Player Matchup

Cerberus
Cerberus
AshenAnri
Cerberus
Level 48
God Stats
5W - 10L
1,299 SR
Queue Stats
180W - 205L
1,332 Elo+
Party 2
Freya
Freya
HIGHLANDERXXVII
Freya
Level 64
God Stats
20W - 21L
1,576 SR
Queue Stats
80W - 99L
1,441 Elo+
Solo
Artemis
Artemis
PrincessBry
Artemis
Level 28
God Stats
11W - 13L
1,498 SR
Queue Stats
174W - 210L
1,316 Elo+
Party 2
Team Averages
Level 47
1,458 SR
1,363 Elo+

VS

Team Averages
Level 18
1,609 SR
1,392 Elo+
Heimdallr
Heimdallr
Rarepax
Heimdallr
Level 15
God Stats
32W - 29L
1,514 SR
Queue Stats
41W - 49L
1,291 Elo+
Party 1
King Arthur
King Arthur
Vomit1
King Arthur
Level 25
God Stats
22W - 13L
1,581 SR
Queue Stats
71W - 80L
1,358 Elo+
Party 1
Cupid
Cupid
mauriciolord
Cupid
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshenAnri
Cerberus
13
4 / 5 / 7
11,089
739
11,283
21,632
28,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
6 / 4 / 6
10,621
708
11,869
13,806
6,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
PrincessBry
Artemis
12
2 / 4 / 6
9,765
651
11,625
11,322
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rarepax
Heimdallr
12
3 / 5 / 5
9,423
628
11,153
12,653
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Vomit1
King Arthur
13
4 / 3 / 7
10,063
671
11,624
21,264
12,983
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 7
10,470
698
13,898
10,219
3,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
12
13
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AshenAnri
Cerberus
4
5
7
1.5
W
6
4
6
2.25
W
Artemis
PrincessBry
Artemis
2
4
6
1.25
L
Heimdallr
Rarepax
Heimdallr
3
5
5
1.1
L
King Arthur
Vomit1
King Arthur
4
3
7
2.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,777
Damage
36,675
46,760
Taken
44,136
40,105
Mitigated
21,419
11,966
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AshenAnri
Cerberus
11,283
1,058
0
4,687
21,632
28,807
324
0
21,632
26,387
0
W
11,869
4,804
621
4,827
13,806
6,189
947
0
13,806
48,541
0
W
Artemis
PrincessBry
Artemis
11,625
5,155
544
1,287
11,322
5,109
1,473
0
11,322
0
37,755
L
Heimdallr
Rarepax
Heimdallr
11,153
5,281
0
1,632
12,653
5,230
858
6,826
5,827
0
38,144
L
King Arthur
Vomit1
King Arthur
11,624
1,986
0
4,175
21,264
12,983
0
10,823
10,441
0
34,386
L
13,898
10,075
254
2,740
10,219
3,206
46
5,576
4,643
0
39,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
29,956
166
Minions Killed
131
0
Camps Cleared
0
842,143
Distance Traveled
733,646
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,089
739
61
4
0
314,978
3
W
Freya
10,621
708
59
4
0
257,439
0
W
Artemis
9,765
651
46
3
0
269,726
0
L
Heimdallr
9,423
628
40
3
0
224,196
0
L
King Arthur
10,063
671
30
2
0
275,349
0
L
Cupid
10,470
698
61
4
0
234,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role