Player Matchup

Medusa
Medusa
Agent619
Medusa
Level 27
God Stats
9W - 3L
1,554 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Horus
Horus
BonLFHG
Horus
Level 63
God Stats
8W - 5L
1,609 SR
Queue Stats
50W - 44L
1,481 Elo+
Party 1
Ra
Ra
KYLE TWO 444
Ra
Level 7
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Ratweelh
Mulan
Level 8
God Stats
3W - 3L
1,508 SR
Queue Stats
13W - 16L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
门中木人
Sun Wukong
Level 12
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 5L
1,266 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,365 Elo+

VS

Team Averages
Level 21
1,471 SR
1,314 Elo+
Chernobog
Chernobog
Fissionize
Chernobog
Level 28
God Stats
41W - 21L
1,591 SR
Queue Stats
176W - 132L
1,468 Elo+
Solo
Persephone
Persephone
TheWayOfKen
Persephone
Level 46
God Stats
5W - 6L
1,446 SR
Queue Stats
23W - 48L
1,279 Elo+
Party 2
Nemesis
Nemesis
allen_the_godly
Nemesis
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Arachne
Arachne
bubba1997
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Chaac
Chaac
爱吃芥末的猫
Chaac
Level 6
God Stats
1W - 1L
1,564 SR
Queue Stats
1W - 7L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent619
Medusa
17
5 / 1 / 4
11,801
472
9,494
10,620
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
BonLFHG
Horus
17
7 / 5 / 16
11,676
467
15,582
22,570
23,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 5
11,031
441
9,007
16,808
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ratweelh
Mulan
18
11 / 5 / 9
12,067
483
21,614
23,144
26,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
门中木人
Sun Wukong
19
10 / 3 / 8
12,565
503
17,161
22,114
14,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fissionize
Chernobog
16
6 / 8 / 1
11,287
451
17,939
24,416
8,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
TheWayOfKen
Persephone
17
5 / 7 / 5
11,550
462
23,623
15,627
6,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 15 / 4
8,411
336
5,551
19,856
8,769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
bubba1997
Arachne
14
2 / 4 / 0
9,728
389
5,229
11,379
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 3 / 5
12,222
489
15,817
25,960
29,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
36
Kills
20
20
Deaths
37
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agent619
Medusa
5
1
4
7
W
Horus
BonLFHG
Horus
7
5
16
3
L
Chernobog
Fissionize
Chernobog
6
8
1
0.81
W
3
6
5
0.92
W
Mulan
Ratweelh
Mulan
11
5
9
3.1
L
Persephone
TheWayOfKen
Persephone
5
7
5
1.07
L
1
15
4
0.2
L
Arachne
bubba1997
Arachne
2
4
0
0.5
L
6
3
5
2.83
W
Sun Wukong
门中木人
Sun Wukong
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,858
Damage
68,159
95,256
Taken
97,238
76,314
Mitigated
58,016
31,727
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agent619
Medusa
9,494
3,706
0
2,765
10,620
4,185
420
1,533
8,787
0
55,542
W
Horus
BonLFHG
Horus
15,582
5,266
4,915
10,483
22,570
23,852
2,098
3,835
18,385
7,496
35,281
L
Chernobog
Fissionize
Chernobog
17,939
7,821
0
3,949
24,416
8,232
42
2,210
21,494
0
68,104
W
9,007
1,319
1,412
1,826
16,808
7,187
3,715
9,063
7,670
49,405
0
W
Mulan
Ratweelh
Mulan
21,614
2,163
0
4,520
23,144
26,254
1,328
4,466
18,553
141
72,975
L
Persephone
TheWayOfKen
Persephone
23,623
2,484
279
2,064
15,627
6,496
314
3,083
12,235
73,150
0
L
5,551
3,147
0
2,038
19,856
8,769
0
996
18,405
0
19,736
L
Arachne
bubba1997
Arachne
5,229
4,032
0
2,113
11,379
5,429
143
369
10,870
0
60,653
L
15,817
3,218
0
13,662
25,960
29,090
500
4,687
20,517
0
73,164
W
Sun Wukong
门中木人
Sun Wukong
17,161
4,917
0
5,806
22,114
14,836
0
4,726
17,238
402
81,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,140
Gold Earned
53,198
489
Minions Killed
455
0
Camps Cleared
0
2,178,250
Distance Traveled
2,031,545
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,801
472
105
4
0
480,541
0
W
Horus
11,676
467
62
2
0
410,291
0
L
Chernobog
11,287
451
101
4
0
390,599
4
W
Ra
11,031
441
96
4
0
410,653
2
W
Mulan
12,067
483
111
4
0
401,337
3
L
Persephone
11,550
462
114
5
0
399,859
3
L
Nemesis
8,411
336
21
1
0
411,185
0
L
Arachne
9,728
389
106
4
0
333,601
0
L
Chaac
12,222
489
113
5
0
496,301
1
W
Sun Wukong
12,565
503
115
5
0
475,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role