Player Matchup

Yemoja
Yemoja
Cell Strife
Yemoja
Level 28
God Stats
3W - 1L
1,239 SR
Queue Stats
43W - 45L
1,366 Elo+
Solo
Izanami
Izanami
DracoTheKing
Izanami
Level 23
God Stats
92W - 74L
1,701 SR
Queue Stats
183W - 152L
1,509 Elo+
Solo
Bellona
Bellona
FunDogInIraq
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,674 Elo+
Party 2
Bakasura
Bakasura
Zmm13
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 2
Scylla
Scylla
myronaintnice246
Scylla
Level 25
God Stats
6W - 14L
1,515 SR
Queue Stats
346W - 362L
1,383 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,521 Elo+

VS

Team Averages
Level 20
1,445 SR
1,395 Elo+
Sol
Sol
DARKLORDEVIL62
Sol
Level 29
God Stats
100W - 138L
1,443 SR
Queue Stats
116W - 164L
1,361 Elo+
Solo
Loki
Loki
Emux2019
Loki
Level 15
God Stats
11W - 16L
1,480 SR
Queue Stats
13W - 22L
1,369 Elo+
Solo
Hel
Hel
NogitsuneKnight
Hel
Level 21
God Stats
1W - 5L
1,329 SR
Queue Stats
315W - 372L
1,427 Elo+
Party 1
Yemoja
Yemoja
ThatsTheTCis
Yemoja
Level 8
God Stats
45W - 59L
1,475 SR
Queue Stats
167W - 199L
1,443 Elo+
Party 1
Raijin
Raijin
a_wuts_ur_build
Raijin
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
220W - 238L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 1 / 18
13,830
1,153
16,194
14,412
7,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DracoTheKing
Izanami
20
15 / 3 / 15
14,734
1,228
25,644
11,086
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
FunDogInIraq
Bellona
18
1 / 5 / 15
11,441
953
13,470
15,742
11,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Zmm13
Bakasura
19
11 / 5 / 14
13,476
1,123
28,374
18,136
7,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 1 / 15
12,858
1,072
9,259
8,457
3,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,691
974
10,799
14,669
11,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
6 / 11 / 1
12,032
1,003
12,442
19,519
7,762
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 11 / 6
10,526
877
5,552
23,259
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
17
1 / 6 / 6
11,083
924
6,219
21,465
13,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 6
12,619
1,052
25,464
21,717
9,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
40
Kills
15
15
Deaths
40
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
1
18
15
L
3
7
4
0.71
W
Izanami
DracoTheKing
Izanami
15
3
15
7.5
L
Loki
6
11
1
0.59
W
Bellona
FunDogInIraq
Bellona
1
5
15
1.7
L
0
11
6
0.27
L
Yemoja
1
6
6
0.67
W
Bakasura
Zmm13
Bakasura
11
5
14
3.6
L
5
5
6
1.6
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,941
Damage
60,476
67,833
Taken
100,629
33,971
Mitigated
50,405
8,329
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
16,194
3,157
3,644
1,934
14,412
7,193
0
11,010
3,402
37,353
0
L
10,799
1,448
0
777
14,669
11,383
0
5,596
8,723
31,840
0
W
Izanami
DracoTheKing
Izanami
25,644
23,000
0
0
11,086
4,613
0
6,625
4,461
94
55,222
L
Loki
12,442
1,761
0
27
19,519
7,762
0
3,350
15,349
0
30,590
W
Bellona
FunDogInIraq
Bellona
13,470
2,175
0
845
15,742
11,038
0
11,053
4,689
0
27,131
L
5,552
3,029
4,687
4,048
23,259
8,390
0
6,597
15,860
13,394
0
L
Yemoja
6,219
2,479
9,617
2,408
21,465
13,635
0
6,242
14,988
15,584
0
W
Bakasura
Zmm13
Bakasura
28,374
19,444
0
1,426
18,136
7,843
0
13,499
4,637
0
38,612
L
25,464
2,851
278
2,485
21,717
9,235
0
3,762
16,945
53,967
0
W
9,259
149
0
480
8,457
3,284
0
5,847
2,610
25,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,339
Gold Earned
57,951
226
Minions Killed
178
4
Camps Cleared
3
1,112,147
Distance Traveled
904,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,830
1,153
42
4
0
214,453
0
L
Sol
11,691
974
50
4
2
116,968
0
W
Izanami
14,734
1,228
68
6
1
210,304
2
L
Loki
12,032
1,003
25
2
1
217,442
2
W
Bellona
11,441
953
35
3
0
216,385
0
L
Hel
10,526
877
12
1
0
178,011
0
L
Yemoja
11,083
924
27
2
0
192,024
0
W
Bakasura
13,476
1,123
28
2
1
235,485
0
L
Raijin
12,619
1,052
64
5
0
199,571
0
W
Scylla
12,858
1,072
53
4
2
235,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role