Player Matchup

Freya
Freya
Boooty Bandittt
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
519W - 399L
1,761 Elo+
Party 1
Horus
Horus
DadRatatoskr
Horus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
IDooberStyle
Cthulhu
Level 115
God Stats
6W - 1L
1,760 SR
Queue Stats
37W - 18L
1,709 Elo+
Party 1
Team Averages
Level 93
1,587 SR
1,559 Elo+

VS

Team Averages
Level 77
1,457 SR
1,354 Elo+
Nox
Nox
Amatorculist
Nox
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 368L
1,445 Elo+
Party 2
Hera
Hera
Dawson03
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 166L
1,449 Elo+
Party 2
Poseidon
Poseidon
ThelightHouse420
Poseidon
Level 21
God Stats
44W - 58L
1,372 SR
Queue Stats
238W - 339L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 6
8,966
897
5,863
9,323
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 0 / 9
9,336
934
8,577
10,580
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
IDooberStyle
Cthulhu
10
2 / 2 / 14
8,041
804
5,606
10,430
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,132
613
3,692
6,388
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
8
0 / 6 / 2
6,158
616
6,491
7,518
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 1
6,759
676
3,658
9,597
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
2
2
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
9
0
6
12
W
9
0
9
13.5
L
Hera
0
6
2
0.17
W
Cthulhu
IDooberStyle
Cthulhu
2
2
14
4.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
13,841
30,333
Taken
23,503
19,571
Mitigated
7,034
18,939
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,692
187
0
181
6,388
2,087
0
3,206
3,182
19,710
0
W
5,863
2,296
0
5,829
9,323
3,231
452
3,648
5,675
44,887
0
W
8,577
4,332
1,865
6,823
10,580
10,405
1,072
4,747
5,833
0
16,977
L
Hera
6,491
1,487
0
255
7,518
2,253
0
3,316
4,202
17,179
0
W
Cthulhu
IDooberStyle
Cthulhu
5,606
523
473
3,949
10,430
5,935
593
6,187
4,243
24,148
0
L
3,658
819
0
782
9,597
2,694
0
4,971
4,626
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
19,049
107
Minions Killed
87
0
Camps Cleared
0
574,733
Distance Traveled
408,432
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,132
613
29
3
0
145,160
1
W
Freya
8,966
897
72
7
0
179,428
3
W
Horus
9,336
934
10
1
0
193,424
1
L
Hera
6,158
616
25
3
0
141,376
0
W
Cthulhu
8,041
804
25
3
0
201,881
3
L
Poseidon
6,759
676
33
3
0
121,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role