Player Matchup

Bakasura
Bakasura
MexiMixx
Bakasura
Level 125
God Stats
1W - 1L
1,201 SR
Queue Stats
110W - 71L
1,572 Elo+
Party 1
Yemoja
Yemoja
S3tsuk0
Yemoja
Level 18
God Stats
2W - 3L
1,866 SR
Queue Stats
42W - 23L
1,618 Elo+
Party 1
Izanami
Izanami
numbrr8
Izanami
Level 48
God Stats
24W - 10L
1,510 SR
Queue Stats
102W - 67L
1,533 Elo+
Party 1
Team Averages
Level 64
1,526 SR
1,574 Elo+

VS

Team Averages
Level 63
1,400 SR
1,263 Elo+
Awilix
Awilix
Over4chi3ver
Awilix
Level 144
God Stats
2W - 4L
1,466 SR
Queue Stats
433W - 617L
1,320 Elo+
Solo
Cerberus
Cerberus
karol1235657
Cerberus
Level 18
God Stats
3W - 5L
1,249 SR
Queue Stats
25W - 32L
1,173 Elo+
Party 2
Chang'e
Chang'e
luyzhdzc
Chang'e
Level 26
God Stats
5W - 9L
1,486 SR
Queue Stats
61W - 66L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MexiMixx
Bakasura
17
13 / 1 / 4
12,241
765
17,509
10,618
6,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
S3tsuk0
Yemoja
15
2 / 2 / 15
10,548
659
6,089
8,490
5,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
numbrr8
Izanami
14
3 / 3 / 12
10,974
686
10,459
10,325
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 9 / 2
10,083
630
5,634
14,471
6,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
karol1235657
Cerberus
12
1 / 6 / 2
9,117
570
5,671
18,024
12,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
luyzhdzc
Chang'e
13
2 / 3 / 2
9,435
590
10,219
13,005
9,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
6
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
MexiMixx
Bakasura
13
1
4
15
L
Awilix
3
9
2
0.44
W
Yemoja
S3tsuk0
Yemoja
2
2
15
4.75
L
Cerberus
karol1235657
Cerberus
1
6
2
0.33
L
Chang'e
luyzhdzc
Chang'e
2
3
2
1
W
Izanami
numbrr8
Izanami
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
21,524
29,433
Taken
45,500
14,217
Mitigated
28,266
10,029
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
MexiMixx
Bakasura
17,509
12,921
0
3,287
10,618
6,179
1,228
5,089
5,529
0
47,403
L
Awilix
5,634
2,180
0
242
14,471
6,551
0
568
12,264
0
33,939
W
Yemoja
S3tsuk0
Yemoja
6,089
1,367
2,333
2,652
8,490
5,034
0
6,763
1,727
18,178
0
L
Cerberus
karol1235657
Cerberus
5,671
226
0
2,418
18,024
12,111
104
3,775
12,934
28,225
0
L
Chang'e
luyzhdzc
Chang'e
10,219
1,568
2,983
4,339
13,005
9,604
0
1,854
10,211
37,347
0
W
Izanami
numbrr8
Izanami
10,459
8,841
0
1,757
10,325
3,004
1,754
4,209
6,116
0
67,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
28,635
214
Minions Killed
183
0
Camps Cleared
0
852,734
Distance Traveled
768,717
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,241
765
90
6
0
340,878
4
L
Awilix
10,083
630
55
3
0
234,347
3
W
Yemoja
10,548
659
20
1
0
253,835
5
L
Cerberus
9,117
570
80
5
0
264,528
0
L
Chang'e
9,435
590
48
3
0
269,842
0
W
Izanami
10,974
686
104
7
0
258,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role