Player Matchup

Tiamat
Tiamat
Joso2881
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 213L
1,375 Elo+
Solo
Cernunnos
Cernunnos
PachecoKamui
Cernunnos
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 95L
1,172 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The-Rictator
Tsukuyomi
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 219L
1,275 Elo+
Solo
Ymir
Ymir
caiquezicamemo
Ymir
Level 24
God Stats
2W - 6L
1,247 SR
Queue Stats
76W - 97L
1,171 Elo+
Party 2
Cu Chulainn
Cu Chulainn
revan11111
Cu Chulainn
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
30W - 68L
1,278 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,254 Elo+

VS

Team Averages
Level 25
1,618 SR
1,263 Elo+
Tsukuyomi
Tsukuyomi
BenignPuppet515
Tsukuyomi
Level 27
God Stats
6W - 2L
1,809 SR
Queue Stats
38W - 33L
1,337 Elo+
Solo
Xbalanque
Xbalanque
DaKineGamer
Xbalanque
Level 65
God Stats
6W - 5L
1,419 SR
Queue Stats
51W - 59L
1,369 Elo+
Party 1
Ymir
Ymir
MrrNoKillz
Ymir
Level 9
God Stats
4W - 3L
1,719 SR
Queue Stats
6W - 6L
1,408 Elo+
Party 1
Ra
Ra
WrathfulEntity
Ra
Level 6
God Stats
3W - 4L
1,641 SR
Queue Stats
30W - 35L
1,106 Elo+
Solo
Gilgamesh
Gilgamesh
zythagod27
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Joso2881
Tiamat
16
3 / 10 / 7
10,225
353
12,504
27,895
14,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PachecoKamui
Cernunnos
17
0 / 7 / 3
10,826
373
10,336
21,108
9,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
The-Rictator
Tsukuyomi
16
3 / 14 / 6
11,335
391
8,598
28,457
11,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 4 / 2
12,167
420
15,653
23,622
13,146
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
revan11111
Cu Chulainn
13
0 / 12 / 8
8,760
302
266
18,220
6,760

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenignPuppet515
Tsukuyomi
20
23 / 0 / 8
17,311
597
42,462
25,229
12,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
DaKineGamer
Xbalanque
20
11 / 2 / 13
14,765
509
20,375
15,295
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 1 / 21
13,699
472
9,520
15,505
22,526
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 9 / 2
12,124
418
9,096
13,085
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
zythagod27
Gilgamesh
16
1 / 8 / 16
11,909
411
12,735
18,599
10,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
17
Kills
46
47
Deaths
20
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BenignPuppet515
Tsukuyomi
23
0
8
27
W
Xbalanque
DaKineGamer
Xbalanque
11
2
13
8.75
L
Tiamat
Joso2881
Tiamat
3
10
7
0.65
W
5
1
21
15.5
L
Cernunnos
PachecoKamui
Cernunnos
0
7
3
0.21
L
Tsukuyomi
The-Rictator
Tsukuyomi
3
14
6
0.43
W
6
9
2
0.78
L
11
4
2
3
L
Cu Chulainn
revan11111
Cu Chulainn
0
12
8
0.33
W
Gilgamesh
zythagod27
Gilgamesh
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
94,188
119,302
Taken
87,713
55,188
Mitigated
59,760
18,198
Healing
26,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BenignPuppet515
Tsukuyomi
42,462
13,003
0
14,046
25,229
12,483
6,453
7,148
17,734
0
132,916
W
Xbalanque
DaKineGamer
Xbalanque
20,375
13,328
930
4,692
15,295
6,805
5,641
2,038
13,109
0
112,867
L
Tiamat
Joso2881
Tiamat
12,504
1,511
1,176
8,669
27,895
14,268
455
6,978
20,917
49,536
0
W
9,520
956
1,970
1,517
15,505
22,526
854
5,468
9,769
44,616
0
L
Cernunnos
PachecoKamui
Cernunnos
10,336
3,250
0
2,892
21,108
9,045
602
3,336
17,772
0
70,203
L
Tsukuyomi
The-Rictator
Tsukuyomi
8,598
2,497
0
3,875
28,457
11,969
181
2,033
26,424
0
50,974
W
9,096
1,173
166
3,049
13,085
7,551
767
5,823
6,815
53,025
0
L
15,653
1,775
0
1,586
23,622
13,146
162
3,309
20,313
46,028
0
L
Cu Chulainn
revan11111
Cu Chulainn
266
0
0
0
18,220
6,760
0
2,960
15,260
0
6,782
W
Gilgamesh
zythagod27
Gilgamesh
12,735
2,251
0
347
18,599
10,395
505
6,871
11,554
0
50,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
69,808
340
Minions Killed
563
0
Camps Cleared
0
2,082,217
Distance Traveled
2,295,959
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,311
597
198
7
0
607,161
1
W
Xbalanque
14,765
509
155
5
0
470,963
1
L
Tiamat
10,225
353
57
2
0
415,819
6
W
Ymir
13,699
472
59
2
0
442,646
0
L
Cernunnos
10,826
373
105
4
0
431,649
0
L
Tsukuyomi
11,335
391
82
3
0
396,869
0
W
Ra
12,124
418
94
3
0
261,648
0
L
Ymir
12,167
420
82
3
0
466,421
0
L
Cu Chulainn
8,760
302
14
0
0
371,459
0
W
Gilgamesh
11,909
411
57
2
0
513,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role