Player Matchup

Medusa
Medusa
CrackVenom
Medusa
Level 102
God Stats
8W - 10L
1,642 SR
Queue Stats
157W - 148L
1,507 Elo+
Party 3
Anubis
Anubis
Ragnarok1983
Anubis
Level 123
God Stats
10W - 7L
1,581 SR
Queue Stats
33W - 44L
1,415 Elo+
Party 3
Loki
Loki
cerdodebarrio42
Loki
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 70L
1,402 Elo+
Party 1
King Arthur
King Arthur
kingdebarrio42
King Arthur
Level 86
God Stats
23W - 14L
1,572 SR
Queue Stats
44W - 46L
1,433 Elo+
Party 1
Ymir
Ymir
papadebarrio42
Ymir
Level 61
God Stats
14W - 16L
1,554 SR
Queue Stats
42W - 40L
1,463 Elo+
Party 1
Team Averages
Level 94
1,570 SR
1,444 Elo+

VS

Team Averages
Level 72
1,501 SR
1,455 Elo+
Nox
Nox
KodakJango14
Nox
Level 87
God Stats
22W - 21L
1,533 SR
Queue Stats
273W - 282L
1,437 Elo+
Party 4
Cthulhu
Cthulhu
RobBD08
Cthulhu
Level 84
God Stats
87W - 80L
1,552 SR
Queue Stats
362W - 350L
1,425 Elo+
Party 4
Medusa
Medusa
Roronoa-Zoro397
Medusa
Level 96
God Stats
3W - 5L
1,554 SR
Queue Stats
123W - 112L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
eggyroll
Amaterasu
Level 40
God Stats
1W - 3L
1,363 SR
Queue Stats
33W - 29L
1,464 Elo+
Party 4
Da Ji
Da Ji
nerfthisboi21
Da Ji
Level 52
God Stats
3W - 6L
1,500 SR
Queue Stats
135W - 129L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrackVenom
Medusa
14
5 / 4 / 1
8,421
495
8,275
10,923
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
2 / 1 / 2
7,988
470
5,644
8,208
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 5
9,626
566
10,528
10,865
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kingdebarrio42
King Arthur
14
1 / 3 / 3
8,382
493
8,486
11,724
9,230
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 4 / 5
8,280
487
2,613
12,436
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,955
468
5,330
9,263
3,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RobBD08
Cthulhu
12
3 / 4 / 4
8,176
481
8,710
10,455
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
4 / 3 / 2
7,702
453
7,638
9,625
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
eggyroll
Amaterasu
15
3 / 3 / 0
8,381
493
5,712
12,562
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 3
7,478
440
6,488
11,761
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
16
Kills
12
12
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
CrackVenom
Medusa
5
4
1
1.38
L
0
2
2
0.5
W
Anubis
2
1
2
3
L
Cthulhu
RobBD08
Cthulhu
3
4
4
1.25
L
4
3
2
1.67
W
6
0
5
8.5
L
Amaterasu
eggyroll
Amaterasu
3
3
0
1
W
King Arthur
kingdebarrio42
King Arthur
1
3
3
0.83
L
2
5
3
0.7
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
33,878
54,156
Taken
53,666
31,866
Mitigated
25,639
11,807
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CrackVenom
Medusa
8,275
4,203
0
2,330
10,923
3,845
1,274
1,961
8,962
0
51,956
L
5,330
371
342
3,596
9,263
3,914
0
3,187
6,076
52,964
0
W
Anubis
5,644
105
390
4,148
8,208
5,001
924
3,802
4,406
42,316
0
L
Cthulhu
RobBD08
Cthulhu
8,710
149
189
1,270
10,455
7,609
99
1,933
8,522
39,878
0
L
7,638
3,975
0
2,904
9,625
3,327
825
743
8,882
0
38,073
W
10,528
3,090
0
2,579
10,865
4,172
0
1,819
9,046
0
58,654
L
Amaterasu
eggyroll
Amaterasu
5,712
2,382
0
6,190
12,562
6,592
0
1,065
11,497
0
34,650
W
King Arthur
kingdebarrio42
King Arthur
8,486
894
0
1,375
11,724
9,230
408
1,386
10,338
0
46,258
L
6,488
1,391
0
3,258
11,761
4,197
0
1,329
10,432
0
35,067
W
2,613
591
0
985
12,436
9,618
0
5,072
7,364
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
39,692
389
Minions Killed
385
0
Camps Cleared
0
1,584,735
Distance Traveled
1,621,081
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,421
495
84
5
0
284,413
2
L
Nox
7,955
468
88
5
0
322,257
11
W
Anubis
7,988
470
74
4
0
337,124
0
L
Cthulhu
8,176
481
84
5
0
328,453
8
L
Medusa
7,702
453
56
3
0
319,243
3
W
Loki
9,626
566
103
6
0
376,435
0
L
Amaterasu
8,381
493
86
5
0
296,586
1
W
King Arthur
8,382
493
74
4
0
288,073
2
L
Da Ji
7,478
440
71
4
0
354,542
1
W
Ymir
8,280
487
54
3
0
298,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role