Player Matchup

Baron Samedi
Baron Samedi
Silver III
AngelOfRuins
Baron Samedi
Silver III
Level 87
God Stats
16W - 13L
1,806 SR
Queue Stats
218W - 241L
769 MMR
Party 1
Fenrir
Fenrir
Silver V
Clavix
Fenrir
Silver V
Level 97
God Stats
42W - 31L
1,622 SR
Queue Stats
194W - 226L
490 MMR
Party 1
Cabrakan
Cabrakan
Silver V
LFM_Brandon
Cabrakan
Silver V
Level 101
God Stats
31W - 19L
1,457 SR
Queue Stats
349W - 374L
568 MMR
Party 3
Mulan
Mulan
Bronze I
LFM_Josue
Mulan
Bronze I
Level 100
God Stats
6W - 2L
1,756 SR
Queue Stats
555W - 590L
345 MMR
Party 3
Chiron
Chiron
Silver III
VagueSpark60
Chiron
Silver III
Level 114
God Stats
5W - 4L
1,524 SR
Queue Stats
50W - 61L
916 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,633 SR
618 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,510 SR
614 MMR
Khepri
Khepri
Bronze I
Anderson 2016
Khepri
Bronze I
Level 89
God Stats
77W - 92L
1,431 SR
Queue Stats
151W - 180L
428 MMR
Solo
Hun Batz
Hun Batz
Silver IV
ElextriK-Jacaro
Hun Batz
Silver IV
Level 105
God Stats
2W - 6L
1,443 SR
Queue Stats
147W - 157L
867 MMR
Solo
Chang'e
Chang'e
Silver V
Hiagorod
Chang'e
Silver V
Level 80
God Stats
20W - 31L
1,453 SR
Queue Stats
199W - 233L
550 MMR
Party 2
Chaac
Chaac
Silver V
Peg the Pirate
Chaac
Silver V
Level 64
God Stats
11W - 9L
1,716 SR
Queue Stats
218W - 245L
598 MMR
Solo
Danzaburou
Danzaburou
Silver IV
yKim z
Danzaburou
Silver IV
Level 75
God Stats
2W - 2L
1,507 SR
Queue Stats
100W - 113L
627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelOfRuins
Baron Samedi
20
4 / 8 / 14
15,441
454
28,788
29,092
17,200
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Clavix
Fenrir
20
8 / 6 / 8
17,128
504
21,004
28,808
27,679
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
LFM_Brandon
Cabrakan
20
3 / 5 / 15
14,264
420
16,098
33,579
38,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mulan
LFM_Josue
Mulan
20
5 / 7 / 12
16,748
493
22,458
34,106
46,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
20
13 / 8 / 11
17,931
527
39,483
28,852
14,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TsukuyomiThanatosCu ChulainnCthulhu

VS

Bans
Xing TianKing ArthurNu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 14
13,738
404
9,935
31,776
46,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
20
13 / 5 / 9
17,468
514
19,572
29,423
14,571
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Hiagorod
Chang'e
20
9 / 8 / 17
16,614
489
34,770
35,166
16,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
11 / 6 / 9
16,085
473
32,913
39,828
48,230
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
yKim z
Danzaburou
20
0 / 10 / 6
13,592
400
19,873
36,832
17,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
89
33
Kills
34
34
Deaths
33
60
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
4
14
2
W
Baron Samedi
AngelOfRuins
Baron Samedi
4
8
14
1.38
W
Fenrir
Clavix
Fenrir
8
6
8
2
L
Hun Batz
13
5
9
3.5
L
Chang'e
Hiagorod
Chang'e
9
8
17
2.19
W
Cabrakan
LFM_Brandon
Cabrakan
3
5
15
2.1
W
Mulan
LFM_Josue
Mulan
5
7
12
1.57
L
11
6
9
2.58
W
Chiron
13
8
11
2.31
L
Danzaburou
yKim z
Danzaburou
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,831
Damage
117,063
154,437
Taken
173,025
145,231
Mitigated
142,699
50,464
Healing
62,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,935
330
669
3,866
31,776
46,668
90
10,081
21,417
34,549
0
W
Baron Samedi
AngelOfRuins
Baron Samedi
28,788
1,836
2,341
10,260
29,092
17,200
2,001
10,144
18,930
101,698
0
W
Fenrir
Clavix
Fenrir
21,004
3,163
2,494
10,763
28,808
27,679
886
5,632
23,145
0
129,638
L
Hun Batz
19,572
4,268
0
5,630
29,423
14,571
333
5,309
23,865
0
143,657
L
Chang'e
Hiagorod
Chang'e
34,770
912
10,564
15,761
35,166
16,067
1,336
14,029
20,748
117,508
0
W
Cabrakan
LFM_Brandon
Cabrakan
16,098
1,912
0
6,108
33,579
38,925
776
11,728
21,814
63,694
0
W
Mulan
LFM_Josue
Mulan
22,458
3,515
1,281
6,830
34,106
46,577
1,910
7,981
26,055
0
97,079
L
32,913
8,086
0
12,572
39,828
48,230
1,633
6,291
33,306
0
101,868
W
Chiron
39,483
17,638
1,477
8,910
28,852
14,850
3,509
9,023
19,788
0
133,965
L
Danzaburou
yKim z
Danzaburou
19,873
9,802
0
13,167
36,832
17,163
1,988
7,881
28,803
0
119,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,512
Gold Earned
77,497
714
Minions Killed
647
0
Camps Cleared
0
2,897,862
Distance Traveled
2,840,917
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,738
404
39
1
0
600,552
1
W
Baron Samedi
15,441
454
153
5
0
542,351
5
W
Fenrir
17,128
504
166
5
0
706,445
1
L
Hun Batz
17,468
514
189
6
0
648,412
11
L
Chang'e
16,614
489
141
4
0
549,139
18
W
Cabrakan
14,264
420
71
2
0
590,521
4
W
Mulan
16,748
493
175
5
0
546,545
0
L
Chaac
16,085
473
140
4
0
555,966
0
W
Chiron
17,931
527
149
4
0
512,000
1
L
Danzaburou
13,592
400
138
4
0
486,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role