Player Matchup

Ne Zha
Ne Zha
Chungling
Ne Zha
Level 143
God Stats
1W - 4L
1,459 SR
Queue Stats
160W - 148L
1,653 Elo+
Party 2
Anubis
Anubis
Dizcord2
Anubis
Level 41
God Stats
3W - 3L
1,597 SR
Queue Stats
55W - 32L
1,722 Elo+
Party 2
Sun Wukong
Sun Wukong
FreeTreeTea
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 131L
1,683 Elo+
Party 2
Hachiman
Hachiman
I JAJANKEN I
Hachiman
Level 123
God Stats
9W - 11L
1,666 SR
Queue Stats
270W - 218L
1,602 Elo+
Party 2
Da Ji
Da Ji
pickafreakinname
Da Ji
Level 23
God Stats
0W - 3L
1,451 SR
Queue Stats
49W - 20L
1,683 Elo+
Party 2
Team Averages
Level 88
1,535 SR
1,668 Elo+

VS

Team Averages
Level 93
1,607 SR
1,572 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
NinjaSkillz140
Susano
Level 8
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 4L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatAfricanSeun
Gilgamesh
Level 117
God Stats
71W - 35L
1,683 SR
Queue Stats
446W - 456L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
Zechbell22
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
600W - 583L
1,594 Elo+
Party 1
Khepri
Khepri
whiteshadow_1000
Khepri
Level 124
God Stats
79W - 74L
1,638 SR
Queue Stats
847W - 800L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chungling
Ne Zha
11
3 / 3 / 3
6,870
625
3,261
7,791
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Dizcord2
Anubis
10
1 / 4 / 1
6,117
556
2,986
6,823
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
FreeTreeTea
Sun Wukong
8
0 / 3 / 2
5,269
479
4,658
8,460
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
I JAJANKEN I
Hachiman
9
2 / 4 / 1
5,496
500
4,477
6,613
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 4 / 1
7,345
668
4,193
10,024
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
8 / 2 / 1
8,022
729
7,168
4,803
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 6
6,209
564
3,370
5,945
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
ThatAfricanSeun
Gilgamesh
13
4 / 2 / 2
7,854
714
6,145
7,711
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Zechbell22
Jing Wei
10
2 / 1 / 6
6,392
581
5,712
5,691
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 3 / 2
5,341
486
3,595
6,777
2,675
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
18
18
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
1
4.25
L
Ne Zha
Chungling
Ne Zha
3
3
3
1.5
L
Anubis
Dizcord2
Anubis
1
4
1
0.38
L
Sun Wukong
FreeTreeTea
Sun Wukong
0
3
2
0.33
L
Hachiman
I JAJANKEN I
Hachiman
2
4
1
0.63
W
1
2
6
2
W
Gilgamesh
ThatAfricanSeun
Gilgamesh
4
2
2
2.5
W
Jing Wei
Zechbell22
Jing Wei
2
1
6
5
L
4
4
1
1.13
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
25,990
39,711
Taken
30,927
17,251
Mitigated
10,564
12,383
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,168
370
0
1,582
4,803
1,170
0
2,207
2,596
50,523
0
L
Ne Zha
Chungling
Ne Zha
3,261
1,598
0
3,468
7,791
2,459
0
1,633
6,158
0
37,296
L
Anubis
Dizcord2
Anubis
2,986
0
0
2,261
6,823
3,127
0
3,265
3,558
35,387
0
L
Sun Wukong
FreeTreeTea
Sun Wukong
4,658
1,023
0
3,282
8,460
5,111
0
2,809
5,651
0
18,266
L
Hachiman
I JAJANKEN I
Hachiman
4,477
2,255
0
1,742
6,613
1,841
82
1,813
4,800
0
27,259
W
3,370
527
0
1,919
5,945
1,721
20
696
5,249
0
24,647
W
Gilgamesh
ThatAfricanSeun
Gilgamesh
6,145
2,084
0
1,745
7,711
3,046
0
83
7,628
0
39,073
W
Jing Wei
Zechbell22
Jing Wei
5,712
4,210
0
1,850
5,691
1,952
1,580
0
5,691
0
32,122
L
4,193
1,116
0
1,630
10,024
4,713
0
1,243
8,781
0
26,776
W
3,595
302
618
1,287
6,777
2,675
112
0
6,777
11,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
33,818
320
Minions Killed
293
0
Camps Cleared
0
1,075,831
Distance Traveled
1,113,772
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,022
729
95
9
0
237,929
2
L
Ne Zha
6,870
625
76
7
0
229,489
0
L
Anubis
6,117
556
92
8
0
192,604
1
L
Sun Wukong
5,269
479
29
3
0
235,946
5
L
Hachiman
5,496
500
61
6
0
212,074
0
W
Susano
6,209
564
59
5
0
250,092
0
W
Gilgamesh
7,854
714
64
6
0
246,387
2
W
Jing Wei
6,392
581
64
6
0
179,223
1
L
Da Ji
7,345
668
62
6
0
205,718
2
W
Khepri
5,341
486
11
1
0
200,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role