Player Matchup

Sun Wukong
Sun Wukong
ColdRavioli_
Sun Wukong
Level 30
God Stats
2W - 1L
1,512 SR
Queue Stats
92W - 80L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
CoopDaGlizzy
Ao Kuang
Level 27
God Stats
4W - 3L
1,495 SR
Queue Stats
8W - 14L
1,286 Elo+
Party 1
Neith
Neith
Jeetster96
Neith
Level 16
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 2L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
Lokidaa
Cthulhu
Level 29
God Stats
11W - 7L
1,596 SR
Queue Stats
424W - 444L
1,393 Elo+
Solo
Raijin
Raijin
Pimashell_138
Raijin
Level 28
God Stats
1W - 1L
1,425 SR
Queue Stats
26W - 22L
1,421 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,353 Elo+

VS

Team Averages
Level 20
1,463 SR
1,382 Elo+
Tiamat
Tiamat
Kakashi-htj26
Tiamat
Level 9
God Stats
0W - 7L
1,500 SR
Queue Stats
3W - 17L
1,277 Elo+
Solo
Cupid
Cupid
Sushiiiiimi
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
XCarlos_MarioX21
Gilgamesh
Level 29
God Stats
2W - 4L
1,426 SR
Queue Stats
140W - 175L
1,448 Elo+
Solo
Nemesis
Nemesis
XxHope3234
Nemesis
Level 22
God Stats
9W - 15L
1,430 SR
Queue Stats
37W - 48L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
nwtmd
Cthulhu
Level 16
God Stats
1W - 3L
1,459 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColdRavioli_
Sun Wukong
20
5 / 8 / 20
21,489
439
29,336
58,619
62,101
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
CoopDaGlizzy
Ao Kuang
20
16 / 10 / 10
25,509
521
41,986
49,695
30,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
20
12 / 12 / 10
22,613
461
30,210
40,544
21,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Lokidaa
Cthulhu
20
2 / 7 / 14
20,144
411
19,385
60,014
85,156
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 14 / 10
24,998
510
29,717
41,985
22,072
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
11,731
239
0
1,113
259
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 5 / 16
25,438
519
56,994
36,737
16,488
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
20
16 / 14 / 17
23,830
486
55,587
56,018
83,138
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
XxHope3234
Nemesis
20
16 / 8 / 15
21,857
446
42,844
44,085
20,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
nwtmd
Cthulhu
20
2 / 12 / 16
18,854
385
31,975
54,444
65,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
114
41
Kills
50
51
Deaths
41
64
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ColdRavioli_
Sun Wukong
5
8
20
1.88
W
Ao Kuang
CoopDaGlizzy
Ao Kuang
16
10
10
2.1
W
Neith
12
12
10
1.42
L
0
2
0
0
W
Cthulhu
Lokidaa
Cthulhu
2
7
14
1.29
W
6
14
10
0.79
L
16
5
16
4.8
L
Gilgamesh
16
14
17
1.75
L
Nemesis
XxHope3234
Nemesis
16
8
15
2.94
L
Cthulhu
nwtmd
Cthulhu
2
12
16
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,634
Damage
187,400
250,857
Taken
192,397
221,407
Mitigated
185,617
77,772
Healing
48,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ColdRavioli_
Sun Wukong
29,336
6,751
0
23,826
58,619
62,101
3,118
11,179
47,280
0
125,558
W
Ao Kuang
CoopDaGlizzy
Ao Kuang
41,986
11,755
1,899
19,885
49,695
30,955
710
6,657
43,038
189,430
0
W
Neith
30,210
23,361
0
5,944
40,544
21,123
4,135
5,488
35,056
0
109,725
L
0
0
0
17
1,113
259
175
313
800
1,610
0
W
Cthulhu
Lokidaa
Cthulhu
19,385
1,577
4,421
14,559
60,014
85,156
3,738
13,119
46,836
98,815
0
W
29,717
2,644
238
7,000
41,985
22,072
5,516
7,765
34,220
177,538
0
L
56,994
33,555
7,751
16,949
36,737
16,488
3,039
20,639
15,792
0
192,343
L
Gilgamesh
55,587
10,476
0
1,456
56,018
83,138
2,204
21,664
33,874
1,561
175,509
L
Nemesis
XxHope3234
Nemesis
42,844
22,664
0
14,481
44,085
20,594
932
22,967
20,890
0
167,702
L
Cthulhu
nwtmd
Cthulhu
31,975
1,445
3,891
3,790
54,444
65,138
1,958
24,070
29,953
133,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,753
Gold Earned
101,710
804
Minions Killed
813
0
Camps Cleared
0
4,112,062
Distance Traveled
3,485,064
4
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
21,489
439
163
3
0
891,616
3
W
Ao Kuang
25,509
521
143
3
0
852,068
0
W
Neith
22,613
461
142
3
0
806,786
0
L
Tiamat
11,731
239
5
0
0
40,438
0
W
Cthulhu
20,144
411
108
2
0
820,008
1
W
Raijin
24,998
510
248
5
0
741,584
0
L
Cupid
25,438
519
274
6
0
945,871
21
L
Gilgamesh
23,830
486
185
4
0
792,785
4
L
Nemesis
21,857
446
186
4
0
956,145
13
L
Cthulhu
18,854
385
163
3
0
749,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role