Player Matchup

Chiron
Chiron
Chuck5433
Chiron
Level 63
God Stats
7W - 8L
1,428 SR
Queue Stats
201W - 195L
1,324 Elo+
Party 1
Odin
Odin
ThatGamerDude17
Odin
Level 67
God Stats
17W - 23L
1,498 SR
Queue Stats
398W - 464L
1,434 Elo+
Party 3
Anubis
Anubis
Tx J Ripper
Anubis
Level 40
God Stats
17W - 29L
1,367 SR
Queue Stats
89W - 126L
1,306 Elo+
Party 3
Thor
Thor
Tx T Bundy
Thor
Level 29
God Stats
2W - 8L
1,691 SR
Queue Stats
179W - 256L
1,309 Elo+
Party 3
Jormungandr
Jormungandr
yairyaxel
Jormungandr
Level 38
God Stats
35W - 32L
1,363 SR
Queue Stats
246W - 233L
1,320 Elo+
Party 1
Team Averages
Level 47
1,469 SR
1,339 Elo+

VS

Team Averages
Level 58
1,518 SR
1,408 Elo+
Ra
Ra
JUMAR007
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,327 Elo+
Party 2
Anubis
Anubis
NBT DRAGO
Anubis
Level 101
God Stats
3W - 1L
1,537 SR
Queue Stats
391W - 392L
1,467 Elo+
Party 2
Mercury
Mercury
OFFtheCOAST_7
Mercury
Level 69
God Stats
4W - 4L
1,469 SR
Queue Stats
358W - 377L
1,421 Elo+
Party 4
Ravana
Ravana
PumaPants_8
Ravana
Level 68
God Stats
16W - 10L
1,542 SR
Queue Stats
242W - 235L
1,431 Elo+
Party 4
Rama
Rama
ruhdiv
Rama
Level 7
God Stats
8W - 10L
1,542 SR
Queue Stats
22W - 35L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chuck5433
Chiron
9
6 / 3 / 3
5,997
545
4,739
8,314
2,375
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,731
521
2,587
6,578
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
8
0 / 7 / 1
4,912
447
3,807
9,713
3,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 3
5,701
518
2,014
8,617
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
yairyaxel
Jormungandr
10
4 / 2 / 5
5,987
544
3,420
7,264
5,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,448
495
2,374
3,060
721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
NBT DRAGO
Anubis
12
9 / 2 / 5
7,824
711
11,907
7,719
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
12
8 / 2 / 5
7,800
709
5,146
6,606
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
12
2 / 0 / 4
7,506
682
3,647
3,392
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
ruhdiv
Rama
8
0 / 5 / 4
4,882
444
2,211
5,989
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
19
19
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
Chuck5433
Chiron
6
3
3
2.5
W
0
3
3
0.5
W
Anubis
NBT DRAGO
Anubis
9
2
5
5.75
W
Mercury
8
2
5
5.25
W
Ravana
2
0
4
4
L
2
2
0
1
L
Anubis
0
7
1
0.07
L
0
5
3
0.3
W
Rama
ruhdiv
Rama
0
5
4
0.4
L
Jormungandr
yairyaxel
Jormungandr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
25,285
40,486
Taken
26,766
17,645
Mitigated
9,341
11,554
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Chuck5433
Chiron
4,739
1,821
612
2,591
8,314
2,375
696
2,710
5,604
0
23,998
W
2,374
280
234
531
3,060
721
605
640
2,420
21,853
0
W
Anubis
NBT DRAGO
Anubis
11,907
1,007
0
3,569
7,719
4,077
427
3,700
4,019
39,804
0
W
Mercury
5,146
2,677
0
2,054
6,606
1,921
409
941
5,665
0
27,174
W
Ravana
3,647
1,269
0
1,100
3,392
1,233
572
470
2,922
0
29,768
L
2,587
493
0
2,242
6,578
3,629
454
1,273
5,305
0
25,369
L
Anubis
3,807
132
0
1,967
9,713
3,995
350
4,603
5,110
23,761
0
L
2,014
567
108
2,278
8,617
2,270
0
3,432
5,185
0
29,200
W
Rama
ruhdiv
Rama
2,211
2,084
0
879
5,989
1,389
165
1,476
4,513
0
11,435
L
Jormungandr
yairyaxel
Jormungandr
3,420
670
108
1,648
7,264
5,376
260
2,263
5,001
19,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
33,460
227
Minions Killed
249
0
Camps Cleared
0
985,484
Distance Traveled
1,078,970
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,997
545
46
4
0
193,940
3
W
Ra
5,448
495
33
3
0
194,311
2
W
Anubis
7,824
711
63
6
0
189,563
3
W
Mercury
7,800
709
71
6
0
272,929
1
W
Ravana
7,506
682
60
5
0
219,079
2
L
Odin
5,731
521
53
5
0
195,188
0
L
Anubis
4,912
447
32
3
0
165,019
1
L
Thor
5,701
518
72
7
0
209,535
1
W
Rama
4,882
444
22
2
0
203,088
0
L
Jormungandr
5,987
544
24
2
0
221,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role