Player Matchup

Ra
Ra
BreakingHoriz0n
Ra
Level 29
God Stats
13W - 20L
1,519 SR
Queue Stats
136W - 148L
1,401 Elo+
Party 2
Ullr
Ullr
CCA27
Ullr
Level 104
God Stats
6W - 16L
1,402 SR
Queue Stats
493W - 535L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
Dyn74
Sun Wukong
Level 27
God Stats
18W - 23L
1,522 SR
Queue Stats
443W - 494L
1,404 Elo+
Party 3
Kali
Kali
NotKresh
Kali
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
230W - 231L
1,417 Elo+
Party 2
Khepri
Khepri
TheRigs065
Khepri
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 317L
1,411 Elo+
Party 2
Team Averages
Level 51
1,532 SR
1,424 Elo+

VS

Team Averages
Level 49
1,532 SR
1,390 Elo+
Gilgamesh
Gilgamesh
Coomer721
Gilgamesh
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 164L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Moonman21
Danzaburou
Level 16
God Stats
27W - 29L
1,529 SR
Queue Stats
109W - 134L
1,342 Elo+
Party 1
Ymir
Ymir
TheItalianD
Ymir
Level 26
God Stats
9W - 6L
1,306 SR
Queue Stats
42W - 59L
1,307 Elo+
Party 1
Osiris
Osiris
UltLegend10
Osiris
Level 69
God Stats
14W - 17L
1,508 SR
Queue Stats
262W - 235L
1,527 Elo+
Solo
Anubis
Anubis
irkenempire117
Anubis
Level 84
God Stats
21W - 6L
1,816 SR
Queue Stats
84W - 108L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 3
15,817
527
17,953
20,115
9,414
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
CCA27
Ullr
20
6 / 2 / 7
17,568
586
11,501
16,027
8,021
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Dyn74
Sun Wukong
20
1 / 3 / 4
15,103
503
11,766
25,627
21,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
20
3 / 6 / 8
14,598
487
10,330
25,007
13,038
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
TheRigs065
Khepri
18
1 / 5 / 12
13,899
463
11,004
23,525
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coomer721
Gilgamesh
20
7 / 5 / 11
13,905
464
20,863
22,121
7,609
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Danzaburou
Moonman21
Danzaburou
17
2 / 6 / 7
12,031
401
9,470
14,394
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 9
12,470
416
6,340
23,493
23,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
20
3 / 2 / 7
13,776
459
15,312
22,940
22,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 2 / 8
15,497
517
25,481
14,239
8,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
19
Kills
24
24
Deaths
19
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
L
Ullr
CCA27
Ullr
6
2
7
4.75
W
Gilgamesh
Coomer721
Gilgamesh
7
5
11
2.5
L
Sun Wukong
Dyn74
Sun Wukong
1
3
4
1
W
Danzaburou
Moonman21
Danzaburou
2
6
7
0.92
L
Kali
3
6
8
1.17
W
2
4
9
1.63
L
Khepri
TheRigs065
Khepri
1
5
12
1.4
W
Osiris
3
2
7
3.25
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
77,466
110,301
Taken
97,187
76,984
Mitigated
67,053
39,582
Healing
29,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,953
1,709
3,560
4,913
20,115
9,414
698
8,203
11,862
104,320
0
L
Ullr
CCA27
Ullr
11,501
7,614
0
9,093
16,027
8,021
3,302
3,278
12,724
0
177,831
W
Gilgamesh
Coomer721
Gilgamesh
20,863
5,961
257
6,723
22,121
7,609
2,437
7,821
14,300
0
98,267
L
Sun Wukong
Dyn74
Sun Wukong
11,766
2,868
0
9,271
25,627
21,322
264
7,686
17,312
0
95,209
W
Danzaburou
Moonman21
Danzaburou
9,470
4,525
0
3,922
14,394
5,690
2,056
5,598
8,796
0
58,735
L
Kali
10,330
5,099
0
6,837
25,007
13,038
0
6,903
17,919
0
110,212
W
6,340
1,770
534
2,415
23,493
23,356
894
5,655
17,838
31,892
0
L
Khepri
TheRigs065
Khepri
11,004
480
0
5,908
23,525
25,189
0
8,113
15,312
43,772
0
W
Osiris
15,312
5,535
0
6,108
22,940
22,200
1,296
5,628
17,312
3,881
92,792
W
25,481
1,148
894
8,805
14,239
8,198
2,018
4,510
9,729
125,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,985
Gold Earned
67,679
707
Minions Killed
582
0
Camps Cleared
0
2,772,073
Distance Traveled
2,732,993
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,817
527
154
5
0
533,317
4
L
Ullr
17,568
586
181
6
0
537,360
10
W
Gilgamesh
13,905
464
109
4
0
614,431
0
L
Sun Wukong
15,103
503
183
6
0
541,855
9
W
Danzaburou
12,031
401
100
3
0
485,484
0
L
Kali
14,598
487
140
5
0
608,172
1
W
Ymir
12,470
416
49
2
0
506,759
0
L
Khepri
13,899
463
49
2
0
551,369
5
W
Osiris
13,776
459
147
5
0
585,693
5
W
Anubis
15,497
517
177
6
0
540,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role