Player Matchup

Tiamat
Tiamat
B_Ruben
Tiamat
Level 47
God Stats
0W - 4L
1,318 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 2
Susano
Susano
Easy-Leandro_
Susano
Level 82
God Stats
48W - 26L
1,669 SR
Queue Stats
280W - 289L
1,519 Elo+
Party 2
Sobek
Sobek
El-Pana-Pepsi
Sobek
Level 26
God Stats
3W - 5L
1,642 SR
Queue Stats
43W - 41L
1,529 Elo+
Party 2
Anhur
Anhur
Pastel_de_Papa-
Anhur
Level 92
God Stats
3W - 6L
1,521 SR
Queue Stats
202W - 206L
1,492 Elo+
Party 2
Bellona
Bellona
l-SHADOW_ANGEL-I
Bellona
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 110L
1,478 Elo+
Party 2
Team Averages
Level 61
1,530 SR
1,511 Elo+

VS

Team Averages
Level 132
1,658 SR
1,618 Elo+
Aphrodite
Aphrodite
Gogumela
Aphrodite
Level 159
God Stats
3W - 9L
1,618 SR
Queue Stats
304W - 162L
1,697 Elo+
Party 1
Geb
Geb
Tracabulho
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Tropikaus
Set
Level 159
God Stats
2W - 0L
1,690 SR
Queue Stats
128W - 91L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
szBuh
Tsukuyomi
Level 24
God Stats
2W - 0L
1,815 SR
Queue Stats
31W - 10L
1,698 Elo+
Party 1
Ymir
Ymir
xLuN
Ymir
Level 157
God Stats
16W - 5L
1,667 SR
Queue Stats
779W - 437L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B_Ruben
Tiamat
12
0 / 2 / 1
6,521
466
3,078
5,140
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 1
7,448
532
5,201
7,532
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 3 / 2
5,680
406
1,815
8,509
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 1
7,118
508
4,609
11,236
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 0
7,439
531
4,910
9,695
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gogumela
Aphrodite
13
2 / 0 / 3
7,520
537
3,228
6,226
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,527
538
3,952
8,830
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 1
8,240
589
3,441
8,748
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
szBuh
Tsukuyomi
13
5 / 4 / 0
7,853
561
8,110
9,688
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
xLuN
Ymir
12
2 / 0 / 4
7,601
543
5,122
6,911
3,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
B_Ruben
Tiamat
0
2
1
0.25
L
3
1
1
3.5
L
0
3
2
0.33
W
Aphrodite
Gogumela
Aphrodite
2
0
3
3.5
L
1
4
1
0.38
W
1
0
2
2
W
3
0
1
3.5
L
0
3
0
0
W
Tsukuyomi
szBuh
Tsukuyomi
5
4
0
1.25
W
Ymir
xLuN
Ymir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
23,853
42,112
Taken
40,403
18,567
Mitigated
17,018
13,760
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
B_Ruben
Tiamat
3,078
792
0
1,923
5,140
1,981
0
1,196
3,944
27,408
0
L
5,201
510
0
3,088
7,532
3,322
20
1,361
6,171
0
41,040
L
1,815
205
0
2,224
8,509
3,999
0
2,612
5,897
10,026
0
W
Aphrodite
Gogumela
Aphrodite
3,228
293
1,960
4,408
6,226
2,205
882
1,215
4,805
43,065
0
L
4,609
1,689
0
3,362
11,236
2,947
0
1,309
9,927
0
44,859
W
3,952
701
0
3,767
8,830
3,607
0
487
8,313
39,441
0
W
3,441
1,804
0
5,371
8,748
4,784
1,666
230
8,518
0
61,143
L
4,910
1,110
0
3,163
9,695
6,318
0
5,824
3,871
0
46,179
W
Tsukuyomi
szBuh
Tsukuyomi
8,110
2,663
0
2,817
9,688
2,670
0
1,197
8,469
0
42,451
W
Ymir
xLuN
Ymir
5,122
1,796
0
895
6,911
3,752
300
1,394
5,405
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
38,741
362
Minions Killed
416
0
Camps Cleared
0
1,412,560
Distance Traveled
1,442,752
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,521
466
66
5
0
246,287
2
L
Susano
7,448
532
90
6
0
334,346
0
L
Sobek
5,680
406
9
1
0
297,902
8
W
Aphrodite
7,520
537
97
7
0
271,914
3
L
Anhur
7,118
508
87
6
0
249,464
3
W
Geb
7,527
538
80
6
0
296,058
3
W
Set
8,240
589
130
9
0
318,669
0
L
Bellona
7,439
531
110
8
0
284,561
0
W
Tsukuyomi
7,853
561
83
6
0
269,918
5
W
Ymir
7,601
543
26
2
0
286,193
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role