SR
Queue Stats
15W - 13L
1,454 Elo+
Solo
Merlin
Merlin
MrFiShiX
Merlin
Level 11
God Stats
1W - 3L
1,415 SR
Queue Stats
36W - 36L
1,376 Elo+
Party 1
Loki
Loki
ivar18
Loki
Level 8
God Stats
0W - 2L
1,158 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 1
King Arthur
King Arthur
not858585
King Arthur
Level 28
God Stats
8W - 8L
1,432 SR
Queue Stats
339W - 362L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
pleasegame
Cernunnos
Level 29
God Stats
5W - 3L
1,526 SR
Queue Stats
252W - 281L
1,339 Elo+
Party 1
Team Averages
Level 17
1,418 SR
1,371 Elo+

VS

Team Averages
Level 17
1,492 SR
1,450 Elo+
Freya
Freya
Aserian
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,091 Elo+
Solo
Chang'e
Chang'e
SakuraSuccubus
Chang'e
Level 27
God Stats
1W - 1L
1,357 SR
Queue Stats
36W - 35L
1,497 Elo+
Solo
Mercury
Mercury
kanniquanjia
Mercury
Level 28
God Stats
22W - 16L
1,541 SR
Queue Stats
75W - 86L
1,528 Elo+
Solo
King Arthur
King Arthur
μαεl
King Arthur
Level 14
God Stats
4W - 2L
1,595 SR
Queue Stats
14W - 9L
1,590 Elo+
Solo
Izanami
Izanami
Весьма
Izanami
Level 10
God Stats
4W - 2L
1,464 SR
Queue Stats
72W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelSaab
Anubis
20
15 / 4 / 1
15,898
589
23,286
14,547
7,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
MrFiShiX
Merlin
16
0 / 7 / 0
10,344
383
2,025
14,048
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
ivar18
Loki
11
2 / 1 / 1
9,278
344
1,846
5,517
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
not858585
King Arthur
18
1 / 5 / 6
11,476
425
7,715
17,958
16,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
pleasegame
Cernunnos
18
1 / 6 / 1
11,890
440
8,986
13,915
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aserian
Freya
19
3 / 6 / 5
13,244
491
9,489
19,427
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 5 / 7
13,208
489
8,728
19,924
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kanniquanjia
Mercury
20
11 / 0 / 2
16,602
615
18,631
15,631
8,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
μαεl
King Arthur
3
0 / 0 / 0
7,788
288
0
0
0
Izanami
Весьма
Izanami
20
4 / 8 / 3
14,426
534
7,402
14,482
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
19
Kills
22
23
Deaths
19
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
AngelSaab
Anubis
15
4
1
3.88
W
Freya
Aserian
Freya
3
6
5
0.92
L
Merlin
MrFiShiX
Merlin
0
7
0
0
W
4
5
7
1.5
L
Loki
ivar18
Loki
2
1
1
2.5
W
Mercury
kanniquanjia
Mercury
11
0
2
12
L
King Arthur
not858585
King Arthur
1
5
6
0.8
L
Cernunnos
pleasegame
Cernunnos
1
6
1
0.25
W
King Arthur
μαεl
King Arthur
0
0
0
0
W
Izanami
Весьма
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
44,250
65,985
Taken
69,464
36,805
Mitigated
27,830
9,622
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AngelSaab
Anubis
23,286
1,204
0
6,282
14,547
7,878
3,738
2,951
11,530
125,896
0
W
Freya
Aserian
Freya
9,489
3,887
0
7,114
19,427
7,358
1,671
10,387
8,960
59,399
3,916
L
Merlin
MrFiShiX
Merlin
2,025
0
0
973
14,048
5,227
0
1,520
12,514
66,891
0
W
8,728
987
1,670
9,728
19,924
7,174
575
5,647
14,275
79,584
0
L
Loki
ivar18
Loki
1,846
178
0
1,261
5,517
1,424
529
427
5,034
0
24,613
W
Mercury
kanniquanjia
Mercury
18,631
11,530
0
4,719
15,631
8,165
8,990
1,842
13,705
0
123,839
L
King Arthur
not858585
King Arthur
7,715
697
0
724
17,958
16,197
553
8,684
8,984
120
56,156
L
Cernunnos
pleasegame
Cernunnos
8,986
4,379
0
382
13,915
6,079
618
3,679
10,124
0
64,976
W
King Arthur
μαεl
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Весьма
Izanami
7,402
3,877
0
1,899
14,482
5,133
2,799
7,389
7,093
0
101,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
65,268
597
Minions Killed
599
0
Camps Cleared
0
2,009,295
Distance Traveled
1,943,194
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,898
589
216
8
0
432,025
4
W
Freya
13,244
491
117
4
0
387,604
0
L
Merlin
10,344
383
111
4
0
353,893
0
W
Chang'e
13,208
489
122
5
0
490,908
10
L
Loki
9,278
344
48
2
0
281,987
3
W
Mercury
16,602
615
199
7
0
601,058
0
L
King Arthur
11,476
425
103
4
0
503,646
3
L
Cernunnos
11,890
440
119
4
0
437,744
2
W
King Arthur
7,788
288
0
0
0
0
0
W
Izanami
14,426
534
161
6
0
463,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role