Player Matchup

Odin
Odin
Sucraxy
Odin
Level 27
God Stats
4W - 1L
1,942 SR
Queue Stats
108W - 41L
1,763 Elo+
Party 2
Anhur
Anhur
cm12y
Anhur
Level 24
God Stats
9W - 2L
1,881 SR
Queue Stats
282W - 131L
1,803 Elo+
Party 2
Nox
Nox
ezrafly
Nox
Level 87
God Stats
13W - 1L
1,726 SR
Queue Stats
357W - 159L
1,777 Elo+
Party 2
Team Averages
Level 46
1,850 SR
1,781 Elo+

VS

Team Averages
Level 97
1,681 SR
1,628 Elo+
Tyr
Tyr
Bamitzlol1
Tyr
Level 121
God Stats
15W - 3L
1,884 SR
Queue Stats
92W - 43L
1,637 Elo+
Party 1
Scylla
Scylla
HopefulLilAngel
Scylla
Level 142
God Stats
18W - 10L
1,558 SR
Queue Stats
433W - 306L
1,606 Elo+
Party 1
Mercury
Mercury
SomaIi
Mercury
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
109W - 50L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Sucraxy
Odin
13
6 / 2 / 11
10,605
758
7,291
9,186
5,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
cm12y
Anhur
15
8 / 0 / 11
10,770
769
11,052
8,947
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
5 / 4 / 9
9,864
705
6,128
7,462
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
8,114
580
5,541
13,248
3,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
8,733
624
5,814
7,579
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SomaIi
Mercury
12
4 / 5 / 1
9,301
664
5,768
12,300
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
6
6
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
1
5
3
0.5
L
Mercury
SomaIi
Mercury
4
5
1
0.9
W
Odin
Sucraxy
Odin
6
2
11
5.75
W
Anhur
cm12y
Anhur
8
0
11
13.5
W
Nox
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,471
Damage
17,123
25,595
Taken
33,127
11,928
Mitigated
9,900
6,410
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,541
908
0
1,599
13,248
3,875
0
3,109
10,139
0
13,659
L
5,814
129
0
350
7,579
2,232
0
1,968
5,611
29,097
0
L
Mercury
SomaIi
Mercury
5,768
2,054
0
1,580
12,300
3,793
0
1,163
11,137
0
33,744
W
Odin
Sucraxy
Odin
7,291
681
0
1,040
9,186
5,713
1,244
679
8,507
0
33,381
W
Anhur
cm12y
Anhur
11,052
5,503
0
4,676
8,947
3,266
1,926
3,161
5,786
0
45,442
W
Nox
6,128
1,299
0
694
7,462
2,949
381
2,054
5,408
22,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
26,148
142
Minions Killed
125
0
Camps Cleared
0
732,641
Distance Traveled
695,120
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,114
580
23
2
0
189,844
0
L
Scylla
8,733
624
43
3
0
230,577
0
L
Mercury
9,301
664
59
4
0
274,699
2
W
Odin
10,605
758
40
3
0
241,615
1
W
Anhur
10,770
769
70
5
0
246,122
3
W
Nox
9,864
705
32
2
0
244,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role