Player Matchup

Hercules
Hercules
FALATW
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Jay3D24M
Hou Yi
Level 9
God Stats
9W - 10L
1,437 SR
Queue Stats
9W - 13L
1,275 Elo+
Party 3
Pele
Pele
LUCAWOZNIACK
Pele
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
StevieGU671
Ymir
Level 44
God Stats
8W - 5L
1,933 SR
Queue Stats
228W - 211L
1,424 Elo+
Party 3
Poseidon
Poseidon
mexicantortuga
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,159 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,372 Elo+

VS

Team Averages
Level 23
1,505 SR
1,337 Elo+
Eset
Eset
Atlilas
Eset
Level 16
God Stats
9W - 12L
1,523 SR
Queue Stats
21W - 28L
1,270 Elo+
Solo
Mercury
Mercury
Maseman13
Mercury
Level 27
God Stats
1W - 3L
1,246 SR
Queue Stats
125W - 146L
1,244 Elo+
Solo
Danzaburou
Danzaburou
YourBuddyLarry
Danzaburou
Level 28
God Stats
11W - 4L
1,552 SR
Queue Stats
20W - 12L
1,418 Elo+
Solo
Apollo
Apollo
dexster76691
Apollo
Level 18
God Stats
14W - 14L
1,542 SR
Queue Stats
409W - 467L
1,398 Elo+
Party 1
Ratatoskr
Ratatoskr
smallng
Ratatoskr
Level 25
God Stats
4W - 6L
1,659 SR
Queue Stats
147W - 182L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FALATW
Hercules
15
3 / 3 / 1
9,227
419
5,665
15,414
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Jay3D24M
Hou Yi
7
1 / 3 / 0
6,803
309
1,514
4,601
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 4
9,524
433
4,620
13,366
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
6,528
297
842
6,667
3,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
15
4 / 8 / 2
9,817
446
11,545
10,508
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Atlilas
Eset
18
7 / 1 / 7
12,516
569
7,126
10,905
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Maseman13
Mercury
16
1 / 5 / 6
10,959
498
4,896
16,963
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
YourBuddyLarry
Danzaburou
15
5 / 3 / 4
11,576
526
10,995
11,389
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
18
5 / 0 / 8
12,363
562
8,219
11,458
4,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
smallng
Ratatoskr
16
3 / 3 / 8
11,047
502
3,676
11,475
4,045
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
21
21
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
Atlilas
Eset
7
1
7
10.5
L
Hercules
FALATW
Hercules
3
3
1
1.17
L
Hou Yi
Jay3D24M
Hou Yi
1
3
0
0.33
L
2
4
4
1
W
Mercury
Maseman13
Mercury
1
5
6
0.8
L
0
3
1
0.17
W
Danzaburou
YourBuddyLarry
Danzaburou
5
3
4
2.33
W
Apollo
5
0
8
9
L
Poseidon
4
8
2
0.63
W
Ratatoskr
smallng
Ratatoskr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
34,912
50,556
Taken
62,190
29,393
Mitigated
22,359
8,999
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Atlilas
Eset
7,126
498
1,320
4,342
10,905
4,423
2,338
2,724
8,053
69,349
0
L
Hercules
FALATW
Hercules
5,665
1,426
0
3,375
15,414
16,625
98
2,781
12,633
0
32,718
L
Hou Yi
Jay3D24M
Hou Yi
1,514
452
0
206
4,601
1,230
831
487
4,114
0
14,867
L
4,620
451
0
3,661
13,366
4,514
0
568
12,798
0
59,948
W
Mercury
Maseman13
Mercury
4,896
2,849
0
5,873
16,963
5,697
916
1,985
14,852
0
75,467
L
842
464
0
1,327
6,667
3,566
289
300
6,367
12,352
0
W
Danzaburou
YourBuddyLarry
Danzaburou
10,995
5,355
0
1,526
11,389
3,749
4,859
3,766
7,475
0
51,537
W
Apollo
8,219
4,664
0
0
11,458
4,445
6,895
1,883
9,485
0
73,197
L
Poseidon
11,545
2,081
0
430
10,508
3,458
70
2,990
7,518
47,160
0
W
Ratatoskr
smallng
Ratatoskr
3,676
556
0
254
11,475
4,045
0
1,427
9,938
0
56,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
58,461
321
Minions Killed
531
0
Camps Cleared
0
1,571,090
Distance Traveled
2,195,941
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,516
569
133
6
0
419,811
1
L
Hercules
9,227
419
64
3
0
461,902
1
L
Hou Yi
6,803
309
40
2
0
168,317
0
L
Pele
9,524
433
102
5
0
435,379
4
W
Mercury
10,959
498
108
5
0
459,916
2
L
Ymir
6,528
297
16
1
0
151,494
1
W
Danzaburou
11,576
526
76
3
0
407,953
0
W
Apollo
12,363
562
133
6
0
416,787
0
L
Poseidon
9,817
446
99
5
0
353,998
0
W
Ratatoskr
11,047
502
81
4
0
491,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role