Player Matchup

Merlin
Merlin
KansasCityDon816
Merlin
Level 18
God Stats
3W - 5L
1,514 SR
Queue Stats
21W - 20L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
ODB_Killa434
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 23L
1,070 Elo+
Solo
Loki
Loki
ScaryMonsterQc
Loki
Level 22
God Stats
2W - 4L
1,326 SR
Queue Stats
21W - 22L
1,356 Elo+
Solo
Zeus
Zeus
ZeZe9876
Zeus
Level 21
God Stats
11W - 5L
1,500 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
can1970
Gilgamesh
Level 11
God Stats
1W - 3L
1,351 SR
Queue Stats
27W - 16L
1,446 Elo+
Party 1
Team Averages
Level 16
1,438 SR
1,361 Elo+

VS

Team Averages
Level 17
1,384 SR
1,272 Elo+
Chang'e
Chang'e
Isra1109
Chang'e
Level 27
God Stats
5W - 5L
1,410 SR
Queue Stats
47W - 63L
1,427 Elo+
Solo
Odin
Odin
JGrim__
Odin
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 141L
1,366 Elo+
Solo
Olorun
Olorun
OROCHI303477
Olorun
Level 7
God Stats
882W - 997L
1,078 SR
Queue Stats
887W - 1,007L
1,005 Elo+
Solo
Tiamat
Tiamat
Reaper__WuW
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,214 Elo+
Solo
Medusa
Medusa
VG3_Spanky
Medusa
Level 18
God Stats
42W - 35L
1,431 SR
Queue Stats
59W - 51L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 15
16,009
1,067
29,664
21,935
9,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ODB_Killa434
Jormungandr
20
1 / 9 / 12
13,957
930
3,704
25,821
24,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 8 / 14
15,794
1,053
19,630
19,324
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
16
0 / 2 / 0
11,103
740
947
1,594
399
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
can1970
Gilgamesh
20
15 / 4 / 15
18,175
1,212
24,948
26,588
17,565
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isra1109
Chang'e
20
5 / 8 / 14
16,168
1,078
18,013
23,584
9,368
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
JGrim__
Odin
20
11 / 3 / 10
16,886
1,126
24,484
21,137
20,446
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
0 / 11 / 8
12,972
865
3,349
18,757
7,242
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
0 / 0 / 1
11,077
738
141
340
91
Medusa
VG3_Spanky
Medusa
20
16 / 9 / 10
18,722
1,248
40,338
23,090
8,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
75
31
Kills
32
32
Deaths
31
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Isra1109
Chang'e
5
8
14
1.5
W
Odin
JGrim__
Odin
11
3
10
5.33
L
8
9
15
1.72
L
Jormungandr
ODB_Killa434
Jormungandr
1
9
12
0.78
W
Olorun
0
11
8
0.36
W
Tiamat
0
0
1
0.5
L
7
8
14
1.75
W
Medusa
VG3_Spanky
Medusa
16
9
10
2.33
L
Zeus
0
2
0
0
L
Gilgamesh
can1970
Gilgamesh
15
4
15
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,893
Damage
86,325
95,262
Taken
86,908
58,898
Mitigated
46,069
2,314
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Isra1109
Chang'e
18,013
1,318
3,511
4,066
23,584
9,368
0
6,520
17,064
68,715
0
W
Odin
JGrim__
Odin
24,484
4,340
0
0
21,137
20,446
0
7,220
13,917
295
48,694
L
29,664
4,145
0
87
21,935
9,428
0
3,159
18,776
71,136
0
L
Jormungandr
ODB_Killa434
Jormungandr
3,704
1,541
0
93
25,821
24,740
0
5,876
19,945
30,208
0
W
Olorun
3,349
2,628
55
1,557
18,757
7,242
0
9,442
9,315
19,813
0
W
Tiamat
141
0
0
114
340
91
0
126
214
659
0
L
19,630
4,900
0
156
19,324
6,766
0
4,075
15,249
0
48,708
W
Medusa
VG3_Spanky
Medusa
40,338
27,125
0
1,743
23,090
8,922
0
11,007
12,083
0
80,336
L
Zeus
947
41
0
0
1,594
399
0
122
1,472
3,519
0
L
Gilgamesh
can1970
Gilgamesh
24,948
8,971
0
1,978
26,588
17,565
0
8,563
18,025
0
48,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,038
Gold Earned
75,825
253
Minions Killed
308
3
Camps Cleared
10
1,135,382
Distance Traveled
961,212
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,168
1,078
132
9
6
236,365
0
W
Odin
16,886
1,126
60
4
3
297,599
1
L
Merlin
16,009
1,067
79
5
1
266,401
0
L
Jormungandr
13,957
930
58
4
0
235,521
0
W
Olorun
12,972
865
31
2
0
154,152
2
W
Tiamat
11,077
738
0
0
0
24,501
0
L
Loki
15,794
1,053
57
4
1
294,564
0
W
Medusa
18,722
1,248
85
6
1
248,595
0
L
Zeus
11,103
740
10
1
0
26,691
0
L
Gilgamesh
18,175
1,212
49
3
1
312,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role