Player Matchup

Heimdallr
Heimdallr
Frosty1V
Heimdallr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 1
Chang'e
Chang'e
Ov0v
Chang'e
Level 106
God Stats
1W - 3L
1,160 SR
Queue Stats
16W - 21L
1,416 Elo+
Party 1
Bacchus
Bacchus
jecht193
Bacchus
Level 87
God Stats
2W - 2L
1,671 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Team Averages
Level 89
1,444 SR
1,464 Elo+

VS

Team Averages
Level 76
1,535 SR
1,469 Elo+
Medusa
Medusa
AntiBreadTie
Medusa
Level 61
God Stats
5W - 9L
1,315 SR
Queue Stats
40W - 30L
1,542 Elo+
Party 2
Scylla
Scylla
Sweet Elbows
Scylla
Level 125
God Stats
16W - 14L
1,716 SR
Queue Stats
368W - 365L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
xchalox17
Amaterasu
Level 43
God Stats
8W - 5L
1,574 SR
Queue Stats
210W - 275L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frosty1V
Heimdallr
13
2 / 5 / 6
9,665
644
11,418
10,893
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Ov0v
Chang'e
10
0 / 6 / 4
8,530
569
5,478
11,265
3,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
jecht193
Bacchus
14
5 / 5 / 2
10,476
698
8,335
14,739
17,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 4 / 10
9,896
660
9,012
12,934
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
5 / 1 / 6
11,154
744
9,938
9,124
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xchalox17
Amaterasu
15
7 / 3 / 8
11,155
744
10,179
12,611
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
10
2.25
L
Heimdallr
Frosty1V
Heimdallr
2
5
6
1
L
Chang'e
Ov0v
Chang'e
0
6
4
0.33
W
Scylla
5
1
6
8
L
Bacchus
jecht193
Bacchus
5
5
2
1.2
W
Amaterasu
xchalox17
Amaterasu
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,231
Damage
29,129
36,897
Taken
34,669
25,826
Mitigated
13,852
5,305
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,012
3,478
0
1,530
12,934
4,365
2,495
4,769
8,165
0
33,873
L
Heimdallr
Frosty1V
Heimdallr
11,418
4,162
0
500
10,893
4,590
417
3,233
7,660
0
43,874
L
Chang'e
Ov0v
Chang'e
5,478
922
1,458
2,588
11,265
3,763
175
4,150
7,115
24,969
0
W
Scylla
9,938
1,506
0
1,175
9,124
2,832
488
3,317
5,807
75,817
0
L
Bacchus
jecht193
Bacchus
8,335
1,739
0
759
14,739
17,473
418
2,605
12,134
20,816
0
W
Amaterasu
xchalox17
Amaterasu
10,179
4,683
564
3,813
12,611
6,655
559
6,259
6,352
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
32,205
129
Minions Killed
175
0
Camps Cleared
0
737,365
Distance Traveled
846,688
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,896
660
33
2
0
300,210
0
L
Heimdallr
9,665
644
81
5
0
250,768
0
L
Chang'e
8,530
569
26
2
0
222,805
1
W
Scylla
11,154
744
100
7
0
282,488
0
L
Bacchus
10,476
698
22
1
0
263,792
1
W
Amaterasu
11,155
744
42
3
0
263,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role