Player Matchup

Odin
Odin
Draork
Odin
Level 40
God Stats
3W - 4L
1,140 SR
Queue Stats
68W - 109L
1,209 Elo+
Party 2
Izanami
Izanami
gamethan
Izanami
Level 120
God Stats
5W - 4L
1,368 SR
Queue Stats
191W - 217L
1,512 Elo+
Solo
Zeus
Zeus
nikolino0
Zeus
Level 46
God Stats
54W - 49L
1,427 SR
Queue Stats
88W - 152L
1,210 Elo+
Party 2
Team Averages
Level 69
1,312 SR
1,311 Elo+

VS

Team Averages
Level 64
1,608 SR
1,385 Elo+
Agni
Agni
Godly_Mortal_
Agni
Level 74
God Stats
5W - 6L
1,495 SR
Queue Stats
170W - 229L
1,352 Elo+
Solo
Chiron
Chiron
Joey442
Chiron
Level 54
God Stats
13W - 6L
1,828 SR
Queue Stats
149W - 118L
1,409 Elo+
Party 1
Athena
Athena
NotZeroedin
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 128L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Draork
Odin
11
0 / 1 / 10
8,219
632
4,229
5,992
5,114
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
gamethan
Izanami
14
6 / 1 / 4
9,904
762
8,480
7,599
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
12
4 / 0 / 6
8,874
683
11,577
2,665
750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,751
596
3,808
7,272
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Joey442
Chiron
10
0 / 3 / 1
7,371
567
3,518
8,733
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
10
0 / 4 / 2
8,149
627
2,494
13,762
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Draork
Odin
0
1
10
5
L
2
3
0
0.67
L
Chiron
Joey442
Chiron
0
3
1
0.17
L
Athena
0
4
2
0.25
W
Izanami
gamethan
Izanami
6
1
4
8
W
Zeus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
9,820
16,256
Taken
29,767
8,624
Mitigated
19,004
6,744
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Draork
Odin
4,229
512
295
1,414
5,992
5,114
515
3,051
2,941
0
17,157
L
3,808
204
316
2,440
7,272
2,970
0
1,857
5,415
23,841
0
L
Chiron
Joey442
Chiron
3,518
1,551
520
936
8,733
3,395
0
3,090
5,643
0
27,344
L
Athena
2,494
1,080
0
2,825
13,762
12,639
0
6,706
7,056
15,018
0
W
Izanami
gamethan
Izanami
8,480
5,763
0
4,133
7,599
2,760
1,332
2,318
5,281
0
58,102
W
Zeus
11,577
453
0
902
2,665
750
1,051
1,078
1,587
29,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
23,271
164
Minions Killed
122
0
Camps Cleared
0
644,661
Distance Traveled
609,315
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,219
632
31
2
0
231,940
3
L
Agni
7,751
596
53
4
0
221,279
5
L
Chiron
7,371
567
50
4
0
199,813
3
L
Athena
8,149
627
19
1
0
188,223
2
W
Izanami
9,904
762
87
7
0
211,043
3
W
Zeus
8,874
683
46
4
0
201,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role