Player Matchup

Nike
Nike
Caden24Ski
Nike
Level 82
God Stats
3W - 3L
1,483 SR
Queue Stats
470W - 425L
1,468 Elo+
Solo
Anubis
Anubis
Frost1412
Anubis
Level 89
God Stats
4W - 4L
1,585 SR
Queue Stats
214W - 226L
1,398 Elo+
Party 1
Fenrir
Fenrir
GangsterGrill84
Fenrir
Level 57
God Stats
3W - 4L
1,831 SR
Queue Stats
213W - 253L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Pot_stickers
Danzaburou
Level 114
God Stats
27W - 29L
1,570 SR
Queue Stats
658W - 736L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
achaotickiller
The Morrigan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 343L
1,424 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,433 Elo+

VS

Team Averages
Level 79
1,584 SR
1,462 Elo+
Apollo
Apollo
Drake_Oren
Apollo
Level 48
God Stats
6W - 2L
1,800 SR
Queue Stats
74W - 87L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Ismellkennies
Ah Puch
Level 61
God Stats
5W - 1L
1,704 SR
Queue Stats
98W - 87L
1,526 Elo+
Party 3
Nike
Nike
LunarSoul03
Nike
Level 88
God Stats
4W - 4L
1,416 SR
Queue Stats
157W - 165L
1,441 Elo+
Party 2
Chang'e
Chang'e
Qpancake236
Chang'e
Level 83
God Stats
1W - 2L
1,365 SR
Queue Stats
368W - 352L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
Shadow_Wolf13752
Gilgamesh
Level 115
God Stats
12W - 8L
1,635 SR
Queue Stats
195W - 202L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
14,904
481
21,954
29,755
21,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Frost1412
Anubis
20
12 / 11 / 16
16,513
533
27,334
28,389
11,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 12 / 13
14,641
472
20,500
35,909
14,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Pot_stickers
Danzaburou
20
7 / 6 / 9
14,224
459
17,847
27,257
8,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
achaotickiller
The Morrigan
20
16 / 14 / 10
16,218
523
26,094
24,437
8,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drake_Oren
Apollo
20
4 / 10 / 20
15,205
490
13,721
26,585
9,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
20
12 / 11 / 20
17,731
572
30,030
31,587
12,837
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 13 / 11
15,563
502
16,307
28,035
19,524
Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Qpancake236
Chang'e
20
3 / 7 / 15
15,233
491
12,586
28,553
26,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
20
28 / 8 / 10
20,522
662
43,790
37,639
23,488
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
126
49
Kills
50
51
Deaths
49
65
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
8
17
1.69
W
Apollo
Drake_Oren
Apollo
4
10
20
1.4
L
Anubis
Frost1412
Anubis
12
11
16
1.82
L
9
12
13
1.29
W
Ah Puch
12
11
20
2
W
3
13
11
0.65
L
Danzaburou
Pot_stickers
Danzaburou
7
6
9
1.92
W
Chang'e
Qpancake236
Chang'e
3
7
15
1.5
W
Gilgamesh
28
8
10
4.13
L
The Morrigan
achaotickiller
The Morrigan
16
14
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,729
Damage
116,434
145,747
Taken
152,399
64,034
Mitigated
91,681
35,113
Healing
45,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,954
1,534
0
5,111
29,755
21,181
154
9,915
19,537
508
73,700
W
Apollo
Drake_Oren
Apollo
13,721
6,265
0
4,519
26,585
9,221
4,199
9,778
16,803
0
66,053
L
Anubis
Frost1412
Anubis
27,334
1,320
0
11,092
28,389
11,490
1,639
4,000
24,239
104,668
0
L
20,500
6,596
0
8,511
35,909
14,104
583
10,796
24,902
0
90,631
W
Ah Puch
30,030
1,661
127
11,662
31,587
12,837
1,555
9,455
22,031
115,683
0
W
16,307
1,458
0
0
28,035
19,524
3,591
12,449
15,570
0
86,147
L
Danzaburou
Pot_stickers
Danzaburou
17,847
7,057
0
7,390
27,257
8,849
2,287
8,776
18,421
0
78,065
W
Chang'e
Qpancake236
Chang'e
12,586
1,482
6,161
12,644
28,553
26,611
734
6,596
21,871
71,209
0
W
Gilgamesh
43,790
16,992
0
10,186
37,639
23,488
603
14,772
22,787
0
152,234
L
The Morrigan
achaotickiller
The Morrigan
26,094
3,701
0
3,009
24,437
8,410
896
8,011
15,670
100,480
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,500
Gold Earned
84,254
622
Minions Killed
632
0
Camps Cleared
0
2,534,948
Distance Traveled
2,607,803
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,904
481
113
4
0
572,415
4
W
Apollo
15,205
490
106
3
0
515,274
1
L
Anubis
16,513
533
162
5
0
442,366
0
L
Fenrir
14,641
472
105
3
0
544,429
0
W
Ah Puch
17,731
572
142
5
0
490,001
1
W
Nike
15,563
502
147
5
0
499,248
5
L
Danzaburou
14,224
459
108
3
0
546,407
5
W
Chang'e
15,233
491
107
3
0
538,767
3
W
Gilgamesh
20,522
662
130
4
0
564,513
5
L
The Morrigan
16,218
523
134
4
0
429,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role