Player Matchup

Bastet
Bastet
KindHeartedKitty
Bastet
Level 52
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 167L
1,231 Elo+
Party 3
Poseidon
Poseidon
Lxlyu
Poseidon
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 138L
1,034 Elo+
Party 1
Ravana
Ravana
MrArtistJsrf
Ravana
Level 51
God Stats
18W - 27L
1,320 SR
Queue Stats
287W - 337L
1,249 Elo+
Party 3
Sun Wukong
Sun Wukong
deserted_racket0
Sun Wukong
Level 23
God Stats
2W - 5L
1,418 SR
Queue Stats
32W - 57L
1,313 Elo+
Party 3
Cernunnos
Cernunnos
sKxrmv
Cernunnos
Level 44
God Stats
13W - 14L
1,500 SR
Queue Stats
171W - 187L
1,034 Elo+
Party 1
Team Averages
Level 40
1,448 SR
1,172 Elo+

VS

Team Averages
Level 67
1,494 SR
1,362 Elo+
Medusa
Medusa
DarthSuperherb
Medusa
Level 155
God Stats
7W - 4L
1,702 SR
Queue Stats
161W - 177L
1,471 Elo+
Solo
Vamana
Vamana
ThatGamerDude17
Vamana
Level 67
God Stats
26W - 24L
1,519 SR
Queue Stats
398W - 464L
1,423 Elo+
Party 2
Fenrir
Fenrir
Tx Daddy6363
Fenrir
Level 43
God Stats
70W - 68L
1,458 SR
Queue Stats
196W - 234L
1,316 Elo+
Party 2
Kuzenbo
Kuzenbo
Tx J Ripper
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 126L
1,298 Elo+
Party 2
Anhur
Anhur
Tx T Bundy
Anhur
Level 29
God Stats
2W - 7L
1,292 SR
Queue Stats
179W - 256L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,513
501
11,487
15,831
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Lxlyu
Poseidon
16
2 / 7 / 1
10,324
449
10,906
11,536
3,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
0 / 5 / 1
9,178
399
3,547
11,587
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
deserted_racket0
Sun Wukong
16
0 / 3 / 2
10,183
443
6,040
15,491
13,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
sKxrmv
Cernunnos
14
4 / 8 / 1
10,000
435
6,467
14,813
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 2
14,813
644
16,587
11,825
5,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 0 / 11
11,585
504
7,056
15,725
18,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
18
9 / 1 / 5
12,290
534
9,713
14,494
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Tx J Ripper
Kuzenbo
15
1 / 2 / 14
11,039
480
2,727
10,619
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
17
5 / 5 / 9
12,211
531
7,077
15,518
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
9
Kills
29
30
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
14
1
2
15
L
3
7
4
0.71
L
Poseidon
Lxlyu
Poseidon
2
7
1
0.36
L
Ravana
0
5
1
0.1
W
0
0
11
5.5
W
Fenrir
9
1
5
11.5
W
Kuzenbo
Tx J Ripper
Kuzenbo
1
2
14
4
W
Anhur
5
5
9
1.9
L
Sun Wukong
deserted_racket0
Sun Wukong
0
3
2
0.33
L
Cernunnos
sKxrmv
Cernunnos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
43,160
69,258
Taken
68,181
34,932
Mitigated
47,809
10,278
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,587
6,486
0
9,067
11,825
5,694
6,987
1,261
10,564
0
129,580
L
11,487
4,243
198
673
15,831
6,028
0
714
15,117
0
76,861
L
Poseidon
Lxlyu
Poseidon
10,906
858
0
2,736
11,536
3,468
0
756
10,780
63,561
0
L
Ravana
3,547
1,040
246
3,372
11,587
5,236
518
423
11,164
0
50,957
W
7,056
1,614
0
7,446
15,725
18,733
1,599
2,242
13,483
966
58,217
W
Fenrir
9,713
3,244
0
4,996
14,494
6,308
516
1,835
12,659
0
77,546
W
Kuzenbo
Tx J Ripper
Kuzenbo
2,727
832
655
1,707
10,619
12,625
1,172
3,106
7,513
21,968
0
W
Anhur
7,077
3,035
510
2,406
15,518
4,449
2,666
2,462
13,056
0
65,134
L
Sun Wukong
deserted_racket0
Sun Wukong
6,040
696
0
1,234
15,491
13,583
398
258
15,233
0
63,716
L
Cernunnos
sKxrmv
Cernunnos
6,467
3,767
0
1,819
14,813
6,617
1,764
1,193
13,620
0
50,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
61,938
550
Minions Killed
572
0
Camps Cleared
0
2,016,787
Distance Traveled
2,022,009
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,813
644
187
8
0
440,448
10
L
Bastet
11,513
501
124
5
0
409,626
4
L
Poseidon
10,324
449
122
5
0
370,440
2
L
Ravana
9,178
399
92
4
0
438,488
0
W
Vamana
11,585
504
103
4
0
405,165
3
W
Fenrir
12,290
534
124
5
0
385,886
1
W
Kuzenbo
11,039
480
36
2
0
413,311
3
W
Anhur
12,211
531
122
5
0
377,199
2
L
Sun Wukong
10,183
443
122
5
0
418,162
6
L
Cernunnos
10,000
435
90
4
0
380,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role