Player Matchup

Cupid
Cupid
ScootyMushroom
Cupid
Level 10
God Stats
177W - 81L
1,611 SR
Queue Stats
227W - 98L
1,575 Elo+
Solo
Fenrir
Fenrir
ShuShi3styy
Fenrir
Level 14
God Stats
6W - 7L
1,521 SR
Queue Stats
59W - 66L
1,482 Elo+
Solo
Tiamat
Tiamat
Terranil_Hawke
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 1
King Arthur
King Arthur
cematt2010
King Arthur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Party 1
Scylla
Scylla
lBigEl
Scylla
Level 13
God Stats
2W - 0L
1,826 SR
Queue Stats
11W - 4L
1,521 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,486 Elo+

VS

Team Averages
Level 18
1,534 SR
1,481 Elo+
Neith
Neith
Blackmomba2033
Neith
Level 11
God Stats
12W - 7L
1,623 SR
Queue Stats
14W - 12L
1,526 Elo+
Solo
Zeus
Zeus
DynamiqFusion
Zeus
Level 27
God Stats
29W - 29L
1,500 SR
Queue Stats
53W - 51L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Lojay
Nu Wa
Level 18
God Stats
65W - 54L
1,549 SR
Queue Stats
67W - 61L
1,479 Elo+
Solo
Xing Tian
Xing Tian
iTs I3ubby
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,478 Elo+
Party 2
Bellona
Bellona
sinythia
Bellona
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 57L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
11,503
1,150
25,052
8,951
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
9 / 1 / 17
11,861
1,186
6,534
8,006
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 21
9,902
990
11,793
12,558
9,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
cematt2010
King Arthur
18
5 / 3 / 24
10,940
1,094
12,338
17,964
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
lBigEl
Scylla
18
12 / 3 / 16
12,705
1,271
21,385
8,629
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,684
968
14,171
16,465
6,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 3
8,417
842
1,028
2,724
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Lojay
Nu Wa
15
3 / 8 / 6
9,871
987
14,578
16,462
5,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iTs I3ubby
Xing Tian
16
1 / 9 / 8
9,523
952
3,951
22,149
14,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
sinythia
Bellona
17
5 / 12 / 5
11,068
1,107
17,758
25,610
19,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
43
35
Kills
12
12
Deaths
35
101
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
1
2
3
1.25
L
Nu Wa
Lojay
Nu Wa
3
8
6
0.75
W
8
2
23
9.75
W
Fenrir
9
1
17
17.5
W
1
3
21
3.83
W
King Arthur
cematt2010
King Arthur
5
3
24
5.67
L
Xing Tian
iTs I3ubby
Xing Tian
1
9
8
0.56
W
Scylla
lBigEl
Scylla
12
3
16
6.67
L
Bellona
sinythia
Bellona
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,102
Damage
51,486
56,108
Taken
83,410
31,121
Mitigated
46,776
14,651
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,171
7,215
175
1,422
16,465
6,546
0
5,971
10,366
0
38,977
L
1,028
97
61
193
2,724
840
0
1,050
1,674
5,605
0
L
Nu Wa
Lojay
Nu Wa
14,578
4,115
347
793
16,462
5,733
0
7,170
9,222
25,663
0
W
25,052
14,216
693
2,520
8,951
3,395
0
3,214
5,737
0
50,624
W
Fenrir
6,534
843
0
612
8,006
4,377
0
2,658
5,348
0
14,945
W
11,793
970
76
3,533
12,558
9,786
0
4,732
7,826
27,565
0
W
King Arthur
cematt2010
King Arthur
12,338
2,557
693
5,396
17,964
10,793
0
5,656
12,308
0
26,468
L
Xing Tian
iTs I3ubby
Xing Tian
3,951
541
633
474
22,149
14,039
0
8,260
13,757
16,144
0
W
Scylla
lBigEl
Scylla
21,385
536
0
1,128
8,629
2,770
0
3,865
4,764
54,652
0
L
Bellona
sinythia
Bellona
17,758
8,197
0
1,608
25,610
19,618
0
10,265
15,213
620
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
48,563
210
Minions Killed
169
7
Camps Cleared
4
848,021
Distance Traveled
738,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,684
968
58
6
1
154,697
0
L
Zeus
8,417
842
10
1
1
75,537
0
L
Nu Wa
9,871
987
17
2
2
168,545
1
W
Cupid
11,503
1,150
67
7
3
168,964
0
W
Fenrir
11,861
1,186
12
1
1
183,054
0
W
Tiamat
9,902
990
33
3
2
146,903
0
W
King Arthur
10,940
1,094
12
1
1
172,579
0
L
Xing Tian
9,523
952
20
2
0
167,778
2
W
Scylla
12,705
1,271
86
9
0
176,521
0
L
Bellona
11,068
1,107
64
6
0
172,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role