Player Matchup

Neith
Neith
Bigno985
Neith
Level 145
God Stats
0W - 1L
1,531 SR
Queue Stats
28W - 46L
1,410 Elo+
Party 3
Izanami
Izanami
ChileCheeseTots
Izanami
Level 128
God Stats
0W - 1L
1,845 SR
Queue Stats
6W - 3L
1,707 Elo+
Party 2
Raijin
Raijin
Freakonomics_12
Raijin
Level 109
God Stats
2W - 3L
1,709 SR
Queue Stats
281W - 269L
1,481 Elo+
Party 2
Hel
Hel
Kountra
Hel
Level 154
God Stats
5W - 3L
1,710 SR
Queue Stats
169W - 139L
1,585 Elo+
Party 3
Ymir
Ymir
Siler Savvy
Ymir
Level 154
God Stats
1W - 3L
1,475 SR
Queue Stats
161W - 135L
1,575 Elo+
Party 3
Team Averages
Level 138
1,654 SR
1,552 Elo+

VS

Team Averages
Level 105
1,512 SR
1,618 Elo+
Sylvanus
Sylvanus
AvalonDireWolf
Sylvanus
Level 128
God Stats
1W - 1L
1,275 SR
Queue Stats
105W - 124L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrandpaWally
Cu Chulainn
Level 108
God Stats
16W - 18L
1,509 SR
Queue Stats
1,486W - 1,258L
1,687 Elo+
Party 1
Medusa
Medusa
Ironhide0090
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
killeryoshi4444
Kuzenbo
Level 84
God Stats
8W - 4L
1,615 SR
Queue Stats
408W - 279L
1,744 Elo+
Party 1
Scylla
Scylla
tt779
Scylla
Level 80
God Stats
12W - 12L
1,663 SR
Queue Stats
479W - 427L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bigno985
Neith
17
3 / 6 / 14
10,513
701
19,515
17,602
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 13
10,461
697
20,381
14,282
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 6 / 11
11,052
737
12,885
18,951
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
18
7 / 5 / 10
10,950
730
18,494
16,975
7,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 8 / 11
9,778
652
7,028
27,066
19,923
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
9 / 6 / 14
11,959
797
16,019
22,885
14,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
GrandpaWally
Cu Chulainn
18
6 / 4 / 19
11,602
773
16,034
19,817
21,793
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
6 / 4 / 16
11,943
796
21,430
17,544
9,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 14
10,763
718
13,517
19,682
31,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
tt779
Scylla
19
4 / 3 / 18
11,290
753
22,371
13,674
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
111
20
Kills
30
30
Deaths
20
59
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
9
6
14
2.67
L
Neith
Bigno985
Neith
3
6
14
1.67
L
4
5
13
2.1
L
5
6
11
1.75
W
Cu Chulainn
GrandpaWally
Cu Chulainn
6
4
19
3.88
W
Medusa
6
4
16
3.5
L
Hel
7
5
10
2.4
L
1
8
11
0.81
W
5
3
14
4
W
Scylla
tt779
Scylla
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,303
Damage
89,371
94,876
Taken
93,602
47,794
Mitigated
84,075
40,031
Healing
44,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
16,019
4,586
12,691
7,739
22,885
14,321
960
10,268
12,617
29,374
0
L
Neith
Bigno985
Neith
19,515
9,351
2,672
3,724
17,602
7,048
770
10,778
6,824
0
31,041
L
20,381
11,538
126
1,840
14,282
5,858
650
9,292
4,990
0
47,545
L
12,885
1,542
608
3,078
18,951
7,020
382
13,450
5,501
28,625
0
W
Cu Chulainn
GrandpaWally
Cu Chulainn
16,034
2,104
3,781
3,305
19,817
21,793
678
6,929
12,888
2,935
23,674
W
Medusa
21,430
8,597
2,381
2,530
17,544
9,365
2,971
8,332
9,212
0
51,771
L
Hel
18,494
201
14,314
7,403
16,975
7,945
0
8,430
8,545
26,568
0
L
7,028
486
2,743
3,523
27,066
19,923
0
11,291
15,775
14,492
0
W
13,517
3,676
2,816
2,196
19,682
31,663
609
6,232
13,450
19,207
0
W
Scylla
tt779
Scylla
22,371
771
4,351
2,936
13,674
6,933
874
6,646
7,028
43,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
57,557
182
Minions Killed
156
0
Camps Cleared
0
1,128,842
Distance Traveled
1,264,577
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,959
797
28
2
0
222,772
2
L
Neith
10,513
701
28
2
0
222,549
0
L
Izanami
10,461
697
61
4
0
231,146
4
L
Raijin
11,052
737
38
3
0
224,146
1
W
Cu Chulainn
11,602
773
20
1
0
239,397
2
W
Medusa
11,943
796
54
4
0
282,584
0
L
Hel
10,950
730
31
2
0
253,839
0
L
Ymir
9,778
652
24
2
0
197,162
0
W
Kuzenbo
10,763
718
9
1
0
265,183
0
W
Scylla
11,290
753
45
3
0
254,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role