Player Matchup

Tiamat
Tiamat
Anti_Jume
Tiamat
Level 17
God Stats
4W - 3L
1,650 SR
Queue Stats
75W - 82L
1,338 Elo+
Party 1
Pele
Pele
CapCupcake
Pele
Level 29
God Stats
2W - 3L
1,295 SR
Queue Stats
6W - 7L
1,261 Elo+
Solo
Sobek
Sobek
Rivers1263
Sobek
Level 28
God Stats
12W - 9L
1,568 SR
Queue Stats
137W - 134L
1,422 Elo+
Party 1
Artemis
Artemis
StayPhrosty
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,132 Elo+
Solo
Thanatos
Thanatos
danrr100
Thanatos
Level 19
God Stats
18W - 26L
1,393 SR
Queue Stats
56W - 101L
1,303 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,291 Elo+

VS

Team Averages
Level 19
1,422 SR
1,305 Elo+
Neith
Neith
Davocion99
Neith
Level 8
God Stats
2W - 6L
1,404 SR
Queue Stats
55W - 59L
1,344 Elo+
Party 2
Thor
Thor
Noob_Chuck
Thor
Level 26
God Stats
6W - 9L
1,475 SR
Queue Stats
77W - 106L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
aspelasics
Cthulhu
Level 13
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 14L
1,243 Elo+
Solo
Hades
Hades
dcembrano32
Hades
Level 26
God Stats
30W - 41L
1,449 SR
Queue Stats
71W - 99L
1,334 Elo+
Party 2
Ymir
Ymir
haankko777
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 46L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anti_Jume
Tiamat
15
4 / 2 / 10
9,700
462
10,749
10,942
12,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 3 / 3
12,322
587
10,940
15,203
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
14
5 / 2 / 14
10,819
515
10,474
19,163
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
StayPhrosty
Artemis
14
7 / 5 / 7
10,054
479
9,528
10,271
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
danrr100
Thanatos
14
5 / 4 / 13
10,069
479
9,240
10,779
3,881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 9
9,057
431
6,042
9,051
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 3
10,109
481
8,786
13,353
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
aspelasics
Cthulhu
10
0 / 13 / 6
7,286
347
4,617
17,671
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 3 / 2
10,257
488
11,893
13,414
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 4
8,465
403
4,554
14,810
12,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
31
Kills
14
16
Deaths
31
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Anti_Jume
Tiamat
4
2
10
4.5
W
10
3
3
3.83
L
Neith
1
5
9
1.1
L
5
4
3
1.63
W
Sobek
5
2
14
6
W
Artemis
StayPhrosty
Artemis
7
5
7
2.1
L
Cthulhu
aspelasics
Cthulhu
0
13
6
0.23
W
Thanatos
danrr100
Thanatos
5
4
13
2.88
L
6
3
2
2.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,931
Damage
35,892
66,358
Taken
68,299
47,673
Mitigated
40,807
25,032
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Anti_Jume
Tiamat
10,749
1,924
0
3,428
10,942
12,501
649
4,396
6,420
41,103
0
W
10,940
2,575
0
5,086
15,203
6,237
2,704
3,504
11,674
0
97,675
L
Neith
6,042
3,907
0
1,581
9,051
2,444
1,713
1,125
7,916
0
37,054
L
8,786
1,233
0
2,674
13,353
4,546
170
3,082
10,153
0
56,311
W
Sobek
10,474
1,244
900
9,366
19,163
20,906
514
7,054
11,959
36,338
0
W
Artemis
StayPhrosty
Artemis
9,528
3,286
0
670
10,271
4,148
2,082
2,499
7,722
0
44,769
L
Cthulhu
aspelasics
Cthulhu
4,617
1,132
208
624
17,671
14,200
251
6,344
10,899
11,690
0
W
Thanatos
danrr100
Thanatos
9,240
3,178
0
5,582
10,779
3,881
713
3,110
7,519
0
34,636
L
11,893
326
212
3,186
13,414
7,087
234
6,077
6,994
50,417
0
L
4,554
782
0
787
14,810
12,530
947
3,529
11,114
35,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
45,174
419
Minions Killed
342
0
Camps Cleared
0
1,847,019
Distance Traveled
1,878,970
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,700
462
85
4
0
368,545
0
W
Pele
12,322
587
157
7
0
397,597
6
L
Neith
9,057
431
80
4
0
351,656
0
L
Thor
10,109
481
109
5
0
417,917
0
W
Sobek
10,819
515
39
2
0
404,794
4
W
Artemis
10,054
479
81
4
0
272,190
4
L
Cthulhu
7,286
347
17
1
0
357,472
0
W
Thanatos
10,069
479
57
3
0
403,893
1
L
Hades
10,257
488
84
4
0
380,057
0
L
Ymir
8,465
403
52
2
0
371,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role