Player Matchup

Sylvanus
Sylvanus
ELCHIPOTLES
Sylvanus
Level 129
God Stats
24W - 22L
1,533 SR
Queue Stats
310W - 322L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IPeeta
Tsukuyomi
Level 160
God Stats
47W - 36L
1,586 SR
Queue Stats
509W - 525L
1,485 Elo+
Party 1
Artemis
Artemis
LordHerny
Artemis
Level 127
God Stats
139W - 118L
1,619 SR
Queue Stats
202W - 205L
1,566 Elo+
Party 1
Tyr
Tyr
LordZagna
Tyr
Level 149
God Stats
7W - 10L
1,631 SR
Queue Stats
259W - 263L
1,560 Elo+
Party 1
Ra
Ra
xSannineitorx
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,525 Elo+

VS

Team Averages
Level 112
1,590 SR
1,535 Elo+
Hachiman
Hachiman
Dweln
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Nlewd
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Steeredsauce3
Chaac
Level 88
God Stats
13W - 9L
1,654 SR
Queue Stats
56W - 62L
1,559 Elo+
Party 3
Persephone
Persephone
Thewizardragon
Persephone
Level 115
God Stats
3W - 10L
1,739 SR
Queue Stats
90W - 89L
1,568 Elo+
Party 3
Mercury
Mercury
lBehavingP
Mercury
Level 123
God Stats
11W - 10L
1,558 SR
Queue Stats
81W - 86L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELCHIPOTLES
Sylvanus
14
3 / 3 / 8
8,763
487
11,324
14,775
11,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
IPeeta
Tsukuyomi
16
3 / 3 / 3
9,542
530
6,435
13,848
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LordHerny
Artemis
17
3 / 1 / 2
9,900
550
7,820
10,035
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 1 / 2
11,098
617
10,001
16,000
15,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 3 / 7
9,616
534
7,099
9,059
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dweln
Hachiman
16
1 / 1 / 0
9,563
531
4,118
9,863
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Nlewd
Yemoja
11
1 / 4 / 2
7,383
410
2,619
13,431
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 1
8,582
477
9,461
14,221
12,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Thewizardragon
Persephone
15
6 / 3 / 3
10,133
563
18,629
11,304
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lBehavingP
Mercury
14
3 / 3 / 5
8,834
491
5,439
11,633
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
11
11
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dweln
Hachiman
1
1
0
1
W
Sylvanus
ELCHIPOTLES
Sylvanus
3
3
8
2.33
W
Tsukuyomi
IPeeta
Tsukuyomi
3
3
3
1.5
W
Artemis
LordHerny
Artemis
3
1
2
4
W
3
1
2
4
L
Yemoja
Nlewd
Yemoja
1
4
2
0.5
L
0
2
1
0.25
L
Persephone
Thewizardragon
Persephone
6
3
3
2.5
L
Mercury
lBehavingP
Mercury
3
3
5
1.83
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
40,266
63,717
Taken
60,452
40,416
Mitigated
32,188
29,476
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dweln
Hachiman
4,118
1,108
0
5,872
9,863
3,383
0
1,556
8,267
0
71,161
W
Sylvanus
ELCHIPOTLES
Sylvanus
11,324
3,128
1,998
3,792
14,775
11,755
593
7,267
7,188
29,673
5,977
W
Tsukuyomi
IPeeta
Tsukuyomi
6,435
1,407
0
7,115
13,848
5,999
1,928
3,755
9,925
0
63,256
W
Artemis
LordHerny
Artemis
7,820
1,737
687
3,972
10,035
4,179
1,468
3,315
6,652
0
61,073
W
10,001
1,817
0
6,694
16,000
15,008
0
409
15,583
0
81,695
L
Yemoja
Nlewd
Yemoja
2,619
413
1,110
3,883
13,431
7,299
0
6,415
6,884
16,136
0
L
9,461
728
0
5,355
14,221
12,190
0
1,008
13,187
0
61,582
L
Persephone
Thewizardragon
Persephone
18,629
424
0
2,262
11,304
3,640
0
6,162
4,945
74,051
0
L
Mercury
lBehavingP
Mercury
5,439
1,773
0
2,668
11,633
5,676
0
2,200
9,407
0
58,892
W
7,099
232
1,858
3,360
9,059
3,475
437
5,588
3,121
71,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
44,495
613
Minions Killed
548
0
Camps Cleared
0
1,832,818
Distance Traveled
1,699,744
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,563
531
146
8
0
292,185
1
W
Sylvanus
8,763
487
49
3
0
335,124
5
W
Tsukuyomi
9,542
530
125
7
0
394,886
2
W
Artemis
9,900
550
112
6
0
320,508
2
W
Tyr
11,098
617
175
10
0
402,284
4
L
Yemoja
7,383
410
22
1
0
299,594
4
L
Chaac
8,582
477
131
7
0
375,375
0
L
Persephone
10,133
563
144
8
0
344,413
4
L
Mercury
8,834
491
105
6
0
388,177
3
W
Ra
9,616
534
152
8
0
380,016
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role